Index: third_party/WebKit/Source/modules/webaudio/GainNode.cpp |
diff --git a/third_party/WebKit/Source/modules/webaudio/GainNode.cpp b/third_party/WebKit/Source/modules/webaudio/GainNode.cpp |
index 5921dfb682d13e7731c2ad53d508e40048fc4456..190e61a54f713778a7dcb6c924c56d9dbe1af6c0 100644 |
--- a/third_party/WebKit/Source/modules/webaudio/GainNode.cpp |
+++ b/third_party/WebKit/Source/modules/webaudio/GainNode.cpp |
@@ -53,7 +53,7 @@ void GainHandler::process(size_t framesToProcess) |
// Then we can avoid all of the following: |
AudioBus* outputBus = output(0).bus(); |
- ASSERT(outputBus); |
+ DCHECK(outputBus); |
if (!isInitialized() || !input(0).isConnected()) { |
outputBus->zero(); |
@@ -62,7 +62,7 @@ void GainHandler::process(size_t framesToProcess) |
if (m_gain->hasSampleAccurateValues()) { |
// Apply sample-accurate gain scaling for precise envelopes, grain windows, etc. |
- ASSERT(framesToProcess <= m_sampleAccurateGainValues.size()); |
+ DCHECK_LE(framesToProcess, m_sampleAccurateGainValues.size()); |
if (framesToProcess <= m_sampleAccurateGainValues.size()) { |
float* gainValues = m_sampleAccurateGainValues.data(); |
m_gain->calculateSampleAccurateValues(gainValues, framesToProcess); |
@@ -93,11 +93,11 @@ void GainHandler::process(size_t framesToProcess) |
// uninitialize and then re-initialize with the new channel count. |
void GainHandler::checkNumberOfChannelsForInput(AudioNodeInput* input) |
{ |
- ASSERT(context()->isAudioThread()); |
+ DCHECK(context()->isAudioThread()); |
ASSERT(context()->isGraphOwner()); |
- ASSERT(input); |
- ASSERT(input == &this->input(0)); |
+ DCHECK(input); |
+ DCHECK_EQ(input, &this->input(0)); |
if (input != &this->input(0)) |
return; |