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Side by Side Diff: src/opts/SkColorXform_opts.h

Issue 2159993003: Improve naive SkColorXform to half floats (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Response to comments Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkColorXform_opts_DEFINED 8 #ifndef SkColorXform_opts_DEFINED
9 #define SkColorXform_opts_DEFINED 9 #define SkColorXform_opts_DEFINED
10 10
(...skipping 108 matching lines...) Expand 10 before | Expand all | Expand 10 after
119 | dstTables[1][indicesGreens[2]] << SK_G32_SHIFT 119 | dstTables[1][indicesGreens[2]] << SK_G32_SHIFT
120 | dstTables[2][indicesBlues [2]] << SK_B32_SHIFT 120 | dstTables[2][indicesBlues [2]] << SK_B32_SHIFT
121 | 0xFF << SK_A32_SHIFT; 121 | 0xFF << SK_A32_SHIFT;
122 dst32[3] = dstTables[0][indicesReds [3]] << SK_R32_SHIFT 122 dst32[3] = dstTables[0][indicesReds [3]] << SK_R32_SHIFT
123 | dstTables[1][indicesGreens[3]] << SK_G32_SHIFT 123 | dstTables[1][indicesGreens[3]] << SK_G32_SHIFT
124 | dstTables[2][indicesBlues [3]] << SK_B32_SHIFT 124 | dstTables[2][indicesBlues [3]] << SK_B32_SHIFT
125 | 0xFF << SK_A32_SHIFT; 125 | 0xFF << SK_A32_SHIFT;
126 126
127 dst = SkTAddOffset<void>(dst, 4 * sizeof(uint32_t)); 127 dst = SkTAddOffset<void>(dst, 4 * sizeof(uint32_t));
128 } else { 128 } else {
129 // FIXME (msarett): 129 Sk4h halfReds = SkFloatToHalf_finite(dstReds);
mtklein 2016/07/19 15:37:47 Might wanna just inline these instead of naming th
msarett 2016/07/19 15:47:20 Woo cool.
130 // Can we do better here? Should we store half floats as planar ? 130 Sk4h halfGreens = SkFloatToHalf_finite(dstGreens);
131 // Should we write Intel/Arm specific code? Should we add a tra nspose 131 Sk4h halfBlues = SkFloatToHalf_finite(dstBlues);
132 // function to SkNx? Should we rewrite the algorithm to be inte rleaved? 132 Sk4h halfAlphas = Sk4h(SK_Half1);
133 uint64_t* dst64 = (uint64_t*) dst;
134 dst64[0] = SkFloatToHalf_finite(Sk4f(dstReds[0], dstGreens[0], d stBlues[0], 1.0f));
135 dst64[1] = SkFloatToHalf_finite(Sk4f(dstReds[1], dstGreens[1], d stBlues[1], 1.0f));
136 dst64[2] = SkFloatToHalf_finite(Sk4f(dstReds[2], dstGreens[2], d stBlues[2], 1.0f));
137 dst64[3] = SkFloatToHalf_finite(Sk4f(dstReds[3], dstGreens[3], d stBlues[3], 1.0f));
138 133
134 Sk4h_store4(dst, halfReds, halfGreens, halfBlues, halfAlphas);
139 dst = SkTAddOffset<void>(dst, 4 * sizeof(uint64_t)); 135 dst = SkTAddOffset<void>(dst, 4 * sizeof(uint64_t));
140 } 136 }
141 }; 137 };
142 138
143 load_next_4(); 139 load_next_4();
144 140
145 while (len >= 4) { 141 while (len >= 4) {
146 transform_4(); 142 transform_4();
147 load_next_4(); 143 load_next_4();
148 store_4(); 144 store_4();
(...skipping 29 matching lines...) Expand all
178 174
179 Sk4i indices = Sk4f_round(scaledPixel); 175 Sk4i indices = Sk4f_round(scaledPixel);
180 176
181 *((uint32_t*) dst) = dstTables[0][indices[0]] << SK_R32_SHIFT 177 *((uint32_t*) dst) = dstTables[0][indices[0]] << SK_R32_SHIFT
182 | dstTables[1][indices[1]] << SK_G32_SHIFT 178 | dstTables[1][indices[1]] << SK_G32_SHIFT
183 | dstTables[2][indices[2]] << SK_B32_SHIFT 179 | dstTables[2][indices[2]] << SK_B32_SHIFT
184 | 0xFF << SK_A32_SHIFT; 180 | 0xFF << SK_A32_SHIFT;
185 181
186 dst = SkTAddOffset<void>(dst, sizeof(uint32_t)); 182 dst = SkTAddOffset<void>(dst, sizeof(uint32_t));
187 } else { 183 } else {
188 uint64_t rgba = SkFloatToHalf_finite(dstPixel); 184 uint64_t rgba;
189 185 SkFloatToHalf_finite(dstPixel).store(&rgba);
190 // Set alpha to 1.0 186 rgba |= static_cast<uint64_t>(SK_Half1) << 48;
191 rgba |= 0x3C00000000000000;
192 *((uint64_t*) dst) = rgba; 187 *((uint64_t*) dst) = rgba;
193 dst = SkTAddOffset<void>(dst, sizeof(uint64_t)); 188 dst = SkTAddOffset<void>(dst, sizeof(uint64_t));
194 } 189 }
195 190
196 src += 1; 191 src += 1;
197 len -= 1; 192 len -= 1;
198 } 193 }
199 } 194 }
200 195
201 static void color_xform_RGB1_to_2dot2(uint32_t* dst, const uint32_t* src, int le n, 196 static void color_xform_RGB1_to_2dot2(uint32_t* dst, const uint32_t* src, int le n,
(...skipping 13 matching lines...) Expand all
215 } 210 }
216 211
217 static void color_xform_RGB1_to_linear(uint64_t* dst, const uint32_t* src, int l en, 212 static void color_xform_RGB1_to_linear(uint64_t* dst, const uint32_t* src, int l en,
218 const float* const srcTables[3], const fl oat matrix[12]) { 213 const float* const srcTables[3], const fl oat matrix[12]) {
219 color_xform_RGB1<kLinear_DstGamma>(dst, src, len, srcTables, matrix, nullptr ); 214 color_xform_RGB1<kLinear_DstGamma>(dst, src, len, srcTables, matrix, nullptr );
220 } 215 }
221 216
222 } // namespace SK_OPTS_NS 217 } // namespace SK_OPTS_NS
223 218
224 #endif // SkColorXform_opts_DEFINED 219 #endif // SkColorXform_opts_DEFINED
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