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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkColorXform_opts_DEFINED | 8 #ifndef SkColorXform_opts_DEFINED |
9 #define SkColorXform_opts_DEFINED | 9 #define SkColorXform_opts_DEFINED |
10 | 10 |
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119 | dstTables[1][indicesGreens[2]] << SK_G32_SHIFT | 119 | dstTables[1][indicesGreens[2]] << SK_G32_SHIFT |
120 | dstTables[2][indicesBlues [2]] << SK_B32_SHIFT | 120 | dstTables[2][indicesBlues [2]] << SK_B32_SHIFT |
121 | 0xFF << SK_A32_SHIFT; | 121 | 0xFF << SK_A32_SHIFT; |
122 dst32[3] = dstTables[0][indicesReds [3]] << SK_R32_SHIFT | 122 dst32[3] = dstTables[0][indicesReds [3]] << SK_R32_SHIFT |
123 | dstTables[1][indicesGreens[3]] << SK_G32_SHIFT | 123 | dstTables[1][indicesGreens[3]] << SK_G32_SHIFT |
124 | dstTables[2][indicesBlues [3]] << SK_B32_SHIFT | 124 | dstTables[2][indicesBlues [3]] << SK_B32_SHIFT |
125 | 0xFF << SK_A32_SHIFT; | 125 | 0xFF << SK_A32_SHIFT; |
126 | 126 |
127 dst = SkTAddOffset<void>(dst, 4 * sizeof(uint32_t)); | 127 dst = SkTAddOffset<void>(dst, 4 * sizeof(uint32_t)); |
128 } else { | 128 } else { |
129 // FIXME (msarett): | 129 Sk4h_store4(dst, SkFloatToHalf_finite(dstReds), |
130 // Can we do better here? Should we store half floats as planar
? | 130 SkFloatToHalf_finite(dstGreens), |
131 // Should we write Intel/Arm specific code? Should we add a tra
nspose | 131 SkFloatToHalf_finite(dstBlues), |
132 // function to SkNx? Should we rewrite the algorithm to be inte
rleaved? | 132 SK_Half1); |
133 uint64_t* dst64 = (uint64_t*) dst; | |
134 dst64[0] = SkFloatToHalf_finite(Sk4f(dstReds[0], dstGreens[0], d
stBlues[0], 1.0f)); | |
135 dst64[1] = SkFloatToHalf_finite(Sk4f(dstReds[1], dstGreens[1], d
stBlues[1], 1.0f)); | |
136 dst64[2] = SkFloatToHalf_finite(Sk4f(dstReds[2], dstGreens[2], d
stBlues[2], 1.0f)); | |
137 dst64[3] = SkFloatToHalf_finite(Sk4f(dstReds[3], dstGreens[3], d
stBlues[3], 1.0f)); | |
138 | |
139 dst = SkTAddOffset<void>(dst, 4 * sizeof(uint64_t)); | 133 dst = SkTAddOffset<void>(dst, 4 * sizeof(uint64_t)); |
140 } | 134 } |
141 }; | 135 }; |
142 | 136 |
143 load_next_4(); | 137 load_next_4(); |
144 | 138 |
145 while (len >= 4) { | 139 while (len >= 4) { |
146 transform_4(); | 140 transform_4(); |
147 load_next_4(); | 141 load_next_4(); |
148 store_4(); | 142 store_4(); |
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178 | 172 |
179 Sk4i indices = Sk4f_round(scaledPixel); | 173 Sk4i indices = Sk4f_round(scaledPixel); |
180 | 174 |
181 *((uint32_t*) dst) = dstTables[0][indices[0]] << SK_R32_SHIFT | 175 *((uint32_t*) dst) = dstTables[0][indices[0]] << SK_R32_SHIFT |
182 | dstTables[1][indices[1]] << SK_G32_SHIFT | 176 | dstTables[1][indices[1]] << SK_G32_SHIFT |
183 | dstTables[2][indices[2]] << SK_B32_SHIFT | 177 | dstTables[2][indices[2]] << SK_B32_SHIFT |
184 | 0xFF << SK_A32_SHIFT; | 178 | 0xFF << SK_A32_SHIFT; |
185 | 179 |
186 dst = SkTAddOffset<void>(dst, sizeof(uint32_t)); | 180 dst = SkTAddOffset<void>(dst, sizeof(uint32_t)); |
187 } else { | 181 } else { |
188 uint64_t rgba = SkFloatToHalf_finite(dstPixel); | 182 uint64_t rgba; |
189 | 183 SkFloatToHalf_finite(dstPixel).store(&rgba); |
190 // Set alpha to 1.0 | 184 rgba |= static_cast<uint64_t>(SK_Half1) << 48; |
191 rgba |= 0x3C00000000000000; | |
192 *((uint64_t*) dst) = rgba; | 185 *((uint64_t*) dst) = rgba; |
193 dst = SkTAddOffset<void>(dst, sizeof(uint64_t)); | 186 dst = SkTAddOffset<void>(dst, sizeof(uint64_t)); |
194 } | 187 } |
195 | 188 |
196 src += 1; | 189 src += 1; |
197 len -= 1; | 190 len -= 1; |
198 } | 191 } |
199 } | 192 } |
200 | 193 |
201 static void color_xform_RGB1_to_2dot2(uint32_t* dst, const uint32_t* src, int le
n, | 194 static void color_xform_RGB1_to_2dot2(uint32_t* dst, const uint32_t* src, int le
n, |
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215 } | 208 } |
216 | 209 |
217 static void color_xform_RGB1_to_linear(uint64_t* dst, const uint32_t* src, int l
en, | 210 static void color_xform_RGB1_to_linear(uint64_t* dst, const uint32_t* src, int l
en, |
218 const float* const srcTables[3], const fl
oat matrix[12]) { | 211 const float* const srcTables[3], const fl
oat matrix[12]) { |
219 color_xform_RGB1<kLinear_DstGamma>(dst, src, len, srcTables, matrix, nullptr
); | 212 color_xform_RGB1<kLinear_DstGamma>(dst, src, len, srcTables, matrix, nullptr
); |
220 } | 213 } |
221 | 214 |
222 } // namespace SK_OPTS_NS | 215 } // namespace SK_OPTS_NS |
223 | 216 |
224 #endif // SkColorXform_opts_DEFINED | 217 #endif // SkColorXform_opts_DEFINED |
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