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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
| 6 | 6 |
| 7 #include <limits.h> | 7 #include <limits.h> |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 #include <stdio.h> | 10 #include <stdio.h> |
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| 7139 GLenum GLES2DecoderImpl::DoCheckFramebufferStatus(GLenum target) { | 7139 GLenum GLES2DecoderImpl::DoCheckFramebufferStatus(GLenum target) { |
| 7140 Framebuffer* framebuffer = | 7140 Framebuffer* framebuffer = |
| 7141 GetFramebufferInfoForTarget(target); | 7141 GetFramebufferInfoForTarget(target); |
| 7142 if (!framebuffer) { | 7142 if (!framebuffer) { |
| 7143 return GL_FRAMEBUFFER_COMPLETE; | 7143 return GL_FRAMEBUFFER_COMPLETE; |
| 7144 } | 7144 } |
| 7145 GLenum completeness = framebuffer->IsPossiblyComplete(feature_info_.get()); | 7145 GLenum completeness = framebuffer->IsPossiblyComplete(feature_info_.get()); |
| 7146 if (completeness != GL_FRAMEBUFFER_COMPLETE) { | 7146 if (completeness != GL_FRAMEBUFFER_COMPLETE) { |
| 7147 return completeness; | 7147 return completeness; |
| 7148 } | 7148 } |
| 7149 | |
| 7150 if (framebuffer->HasDuplicateColorAttachments()) { | |
|
Zhenyao Mo
2016/07/19 20:39:15
This should go inside Framebuffer::IsPossiblyCompl
qiankun
2016/07/20 08:53:33
Done.
| |
| 7151 return GL_FRAMEBUFFER_UNSUPPORTED; | |
| 7152 } | |
| 7153 | |
| 7149 return framebuffer->GetStatus(texture_manager(), target); | 7154 return framebuffer->GetStatus(texture_manager(), target); |
| 7150 } | 7155 } |
| 7151 | 7156 |
| 7152 void GLES2DecoderImpl::DoFramebufferTexture2D( | 7157 void GLES2DecoderImpl::DoFramebufferTexture2D( |
| 7153 GLenum target, GLenum attachment, GLenum textarget, | 7158 GLenum target, GLenum attachment, GLenum textarget, |
| 7154 GLuint client_texture_id, GLint level) { | 7159 GLuint client_texture_id, GLint level) { |
| 7155 DoFramebufferTexture2DCommon( | 7160 DoFramebufferTexture2DCommon( |
| 7156 "glFramebufferTexture2D", target, attachment, | 7161 "glFramebufferTexture2D", target, attachment, |
| 7157 textarget, client_texture_id, level, 0); | 7162 textarget, client_texture_id, level, 0); |
| 7158 } | 7163 } |
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| 17404 } | 17409 } |
| 17405 | 17410 |
| 17406 // Include the auto-generated part of this file. We split this because it means | 17411 // Include the auto-generated part of this file. We split this because it means |
| 17407 // we can easily edit the non-auto generated parts right here in this file | 17412 // we can easily edit the non-auto generated parts right here in this file |
| 17408 // instead of having to edit some template or the code generator. | 17413 // instead of having to edit some template or the code generator. |
| 17409 #include "base/macros.h" | 17414 #include "base/macros.h" |
| 17410 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 17415 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
| 17411 | 17416 |
| 17412 } // namespace gles2 | 17417 } // namespace gles2 |
| 17413 } // namespace gpu | 17418 } // namespace gpu |
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