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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 module webmessaging.mojom; | |
| 6 | |
| 7 import "url/mojo/origin.mojom"; | |
| 8 | |
| 9 // A pair of BroadcastChannelClient interfaces is used to represent a connection | |
| 10 // to a particular channel. One client is implemented in the browser, for | |
| 11 // messages sent from the renderer to the browser, and one client is implemented | |
| 12 // in the renderer for messages from the browser to the renderer. | |
| 13 interface BroadcastChannelClient { | |
| 14 // Messages are passed as SerializedScriptValue. | |
| 15 OnMessage(string message); | |
| 16 }; | |
| 17 | |
| 18 // This interface is used to set up connections to broadcast channels. All | |
| 19 // connections to channels made from the same event loop should be made | |
| 20 // through the same BroadcastChannelProvider connection to ensure correct | |
| 21 // ordering of messages. | |
| 22 // Typically the browser will have one instance of a BroadcastChannelProvider | |
| 23 // per storage partition, to which all connections from renderers in that | |
| 24 // partition are bound. This instance will then forward messages received on a | |
| 25 // particular connection to all other connections in the same storage partition | |
| 26 // with the same origin and name. | |
| 27 interface BroadcastChannelProvider { | |
| 28 // Connect to the channel identified by the |origin| and |name|. Messages can | |
| 29 // be sent to the channel using |sender|, and messages to the channel will be | |
| 30 // received by |receiver|. | |
| 31 ConnectToChannel(url.mojom.Origin origin, string name, | |
| 32 associated BroadcastChannelClient receiver, | |
| 33 associated BroadcastChannelClient& sender); | |
| 34 }; | |
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