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Unified Diff: src/gpu/GrClipMaskManager.cpp

Issue 2160093002: Allow GrReducedClip to take non-integer query bounds (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Allow GrReducedClip to take non-integer query bounds Created 4 years, 5 months ago
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Index: src/gpu/GrClipMaskManager.cpp
diff --git a/src/gpu/GrClipMaskManager.cpp b/src/gpu/GrClipMaskManager.cpp
index 77d5ea1d03fcc30c47ba42f3d7085cb3d236ec9a..43e88e7ed58ba8d0a6768a10026952a6db0e4cb8 100644
--- a/src/gpu/GrClipMaskManager.cpp
+++ b/src/gpu/GrClipMaskManager.cpp
@@ -26,6 +26,7 @@
#include "effects/GrTextureDomain.h"
typedef SkClipStack::Element Element;
+typedef GrReducedClip::InitialState InitialState;
static const int kMaxAnalyticElements = 4;
@@ -237,40 +238,34 @@ bool GrClipMaskManager::SetupClipping(GrContext* context,
return true;
}
+ const SkScalar clipX = clip.origin().x(),
+ clipY = clip.origin().y();
+ SkRect devBounds = SkRect::MakeIWH(drawContext->width(), drawContext->height());
+ if (!devBounds.intersect(devBounds.makeOffset(-clipX, -clipY))) {
+ return false;
+ }
+ if (origDevBounds && !devBounds.intersect(*origDevBounds)) {
+ return false;
+ }
+
GrReducedClip::ElementList elements;
int32_t genID = 0;
- GrReducedClip::InitialState initialState = GrReducedClip::kAllIn_InitialState;
SkIRect clipSpaceIBounds;
bool requiresAA = false;
- SkIRect clipSpaceReduceQueryBounds;
- SkRect devBounds;
- if (origDevBounds) {
- if (!devBounds.intersect(SkRect::MakeIWH(drawContext->width(), drawContext->height()),
- *origDevBounds)) {
- return false;
- }
- devBounds.roundOut(&clipSpaceReduceQueryBounds);
- clipSpaceReduceQueryBounds.offset(clip.origin());
- } else {
- devBounds = SkRect::MakeIWH(drawContext->width(), drawContext->height());
- clipSpaceReduceQueryBounds.setXYWH(0, 0, drawContext->width(), drawContext->height());
- clipSpaceReduceQueryBounds.offset(clip.origin());
- }
- GrReducedClip::ReduceClipStack(*clip.clipStack(),
- clipSpaceReduceQueryBounds,
- &elements,
- &genID,
- &initialState,
- &clipSpaceIBounds,
- &requiresAA);
+ InitialState initialState = GrReducedClip::ReduceClipStack(*clip.clipStack(),
+ devBounds.makeOffset(clipX, clipY),
+ &elements,
+ &genID,
+ &clipSpaceIBounds,
+ &requiresAA);
if (elements.isEmpty()) {
if (GrReducedClip::kAllOut_InitialState == initialState) {
return false;
} else {
SkIRect scissorSpaceIBounds(clipSpaceIBounds);
scissorSpaceIBounds.offset(-clip.origin());
- if (!GrClip::CanIgnoreScissor(scissorSpaceIBounds, devBounds)) {
+ if (!GrClip::IsInsideClip(scissorSpaceIBounds, devBounds)) {
out->makeScissored(scissorSpaceIBounds);
}
return true;
@@ -286,8 +281,7 @@ bool GrClipMaskManager::SetupClipping(GrContext* context,
// configuration's relative costs of switching RTs to generate a mask vs
// longer shaders.
if (elements.count() <= kMaxAnalyticElements) {
- SkVector clipToRTOffset = { SkIntToScalar(-clip.origin().fX),
- SkIntToScalar(-clip.origin().fY) };
+ SkVector clipToRTOffset = { SkIntToScalar(-clipX), SkIntToScalar(-clipY) };
// When there are multiple samples we want to do per-sample clipping, not compute a
// fractional pixel coverage.
bool disallowAnalyticAA = drawContext->isStencilBufferMultisampled();
@@ -303,7 +297,7 @@ bool GrClipMaskManager::SetupClipping(GrContext* context,
&clipFP)) {
SkIRect scissorSpaceIBounds(clipSpaceIBounds);
scissorSpaceIBounds.offset(-clip.origin());
- if (GrClip::CanIgnoreScissor(scissorSpaceIBounds, devBounds)) {
+ if (GrClip::IsInsideClip(scissorSpaceIBounds, devBounds)) {
out->makeFPBased(std::move(clipFP), SkRect::Make(scissorSpaceIBounds));
} else {
out->makeScissoredFPBased(std::move(clipFP), scissorSpaceIBounds);
@@ -370,7 +364,7 @@ bool GrClipMaskManager::SetupClipping(GrContext* context,
// use both stencil and scissor test to the bounds for the final draw.
SkIRect scissorSpaceIBounds(clipSpaceIBounds);
scissorSpaceIBounds.offset(clipSpaceToStencilSpaceOffset);
- if (GrClip::CanIgnoreScissor(scissorSpaceIBounds, devBounds)) {
+ if (GrClip::IsInsideClip(scissorSpaceIBounds, devBounds)) {
out->makeStencil(true, devBounds);
} else {
out->makeScissoredStencil(scissorSpaceIBounds);

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