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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_LAYERS_LAYER_H_ | 5 #ifndef CC_LAYERS_LAYER_H_ |
| 6 #define CC_LAYERS_LAYER_H_ | 6 #define CC_LAYERS_LAYER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| 11 #include <set> | 11 #include <set> |
| 12 #include <string> | 12 #include <string> |
| 13 #include <unordered_map> | 13 #include <unordered_map> |
| 14 #include <vector> | 14 #include <vector> |
| 15 | 15 |
| 16 #include "base/callback.h" | 16 #include "base/callback.h" |
| 17 #include "base/macros.h" | 17 #include "base/macros.h" |
| 18 #include "base/memory/ref_counted.h" | 18 #include "base/memory/ref_counted.h" |
| 19 #include "base/observer_list.h" | 19 #include "base/observer_list.h" |
| 20 #include "cc/animation/element_id.h" | 20 #include "cc/animation/element_id.h" |
| 21 #include "cc/animation/target_property.h" | 21 #include "cc/animation/target_property.h" |
| 22 #include "cc/base/cc_export.h" | 22 #include "cc/base/cc_export.h" |
| 23 #include "cc/base/region.h" | 23 #include "cc/base/region.h" |
| 24 #include "cc/debug/micro_benchmark.h" | 24 #include "cc/debug/micro_benchmark.h" |
| 25 #include "cc/input/input_handler.h" | 25 #include "cc/input/input_handler.h" |
| 26 #include "cc/layers/layer_collections.h" | 26 #include "cc/layers/layer_collections.h" |
| 27 #include "cc/layers/layer_position_constraint.h" | 27 #include "cc/layers/layer_position_constraint.h" |
| 28 #include "cc/layers/paint_properties.h" | 28 #include "cc/layers/paint_properties.h" |
| 29 #include "cc/output/filter_operations.h" | 29 #include "cc/output/filter_operations.h" |
| 30 #include "cc/trees/layer_tree.h" |
| 30 #include "cc/trees/mutator_host_client.h" | 31 #include "cc/trees/mutator_host_client.h" |
| 31 #include "cc/trees/property_tree.h" | 32 #include "cc/trees/property_tree.h" |
| 32 #include "third_party/skia/include/core/SkColor.h" | 33 #include "third_party/skia/include/core/SkColor.h" |
| 33 #include "third_party/skia/include/core/SkPicture.h" | 34 #include "third_party/skia/include/core/SkPicture.h" |
| 34 #include "third_party/skia/include/core/SkXfermode.h" | 35 #include "third_party/skia/include/core/SkXfermode.h" |
| 35 #include "ui/gfx/geometry/point3_f.h" | 36 #include "ui/gfx/geometry/point3_f.h" |
| 36 #include "ui/gfx/geometry/rect.h" | 37 #include "ui/gfx/geometry/rect.h" |
| 37 #include "ui/gfx/geometry/rect_f.h" | 38 #include "ui/gfx/geometry/rect_f.h" |
| 38 #include "ui/gfx/geometry/scroll_offset.h" | 39 #include "ui/gfx/geometry/scroll_offset.h" |
| 39 #include "ui/gfx/transform.h" | 40 #include "ui/gfx/transform.h" |
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| 386 void ToLayerPropertiesProto(proto::LayerUpdate* layer_update); | 387 void ToLayerPropertiesProto(proto::LayerUpdate* layer_update); |
| 387 | 388 |
| 388 // Read all property values from the given LayerProperties object and update | 389 // Read all property values from the given LayerProperties object and update |
| 389 // the current layer. The values for |needs_push_properties_| and | 390 // the current layer. The values for |needs_push_properties_| and |
| 390 // |num_dependents_need_push_properties_| are always updated, but the rest | 391 // |num_dependents_need_push_properties_| are always updated, but the rest |
| 391 // of |proto| is only read if |needs_push_properties_| is set. | 392 // of |proto| is only read if |needs_push_properties_| is set. |
| 392 void FromLayerPropertiesProto(const proto::LayerProperties& proto); | 393 void FromLayerPropertiesProto(const proto::LayerProperties& proto); |
| 393 | 394 |
| 394 LayerTreeHost* layer_tree_host() { return layer_tree_host_; } | 395 LayerTreeHost* layer_tree_host() { return layer_tree_host_; } |
| 395 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; } | 396 const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; } |
| 397 LayerTree* GetLayerTree() const; |
| 396 | 398 |
| 397 virtual ScrollbarLayerInterface* ToScrollbarLayer(); | 399 virtual ScrollbarLayerInterface* ToScrollbarLayer(); |
| 398 | 400 |
| 399 virtual sk_sp<SkPicture> GetPicture() const; | 401 virtual sk_sp<SkPicture> GetPicture() const; |
| 400 | 402 |
| 401 // Constructs a LayerImpl of the correct runtime type for this Layer type. | 403 // Constructs a LayerImpl of the correct runtime type for this Layer type. |
| 402 virtual std::unique_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl); | 404 virtual std::unique_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl); |
| 403 | 405 |
| 404 bool NeedsDisplayForTesting() const { return !inputs_.update_rect.IsEmpty(); } | 406 bool NeedsDisplayForTesting() const { return !inputs_.update_rect.IsEmpty(); } |
| 405 void ResetNeedsDisplayForTesting() { inputs_.update_rect = gfx::Rect(); } | 407 void ResetNeedsDisplayForTesting() { inputs_.update_rect = gfx::Rect(); } |
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| 719 // These all act like draw properties, so don't need push properties. | 721 // These all act like draw properties, so don't need push properties. |
| 720 gfx::Rect visible_layer_rect_; | 722 gfx::Rect visible_layer_rect_; |
| 721 size_t num_unclipped_descendants_; | 723 size_t num_unclipped_descendants_; |
| 722 | 724 |
| 723 DISALLOW_COPY_AND_ASSIGN(Layer); | 725 DISALLOW_COPY_AND_ASSIGN(Layer); |
| 724 }; | 726 }; |
| 725 | 727 |
| 726 } // namespace cc | 728 } // namespace cc |
| 727 | 729 |
| 728 #endif // CC_LAYERS_LAYER_H_ | 730 #endif // CC_LAYERS_LAYER_H_ |
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