| Index: third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
|
| diff --git a/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp b/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
|
| index 442ccda69a65ab96389e88daa3460365b309356c..ac980b8aded991fa912c2b48c092881c9164aade 100644
|
| --- a/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
|
| +++ b/third_party/WebKit/Source/modules/webaudio/OfflineAudioContext.cpp
|
| @@ -149,7 +149,7 @@ DEFINE_TRACE(OfflineAudioContext)
|
|
|
| ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptState)
|
| {
|
| - ASSERT(isMainThread());
|
| + DCHECK(isMainThread());
|
|
|
| // Calling close() on an OfflineAudioContext is not supported/allowed,
|
| // but it might well have been stopped by its execution context.
|
| @@ -181,7 +181,7 @@ ScriptPromise OfflineAudioContext::startOfflineRendering(ScriptState* scriptStat
|
| "cannot call startRendering more than once"));
|
| }
|
|
|
| - ASSERT(!m_isRenderingStarted);
|
| + DCHECK(!m_isRenderingStarted);
|
|
|
| m_completeResolver = ScriptPromiseResolver::create(scriptState);
|
|
|
| @@ -213,7 +213,7 @@ ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState)
|
|
|
| ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState, double when)
|
| {
|
| - ASSERT(isMainThread());
|
| + DCHECK(isMainThread());
|
|
|
| ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState);
|
| ScriptPromise promise = resolver->promise();
|
| @@ -280,7 +280,7 @@ ScriptPromise OfflineAudioContext::suspendContext(ScriptState* scriptState, doub
|
|
|
| ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState)
|
| {
|
| - ASSERT(isMainThread());
|
| + DCHECK(isMainThread());
|
|
|
| ScriptPromiseResolver* resolver = ScriptPromiseResolver::create(scriptState);
|
| ScriptPromise promise = resolver->promise();
|
| @@ -306,7 +306,7 @@ ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState)
|
| return promise;
|
| }
|
|
|
| - ASSERT(contextState() == AudioContextState::Suspended);
|
| + DCHECK_EQ(contextState(), AudioContextState::Suspended);
|
|
|
| // If the context is suspended, resume rendering by setting the state to
|
| // "Running". and calling startRendering(). Note that resuming is possible
|
| @@ -322,7 +322,7 @@ ScriptPromise OfflineAudioContext::resumeContext(ScriptState* scriptState)
|
|
|
| void OfflineAudioContext::fireCompletionEvent()
|
| {
|
| - ASSERT(isMainThread());
|
| + DCHECK(isMainThread());
|
|
|
| // We set the state to closed here so that the oncomplete event handler sees
|
| // that the context has been closed.
|
| @@ -330,7 +330,7 @@ void OfflineAudioContext::fireCompletionEvent()
|
|
|
| AudioBuffer* renderedBuffer = renderTarget();
|
|
|
| - ASSERT(renderedBuffer);
|
| + DCHECK(renderedBuffer);
|
| if (!renderedBuffer)
|
| return;
|
|
|
| @@ -349,7 +349,7 @@ void OfflineAudioContext::fireCompletionEvent()
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|
|
| bool OfflineAudioContext::handlePreOfflineRenderTasks()
|
| {
|
| - ASSERT(isAudioThread());
|
| + DCHECK(isAudioThread());
|
|
|
| // OfflineGraphAutoLocker here locks the audio graph for this scope. Note
|
| // that this locker does not use tryLock() inside because the timing of
|
| @@ -367,7 +367,7 @@ bool OfflineAudioContext::handlePreOfflineRenderTasks()
|
|
|
| void OfflineAudioContext::handlePostOfflineRenderTasks()
|
| {
|
| - ASSERT(isAudioThread());
|
| + DCHECK(isAudioThread());
|
|
|
| // OfflineGraphAutoLocker here locks the audio graph for the same reason
|
| // above in |handlePreOfflineRenderTasks|.
|
| @@ -387,7 +387,7 @@ OfflineAudioDestinationHandler& OfflineAudioContext::destinationHandler()
|
|
|
| void OfflineAudioContext::resolveSuspendOnMainThread(size_t frame)
|
| {
|
| - ASSERT(isMainThread());
|
| + DCHECK(isMainThread());
|
|
|
| // Suspend the context first. This will fire onstatechange event.
|
| setContextState(Suspended);
|
| @@ -410,7 +410,7 @@ void OfflineAudioContext::resolveSuspendOnMainThread(size_t frame)
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|
|
| void OfflineAudioContext::rejectPendingResolvers()
|
| {
|
| - ASSERT(isMainThread());
|
| + DCHECK(isMainThread());
|
|
|
| // Wait until the suspend map is available for removal.
|
| AutoLocker locker(this);
|
| @@ -423,14 +423,14 @@ void OfflineAudioContext::rejectPendingResolvers()
|
| }
|
|
|
| m_scheduledSuspends.clear();
|
| - ASSERT(m_resumeResolvers.size() == 0);
|
| + DCHECK_EQ(m_resumeResolvers.size(), 0u);
|
|
|
| rejectPendingDecodeAudioDataResolvers();
|
| }
|
|
|
| bool OfflineAudioContext::shouldSuspend()
|
| {
|
| - ASSERT(isAudioThread());
|
| + DCHECK(isAudioThread());
|
|
|
| // Note that the GraphLock is required before this check. Since this needs
|
| // to run on the audio thread, OfflineGraphAutoLocker must be used.
|
|
|