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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "core/inspector/InspectorSession.h" | 5 #include "core/inspector/InspectorSession.h" |
| 6 | 6 |
| 7 #include "bindings/core/v8/ScriptController.h" | 7 #include "bindings/core/v8/ScriptController.h" |
| 8 #include "core/frame/LocalFrame.h" | 8 #include "core/frame/LocalFrame.h" |
| 9 #include "core/frame/Settings.h" | 9 #include "core/frame/Settings.h" |
| 10 #include "core/frame/UseCounter.h" | 10 #include "core/frame/UseCounter.h" |
| 11 #include "core/inspector/InspectedFrames.h" | 11 #include "core/inspector/InspectedFrames.h" |
| 12 #include "core/inspector/InspectorBaseAgent.h" | 12 #include "core/inspector/InspectorBaseAgent.h" |
| 13 #include "core/inspector/InspectorInstrumentation.h" | 13 #include "core/inspector/InspectorInstrumentation.h" |
| 14 #include "platform/inspector_protocol/Parser.h" | 14 #include "platform/inspector_protocol/Parser.h" |
| 15 #include "platform/v8_inspector/protocol/Debugger.h" | |
| 16 #include "platform/v8_inspector/public/V8Debugger.h" | 15 #include "platform/v8_inspector/public/V8Debugger.h" |
| 17 #include "platform/v8_inspector/public/V8InspectorSession.h" | 16 #include "platform/v8_inspector/public/V8InspectorSession.h" |
| 18 | 17 |
| 19 namespace blink { | 18 namespace blink { |
| 20 | 19 |
| 21 namespace { | 20 namespace { |
| 22 const char kV8StateKey[] = "v8"; | 21 const char kV8StateKey[] = "v8"; |
| 23 } | 22 } |
| 24 | 23 |
| 25 InspectorSession::InspectorSession(Client* client, InspectedFrames* inspectedFra
mes, InstrumentingAgents* instrumentingAgents, int sessionId, bool autoFlush, V8
Debugger* debugger, int contextGroupId, const String* savedState) | 24 InspectorSession::InspectorSession(Client* client, InspectedFrames* inspectedFra
mes, InstrumentingAgents* instrumentingAgents, int sessionId, bool autoFlush, V8
Debugger* debugger, int contextGroupId, const String* savedState) |
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| 170 | 169 |
| 171 DEFINE_TRACE(InspectorSession) | 170 DEFINE_TRACE(InspectorSession) |
| 172 { | 171 { |
| 173 visitor->trace(m_instrumentingAgents); | 172 visitor->trace(m_instrumentingAgents); |
| 174 visitor->trace(m_inspectedFrames); | 173 visitor->trace(m_inspectedFrames); |
| 175 visitor->trace(m_agents); | 174 visitor->trace(m_agents); |
| 176 } | 175 } |
| 177 | 176 |
| 178 } // namespace blink | 177 } // namespace blink |
| 179 | 178 |
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