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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 44 virtual GLuint object_name() const = 0; | 44 virtual GLuint object_name() const = 0; |
| 45 virtual bool cleared() const = 0; | 45 virtual bool cleared() const = 0; |
| 46 virtual void SetCleared( | 46 virtual void SetCleared( |
| 47 RenderbufferManager* renderbuffer_manager, | 47 RenderbufferManager* renderbuffer_manager, |
| 48 TextureManager* texture_manager, | 48 TextureManager* texture_manager, |
| 49 bool cleared) = 0; | 49 bool cleared) = 0; |
| 50 virtual bool IsPartiallyCleared() const = 0; | 50 virtual bool IsPartiallyCleared() const = 0; |
| 51 virtual bool IsTextureAttachment() const = 0; | 51 virtual bool IsTextureAttachment() const = 0; |
| 52 virtual bool IsRenderbufferAttachment() const = 0; | 52 virtual bool IsRenderbufferAttachment() const = 0; |
| 53 virtual bool IsTexture(TextureRef* texture) const = 0; | 53 virtual bool IsTexture(TextureRef* texture) const = 0; |
| 54 virtual bool IsRenderbuffer( | 54 virtual bool IsRenderbuffer(Renderbuffer* renderbuffer) const = 0; |
| 55 Renderbuffer* renderbuffer) const = 0; | 55 virtual bool IsSameAttachment(const Attachment* attachment) const = 0; |
| 56 virtual bool Is3D() const = 0; | 56 virtual bool Is3D() const = 0; |
| 57 | 57 |
| 58 // If it's a 3D texture attachment, return true if | 58 // If it's a 3D texture attachment, return true if |
| 59 // FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER is smaller than the number of | 59 // FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER is smaller than the number of |
| 60 // layers in the texture. | 60 // layers in the texture. |
| 61 virtual bool IsLayerValid() const = 0; | 61 virtual bool IsLayerValid() const = 0; |
| 62 | 62 |
| 63 virtual bool CanRenderTo(const FeatureInfo* feature_info) const = 0; | 63 virtual bool CanRenderTo(const FeatureInfo* feature_info) const = 0; |
| 64 virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const = 0; | 64 virtual void DetachFromFramebuffer(Framebuffer* framebuffer) const = 0; |
| 65 virtual bool ValidForAttachmentType(GLenum attachment_type, | 65 virtual bool ValidForAttachmentType(GLenum attachment_type, |
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| 77 }; | 77 }; |
| 78 | 78 |
| 79 Framebuffer(FramebufferManager* manager, GLuint service_id); | 79 Framebuffer(FramebufferManager* manager, GLuint service_id); |
| 80 | 80 |
| 81 GLuint service_id() const { | 81 GLuint service_id() const { |
| 82 return service_id_; | 82 return service_id_; |
| 83 } | 83 } |
| 84 | 84 |
| 85 bool HasUnclearedAttachment(GLenum attachment) const; | 85 bool HasUnclearedAttachment(GLenum attachment) const; |
| 86 bool HasUnclearedColorAttachments() const; | 86 bool HasUnclearedColorAttachments() const; |
| 87 bool HasDuplicateColorAttachments() const; | |
|
Zhenyao Mo
2016/07/19 20:39:15
nit: HasDuplicatedAttachments.
qiankun
2016/07/20 08:53:33
Done.
| |
| 87 | 88 |
| 88 bool HasSRGBAttachments() const; | 89 bool HasSRGBAttachments() const; |
| 89 | 90 |
| 90 void ClearUnclearedIntOr3DTexturesOrPartiallyClearedTextures( | 91 void ClearUnclearedIntOr3DTexturesOrPartiallyClearedTextures( |
| 91 GLES2Decoder* decoder, | 92 GLES2Decoder* decoder, |
| 92 TextureManager* texture_manager); | 93 TextureManager* texture_manager); |
| 93 | 94 |
| 94 bool HasUnclearedIntRenderbufferAttachments() const; | 95 bool HasUnclearedIntRenderbufferAttachments() const; |
| 95 | 96 |
| 96 void ClearUnclearedIntRenderbufferAttachments( | 97 void ClearUnclearedIntRenderbufferAttachments( |
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| 377 | 378 |
| 378 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; | 379 scoped_refptr<FramebufferCompletenessCache> framebuffer_combo_complete_cache_; |
| 379 | 380 |
| 380 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); | 381 DISALLOW_COPY_AND_ASSIGN(FramebufferManager); |
| 381 }; | 382 }; |
| 382 | 383 |
| 383 } // namespace gles2 | 384 } // namespace gles2 |
| 384 } // namespace gpu | 385 } // namespace gpu |
| 385 | 386 |
| 386 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ | 387 #endif // GPU_COMMAND_BUFFER_SERVICE_FRAMEBUFFER_MANAGER_H_ |
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