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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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143 // If m_isInPlace is true, use m_inPlaceBus as the valid AudioBus; If false,
use the default m_internalBus. | 143 // If m_isInPlace is true, use m_inPlaceBus as the valid AudioBus; If false,
use the default m_internalBus. |
144 bool m_isInPlace; | 144 bool m_isInPlace; |
145 | 145 |
146 // This HashSet holds connection references. We must call | 146 // This HashSet holds connection references. We must call |
147 // AudioNode::makeConnection when we add an AudioNodeInput to this, and must | 147 // AudioNode::makeConnection when we add an AudioNodeInput to this, and must |
148 // call AudioNode::breakConnection() when we remove an AudioNodeInput from | 148 // call AudioNode::breakConnection() when we remove an AudioNodeInput from |
149 // this. | 149 // this. |
150 HashSet<AudioNodeInput*> m_inputs; | 150 HashSet<AudioNodeInput*> m_inputs; |
151 bool m_isEnabled; | 151 bool m_isEnabled; |
152 | 152 |
153 #if ENABLE(ASSERT) | |
154 bool m_didCallDispose; | 153 bool m_didCallDispose; |
155 #endif | |
156 | 154 |
157 // For the purposes of rendering, keeps track of the number of inputs and Au
dioParams we're connected to. | 155 // For the purposes of rendering, keeps track of the number of inputs and Au
dioParams we're connected to. |
158 // These value should only be changed at the very start or end of the render
ing quantum. | 156 // These value should only be changed at the very start or end of the render
ing quantum. |
159 unsigned m_renderingFanOutCount; | 157 unsigned m_renderingFanOutCount; |
160 unsigned m_renderingParamFanOutCount; | 158 unsigned m_renderingParamFanOutCount; |
161 | 159 |
162 // This collection of raw pointers is safe because they are retained by | 160 // This collection of raw pointers is safe because they are retained by |
163 // AudioParam objects retained by m_connectedParams of the owner AudioNode. | 161 // AudioParam objects retained by m_connectedParams of the owner AudioNode. |
164 HashSet<AudioParamHandler*> m_params; | 162 HashSet<AudioParamHandler*> m_params; |
165 }; | 163 }; |
166 | 164 |
167 } // namespace blink | 165 } // namespace blink |
168 | 166 |
169 #endif // AudioNodeOutput_h | 167 #endif // AudioNodeOutput_h |
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