| OLD | NEW |
| 1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "src/heap/heap.h" | 5 #include "src/heap/heap.h" |
| 6 | 6 |
| 7 #include "src/accessors.h" | 7 #include "src/accessors.h" |
| 8 #include "src/api.h" | 8 #include "src/api.h" |
| 9 #include "src/ast/scopeinfo.h" | 9 #include "src/ast/scopeinfo.h" |
| 10 #include "src/base/bits.h" | 10 #include "src/base/bits.h" |
| (...skipping 4161 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 4172 | 4172 |
| 4173 void Heap::RegisterReservationsForBlackAllocation(Reservation* reservations) { | 4173 void Heap::RegisterReservationsForBlackAllocation(Reservation* reservations) { |
| 4174 // TODO(hpayer): We do not have to iterate reservations on black objects | 4174 // TODO(hpayer): We do not have to iterate reservations on black objects |
| 4175 // for marking. We just have to execute the special visiting side effect | 4175 // for marking. We just have to execute the special visiting side effect |
| 4176 // code that adds objects to global data structures, e.g. for array buffers. | 4176 // code that adds objects to global data structures, e.g. for array buffers. |
| 4177 | 4177 |
| 4178 // Code space, map space, and large object space do not use black pages. | 4178 // Code space, map space, and large object space do not use black pages. |
| 4179 // Hence we have to color all objects of the reservation first black to avoid | 4179 // Hence we have to color all objects of the reservation first black to avoid |
| 4180 // unnecessary marking deque load. | 4180 // unnecessary marking deque load. |
| 4181 if (incremental_marking()->black_allocation()) { | 4181 if (incremental_marking()->black_allocation()) { |
| 4182 for (int i = CODE_SPACE; i < Serializer::kNumberOfSpaces; i++) { | 4182 for (int i = OLD_SPACE; i < Serializer::kNumberOfSpaces; i++) { |
| 4183 const Heap::Reservation& res = reservations[i]; | 4183 const Heap::Reservation& res = reservations[i]; |
| 4184 for (auto& chunk : res) { | 4184 for (auto& chunk : res) { |
| 4185 Address addr = chunk.start; | 4185 Address addr = chunk.start; |
| 4186 while (addr < chunk.end) { | 4186 while (addr < chunk.end) { |
| 4187 HeapObject* obj = HeapObject::FromAddress(addr); | 4187 HeapObject* obj = HeapObject::FromAddress(addr); |
| 4188 Marking::MarkBlack(ObjectMarking::MarkBitFrom(obj)); | 4188 Marking::MarkBlack(ObjectMarking::MarkBitFrom(obj)); |
| 4189 MemoryChunk::IncrementLiveBytesFromGC(obj, obj->Size()); | |
| 4190 addr += obj->Size(); | 4189 addr += obj->Size(); |
| 4191 } | 4190 } |
| 4192 } | 4191 } |
| 4193 } | 4192 } |
| 4194 for (int i = OLD_SPACE; i < Serializer::kNumberOfSpaces; i++) { | 4193 for (int i = OLD_SPACE; i < Serializer::kNumberOfSpaces; i++) { |
| 4195 const Heap::Reservation& res = reservations[i]; | 4194 const Heap::Reservation& res = reservations[i]; |
| 4196 for (auto& chunk : res) { | 4195 for (auto& chunk : res) { |
| 4197 Address addr = chunk.start; | 4196 Address addr = chunk.start; |
| 4198 while (addr < chunk.end) { | 4197 while (addr < chunk.end) { |
| 4199 HeapObject* obj = HeapObject::FromAddress(addr); | 4198 HeapObject* obj = HeapObject::FromAddress(addr); |
| (...skipping 2240 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 6440 } | 6439 } |
| 6441 | 6440 |
| 6442 | 6441 |
| 6443 // static | 6442 // static |
| 6444 int Heap::GetStaticVisitorIdForMap(Map* map) { | 6443 int Heap::GetStaticVisitorIdForMap(Map* map) { |
| 6445 return StaticVisitorBase::GetVisitorId(map); | 6444 return StaticVisitorBase::GetVisitorId(map); |
| 6446 } | 6445 } |
| 6447 | 6446 |
| 6448 } // namespace internal | 6447 } // namespace internal |
| 6449 } // namespace v8 | 6448 } // namespace v8 |
| OLD | NEW |