Chromium Code Reviews| Index: src/gpu/vk/GrVkResourceProvider.h |
| diff --git a/src/gpu/vk/GrVkResourceProvider.h b/src/gpu/vk/GrVkResourceProvider.h |
| index 3891539b0cada8101a6cf40a85c0d74f0d7d1e21..e85c2a57d951811b0e36bbacf46600de51c2555b 100644 |
| --- a/src/gpu/vk/GrVkResourceProvider.h |
| +++ b/src/gpu/vk/GrVkResourceProvider.h |
| @@ -112,6 +112,11 @@ public: |
| // when the caller needs the layout to create a VkPipelineLayout. |
| VkDescriptorSetLayout getUniDSLayout() const { return fUniformDescLayout; } |
| + // Creates or finds uniform buffer resources of size GrVkUniformBuffer::kStandardSize |
| + // Anything larger will need to be created and released by the client |
| + const GrVkResource* findOrCreateStandardUniformBufferResource(); |
| + void recycleStandardUniformBufferResource(const GrVkResource*); |
|
egdaniel
2016/07/19 20:48:38
comment for recycle function
|
| + |
| // Destroy any cached resources. To be called before destroying the VkDevice. |
| // The assumption is that all queues are idle and all command buffers are finished. |
| // For resource tracing to work properly, this should be called after unrefing all other |
| @@ -211,6 +216,9 @@ private: |
| // Array of available secondary command buffers |
| SkSTArray<16, GrVkSecondaryCommandBuffer*> fAvailableSecondaryCommandBuffers; |
| + // Array of available uniform buffer resources |
| + SkSTArray<16, const GrVkResource*> fAvailableUniformBufferResources; |
| + |
| // Stores GrVkSampler objects that we've already created so we can reuse them across multiple |
| // GrVkPipelineStates |
| SkTDynamicHash<GrVkSampler, uint16_t> fSamplers; |