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Side by Side Diff: media/blink/video_frame_compositor.cc

Issue 2161083004: [DO NOT COMMIT] MediaPlayerRenderer using StreamTextures. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "media/blink/video_frame_compositor.h" 5 #include "media/blink/video_frame_compositor.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/message_loop/message_loop.h" 8 #include "base/message_loop/message_loop.h"
9 #include "base/time/default_tick_clock.h" 9 #include "base/time/default_tick_clock.h"
10 #include "base/trace_event/trace_event.h" 10 #include "base/trace_event/trace_event.h"
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174 // PaintSingleFrame() is not also called while stopped.) 174 // PaintSingleFrame() is not also called while stopped.)
175 if (!current_frame_) 175 if (!current_frame_)
176 return base::TimeDelta(); 176 return base::TimeDelta();
177 return current_frame_->timestamp(); 177 return current_frame_->timestamp();
178 } 178 }
179 179
180 bool VideoFrameCompositor::ProcessNewFrame( 180 bool VideoFrameCompositor::ProcessNewFrame(
181 const scoped_refptr<VideoFrame>& frame) { 181 const scoped_refptr<VideoFrame>& frame) {
182 DCHECK(compositor_task_runner_->BelongsToCurrentThread()); 182 DCHECK(compositor_task_runner_->BelongsToCurrentThread());
183 183
184 if (frame == current_frame_) 184 // TODO(tguilbert): uncomment the following code and expose a
185 return false; 185 // "frame refreshed" method, or some other equivalent solution.
186 // if (frame == current_frame_)
187 // return false;
186 188
187 // Set the flag indicating that the current frame is unrendered, if we get a 189 // Set the flag indicating that the current frame is unrendered, if we get a
188 // subsequent PutCurrentFrame() call it will mark it as rendered. 190 // subsequent PutCurrentFrame() call it will mark it as rendered.
189 rendered_last_frame_ = false; 191 rendered_last_frame_ = false;
190 192
191 current_frame_ = frame; 193 current_frame_ = frame;
192 return true; 194 return true;
193 } 195 }
194 196
195 void VideoFrameCompositor::BackgroundRender() { 197 void VideoFrameCompositor::BackgroundRender() {
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235 last_interval_ = deadline_max - deadline_min; 237 last_interval_ = deadline_max - deadline_min;
236 238
237 // Restart the background rendering timer whether we're background rendering 239 // Restart the background rendering timer whether we're background rendering
238 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|. 240 // or not; in either case we should wait for |kBackgroundRenderingTimeoutMs|.
239 if (background_rendering_enabled_) 241 if (background_rendering_enabled_)
240 background_rendering_timer_.Reset(); 242 background_rendering_timer_.Reset();
241 return new_frame || had_new_background_frame; 243 return new_frame || had_new_background_frame;
242 } 244 }
243 245
244 } // namespace media 246 } // namespace media
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