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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2159343002: Roll WebGL 53ea416..c281bfe (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: update Created 4 years, 5 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
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108 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', 108 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
109 ['win'], bug=483282) 109 ['win'], bug=483282)
110 self.Fail('conformance/textures/webgl_canvas/' + 110 self.Fail('conformance/textures/webgl_canvas/' +
111 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', 111 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
112 ['win'], bug=483282) 112 ['win'], bug=483282)
113 self.Fail('conformance/textures/webgl_canvas/' + 113 self.Fail('conformance/textures/webgl_canvas/' +
114 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', 114 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
115 ['win'], bug=483282) 115 ['win'], bug=483282)
116 self.Fail('deqp/data/gles2/shaders/functions.html', 116 self.Fail('deqp/data/gles2/shaders/functions.html',
117 ['win'], bug=478572) 117 ['win'], bug=478572)
118 self.Fail('deqp/functional/gles3/shaderloop_for.html',
119 ['win'], bug=617817)
120 self.Fail('deqp/functional/gles3/shaderloop_while.html',
121 ['win'], bug=617817)
122 self.Fail('deqp/functional/gles3/shaderloop_do_while.html',
123 ['win'], bug=617817)
124 118
125 self.Fail('conformance2/glsl3/array-in-complex-expression.html', 119 self.Fail('conformance2/glsl3/array-in-complex-expression.html',
126 ['win'], bug=483282) 120 ['win'], bug=483282)
127 121
128 self.Fail('deqp/functional/gles3/transformfeedback/*.html',
129 ['win'], bug=626068)
130
131 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', 122 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html',
132 ['win'], bug=624506) 123 ['win'], bug=624506)
133 124
134 # ANGLE bug id 125 # ANGLE bug id
135 self.Fail('deqp/functional/gles3/fbomultisample*', 126 self.Fail('deqp/functional/gles3/fbomultisample*',
136 ['win'], bug=1246) 127 ['win'], bug=1246)
137 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html', 128 self.Fail('deqp/functional/gles3/fboinvalidate/sub.html',
138 ['win'], bug=1246) 129 ['win'], bug=1246)
139 130
140 # Windows 8 only. 131 # Windows 8 only.
141 132
142 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601) 133 self.Flaky('deqp/functional/gles3/buffercopy.html', ['win8'], bug=587601)
143 134
144 # Win / NVidia 135 # Win / NVidia
145 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', 136 # La la la la la la la la la la ...
146 ['win', 'nvidia'], bug=483282)
147 self.Fail('deqp/functional/gles3/framebufferblit/rect_05.html',
148 ['win', 'nvidia'], bug=483282)
149 137
150 # Win / AMD 138 # Win / AMD
151 self.Fail('deqp/functional/gles3/texturespecification/' + 139 self.Fail('deqp/functional/gles3/texturespecification/' +
152 'texstorage2d_format_depth_stencil.html', 140 'texstorage2d_format_depth_stencil.html',
153 ['win', ('amd', 0x6779)], bug=614178) 141 ['win', ('amd', 0x6779)], bug=614178)
154 self.Fail('deqp/functional/gles3/texturespecification/' + 142 self.Fail('deqp/functional/gles3/texturespecification/' +
155 'texstorage3d_format_depth_stencil.html', 143 'texstorage3d_format_depth_stencil.html',
156 ['win', ('amd', 0x6779)], bug=614178) 144 ['win', ('amd', 0x6779)], bug=614178)
157 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html', 145 self.Fail('deqp/functional/gles3/shadertexturefunction/texture.html',
158 ['win', ('amd', 0x6779)], bug=483282) 146 ['win', ('amd', 0x6779)], bug=483282)
159 self.Fail('deqp/functional/gles3/shadertexturefunction/' + 147 self.Fail('deqp/functional/gles3/shadertexturefunction/' +
160 'texelfetchoffset.html', 148 'texelfetchoffset.html',
161 ['win', ('amd', 0x6779)], bug=483282) 149 ['win', ('amd', 0x6779)], bug=483282)
162 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html', 150 self.Fail('deqp/functional/gles3/shadertexturefunction/texturesize.html',
163 ['win', ('amd', 0x6779)], bug=483282) 151 ['win', ('amd', 0x6779)], bug=483282)
164 152
165 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html', 153 self.Fail('deqp/functional/gles3/framebufferblit/rect_02.html',
166 ['win', ('amd', 0x6779)], bug=483282) 154 ['win', ('amd', 0x6779)], bug=483282)
167 self.Fail('deqp/functional/gles3/textureshadow/2d*', 155 self.Fail('deqp/functional/gles3/textureshadow/2d*',
168 ['win', ('amd', 0x6779)], bug=483282) 156 ['win', ('amd', 0x6779)], bug=483282)
169 self.Fail('deqp/functional/gles3/textureshadow/cube*', 157 self.Fail('deqp/functional/gles3/textureshadow/cube*',
170 ['win', ('amd', 0x6779)], bug=483282) 158 ['win', ('amd', 0x6779)], bug=483282)
171 159
160 self.Fail('deqp/functional/gles3/transformfeedback/*',
161 ['win', ('amd', 0x6779)], bug=626068)
162
172 # It's unfortunate that these suppressions need to be so broad, but 163 # It's unfortunate that these suppressions need to be so broad, but
173 # basically any test that uses readPixels is potentially flaky, and 164 # basically any test that uses readPixels is potentially flaky, and
174 # it's infeasible to suppress individual failures one by one. 165 # it's infeasible to suppress individual failures one by one.
175 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419) 166 self.Flaky('conformance/*', ['win', ('amd', 0x6779)], bug=491419)
176 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419) 167 self.Flaky('conformance2/*', ['win', ('amd', 0x6779)], bug=491419)
177 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419) 168 self.Flaky('deqp/*', ['win', ('amd', 0x6779)], bug=491419)
178 169
179 # Win / Intel 170 # Win / Intel
180 self.Fail('conformance2/buffers/uniform-buffers.html', 171 self.Fail('conformance2/buffers/uniform-buffers.html',
181 ['win', 'intel'], bug=483282) 172 ['win', 'intel'], bug=483282)
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930 # self.Fail(page_name, 921 # self.Fail(page_name,
931 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 922 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
932 # self.Fail(page_name, 923 # self.Fail(page_name,
933 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 924 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
934 925
935 # Conflicts if between a generic os condition and a specific version 926 # Conflicts if between a generic os condition and a specific version
936 # self.Fail(page_name, 927 # self.Fail(page_name,
937 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 928 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
938 # self.Fail(page_name, 929 # self.Fail(page_name,
939 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 930 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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