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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkPipelineState.h" | 8 #include "GrVkPipelineState.h" |
| 9 | 9 |
| 10 #include "GrPipeline.h" | 10 #include "GrPipeline.h" |
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| 61 // Currently we are always binding a descriptor set for uniform buffers. | 61 // Currently we are always binding a descriptor set for uniform buffers. |
| 62 if (vertexUniformSize || fragmentUniformSize) { | 62 if (vertexUniformSize || fragmentUniformSize) { |
| 63 fDSCount++; | 63 fDSCount++; |
| 64 fStartDS = GrVkUniformHandler::kUniformBufferDescSet; | 64 fStartDS = GrVkUniformHandler::kUniformBufferDescSet; |
| 65 } | 65 } |
| 66 if (numSamplers) { | 66 if (numSamplers) { |
| 67 fDSCount++; | 67 fDSCount++; |
| 68 fStartDS = SkTMin(fStartDS, (int)GrVkUniformHandler::kSamplerDescSet); | 68 fStartDS = SkTMin(fStartDS, (int)GrVkUniformHandler::kSamplerDescSet); |
| 69 } | 69 } |
| 70 | 70 |
| 71 fVertexUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, vertexUniformSize,
true)); | 71 fVertexUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, vertexUniformSize)
); |
| 72 fFragmentUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, fragmentUniformS
ize, true)); | 72 fFragmentUniformBuffer.reset(GrVkUniformBuffer::Create(gpu, fragmentUniformS
ize)); |
| 73 | 73 |
| 74 fNumSamplers = numSamplers; | 74 fNumSamplers = numSamplers; |
| 75 } | 75 } |
| 76 | 76 |
| 77 GrVkPipelineState::~GrVkPipelineState() { | 77 GrVkPipelineState::~GrVkPipelineState() { |
| 78 // Must of freed all GPU resources before this is destroyed | 78 // Must of freed all GPU resources before this is destroyed |
| 79 SkASSERT(!fPipeline); | 79 SkASSERT(!fPipeline); |
| 80 SkASSERT(!fPipelineLayout); | 80 SkASSERT(!fPipelineLayout); |
| 81 SkASSERT(!fSamplers.count()); | 81 SkASSERT(!fSamplers.count()); |
| 82 SkASSERT(!fTextureViews.count()); | 82 SkASSERT(!fTextureViews.count()); |
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| 491 | 491 |
| 492 b.add32(get_blend_info_key(pipeline)); | 492 b.add32(get_blend_info_key(pipeline)); |
| 493 | 493 |
| 494 b.add32(primitiveType); | 494 b.add32(primitiveType); |
| 495 | 495 |
| 496 // Set key length | 496 // Set key length |
| 497 int keyLength = key->count(); | 497 int keyLength = key->count(); |
| 498 SkASSERT(0 == (keyLength % 4)); | 498 SkASSERT(0 == (keyLength % 4)); |
| 499 *reinterpret_cast<uint32_t*>(key->begin()) = SkToU32(keyLength); | 499 *reinterpret_cast<uint32_t*>(key->begin()) = SkToU32(keyLength); |
| 500 } | 500 } |
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