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Side by Side Diff: xfa/fxfa/parser/cxfa_scriptcontext.h

Issue 2160343002: Rename remaining xfa_script_* files. (Closed) Base URL: https://pdfium.googlesource.com/pdfium.git@rename_cscript
Patch Set: Review fixes Created 4 years, 5 months ago
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1 // Copyright 2014 PDFium Authors. All rights reserved. 1 // Copyright 2014 PDFium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com
6 6
7 #ifndef XFA_FXFA_PARSER_XFA_SCRIPT_IMP_H_ 7 #ifndef XFA_FXFA_PARSER_CXFA_SCRIPTCONTEXT_H_
8 #define XFA_FXFA_PARSER_XFA_SCRIPT_IMP_H_ 8 #define XFA_FXFA_PARSER_CXFA_SCRIPTCONTEXT_H_
9 9
10 #include <map> 10 #include <map>
11 #include <memory> 11 #include <memory>
12 #include <vector> 12 #include <vector>
13 13
14 #include "fxjs/include/cfxjse_arguments.h" 14 #include "fxjs/include/cfxjse_arguments.h"
15 #include "xfa/fxfa/fm2js/xfa_fm2jscontext.h" 15 #include "xfa/fxfa/fm2js/xfa_fm2jscontext.h"
16 #include "xfa/fxfa/include/cxfa_eventparam.h" 16 #include "xfa/fxfa/include/cxfa_eventparam.h"
17 #include "xfa/fxfa/parser/xfa_document.h" 17 #include "xfa/fxfa/parser/xfa_document.h"
18 #include "xfa/fxfa/parser/xfa_script.h" 18 #include "xfa/fxfa/parser/xfa_resolvenode_rs.h"
19 19
20 #define XFA_RESOLVENODE_TagName 0x0002 20 #define XFA_RESOLVENODE_TagName 0x0002
21 21
22 class CXFA_ResolveProcessor; 22 class CXFA_ResolveProcessor;
23 23
24 class CXFA_ScriptContext { 24 class CXFA_ScriptContext {
25 public: 25 public:
26 explicit CXFA_ScriptContext(CXFA_Document* pDocument); 26 explicit CXFA_ScriptContext(CXFA_Document* pDocument);
27 ~CXFA_ScriptContext(); 27 ~CXFA_ScriptContext();
28 28
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116 // CacheList holds the NodeList items so we can clean them up when we're done. 116 // CacheList holds the NodeList items so we can clean them up when we're done.
117 std::vector<std::unique_ptr<CXFA_NodeList>> m_CacheList; 117 std::vector<std::unique_ptr<CXFA_NodeList>> m_CacheList;
118 CXFA_NodeArray* m_pScriptNodeArray; 118 CXFA_NodeArray* m_pScriptNodeArray;
119 std::unique_ptr<CXFA_ResolveProcessor> m_ResolveProcessor; 119 std::unique_ptr<CXFA_ResolveProcessor> m_ResolveProcessor;
120 std::unique_ptr<CXFA_FM2JSContext> m_FM2JSContext; 120 std::unique_ptr<CXFA_FM2JSContext> m_FM2JSContext;
121 CXFA_Object* m_pThisObject; 121 CXFA_Object* m_pThisObject;
122 uint32_t m_dwBuiltInInFlags; 122 uint32_t m_dwBuiltInInFlags;
123 XFA_ATTRIBUTEENUM m_eRunAtType; 123 XFA_ATTRIBUTEENUM m_eRunAtType;
124 }; 124 };
125 125
126 #endif // XFA_FXFA_PARSER_XFA_SCRIPT_IMP_H_ 126 #endif // XFA_FXFA_PARSER_CXFA_SCRIPTCONTEXT_H_
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