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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 2159183002: Attaching an image to many color attachment points is unsupported (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
6 6
7 #include <limits.h> 7 #include <limits.h>
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 #include <stdio.h> 10 #include <stdio.h>
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7139 GLenum GLES2DecoderImpl::DoCheckFramebufferStatus(GLenum target) { 7139 GLenum GLES2DecoderImpl::DoCheckFramebufferStatus(GLenum target) {
7140 Framebuffer* framebuffer = 7140 Framebuffer* framebuffer =
7141 GetFramebufferInfoForTarget(target); 7141 GetFramebufferInfoForTarget(target);
7142 if (!framebuffer) { 7142 if (!framebuffer) {
7143 return GL_FRAMEBUFFER_COMPLETE; 7143 return GL_FRAMEBUFFER_COMPLETE;
7144 } 7144 }
7145 GLenum completeness = framebuffer->IsPossiblyComplete(feature_info_.get()); 7145 GLenum completeness = framebuffer->IsPossiblyComplete(feature_info_.get());
7146 if (completeness != GL_FRAMEBUFFER_COMPLETE) { 7146 if (completeness != GL_FRAMEBUFFER_COMPLETE) {
7147 return completeness; 7147 return completeness;
7148 } 7148 }
7149
7150 if (framebuffer->HasDuplicateColorAttachments()) {
Zhenyao Mo 2016/07/19 20:39:15 This should go inside Framebuffer::IsPossiblyCompl
qiankun 2016/07/20 08:53:33 Done.
7151 return GL_FRAMEBUFFER_UNSUPPORTED;
7152 }
7153
7149 return framebuffer->GetStatus(texture_manager(), target); 7154 return framebuffer->GetStatus(texture_manager(), target);
7150 } 7155 }
7151 7156
7152 void GLES2DecoderImpl::DoFramebufferTexture2D( 7157 void GLES2DecoderImpl::DoFramebufferTexture2D(
7153 GLenum target, GLenum attachment, GLenum textarget, 7158 GLenum target, GLenum attachment, GLenum textarget,
7154 GLuint client_texture_id, GLint level) { 7159 GLuint client_texture_id, GLint level) {
7155 DoFramebufferTexture2DCommon( 7160 DoFramebufferTexture2DCommon(
7156 "glFramebufferTexture2D", target, attachment, 7161 "glFramebufferTexture2D", target, attachment,
7157 textarget, client_texture_id, level, 0); 7162 textarget, client_texture_id, level, 0);
7158 } 7163 }
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17404 } 17409 }
17405 17410
17406 // Include the auto-generated part of this file. We split this because it means 17411 // Include the auto-generated part of this file. We split this because it means
17407 // we can easily edit the non-auto generated parts right here in this file 17412 // we can easily edit the non-auto generated parts right here in this file
17408 // instead of having to edit some template or the code generator. 17413 // instead of having to edit some template or the code generator.
17409 #include "base/macros.h" 17414 #include "base/macros.h"
17410 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" 17415 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h"
17411 17416
17412 } // namespace gles2 17417 } // namespace gles2
17413 } // namespace gpu 17418 } // namespace gpu
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