Index: media/renderers/video_renderer_impl.cc |
diff --git a/media/renderers/video_renderer_impl.cc b/media/renderers/video_renderer_impl.cc |
index 527cf9245f3e6dd377ba3338f7e848275797ae19..5e667a37c101cba9465250c54a3c0e73a141d720 100644 |
--- a/media/renderers/video_renderer_impl.cc |
+++ b/media/renderers/video_renderer_impl.cc |
@@ -82,7 +82,7 @@ VideoRendererImpl::~VideoRendererImpl() { |
} |
void VideoRendererImpl::Flush(const base::Closure& callback) { |
- DVLOG(1) << __FUNCTION__; |
+ DVLOG(1) << __func__; |
DCHECK(task_runner_->BelongsToCurrentThread()); |
if (sink_started_) |
@@ -112,7 +112,7 @@ void VideoRendererImpl::Flush(const base::Closure& callback) { |
} |
void VideoRendererImpl::StartPlayingFrom(base::TimeDelta timestamp) { |
- DVLOG(1) << __FUNCTION__ << "(" << timestamp.InMicroseconds() << ")"; |
+ DVLOG(1) << __func__ << "(" << timestamp.InMicroseconds() << ")"; |
DCHECK(task_runner_->BelongsToCurrentThread()); |
base::AutoLock auto_lock(lock_); |
DCHECK_EQ(state_, kFlushed); |
@@ -190,7 +190,7 @@ scoped_refptr<VideoFrame> VideoRendererImpl::Render( |
(!frames_decoded_ && was_background_rendering_))) { |
// Do not set |buffering_state_| here as the lock in FrameReady() may be |
// held already and it fire the state changes in the wrong order. |
- DVLOG(3) << __FUNCTION__ << " posted TransitionToHaveNothing."; |
+ DVLOG(3) << __func__ << " posted TransitionToHaveNothing."; |
task_runner_->PostTask( |
FROM_HERE, base::Bind(&VideoRendererImpl::TransitionToHaveNothing, |
weak_factory_.GetWeakPtr())); |
@@ -443,7 +443,7 @@ bool VideoRendererImpl::HaveEnoughData_Locked() { |
} |
void VideoRendererImpl::TransitionToHaveEnough_Locked() { |
- DVLOG(3) << __FUNCTION__; |
+ DVLOG(3) << __func__; |
DCHECK(task_runner_->BelongsToCurrentThread()); |
DCHECK_EQ(buffering_state_, BUFFERING_HAVE_NOTHING); |
lock_.AssertAcquired(); |
@@ -455,7 +455,7 @@ void VideoRendererImpl::TransitionToHaveEnough_Locked() { |
} |
void VideoRendererImpl::TransitionToHaveNothing() { |
- DVLOG(3) << __FUNCTION__; |
+ DVLOG(3) << __func__; |
DCHECK(task_runner_->BelongsToCurrentThread()); |
base::AutoLock auto_lock(lock_); |