| Index: content/gpu/gpu_child_thread.cc
|
| diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc
|
| index d6720d4a8e703f1ad8c5a57735ead354af6c9b5a..5b8e22d15fae1d81f3856f4c63f6ab407b5cfe8f 100644
|
| --- a/content/gpu/gpu_child_thread.cc
|
| +++ b/content/gpu/gpu_child_thread.cc
|
| @@ -220,18 +220,6 @@ void GpuChildThread::Init(const base::Time& process_start_time) {
|
| if (!in_browser_process_)
|
| media::SetMediaClientAndroid(GetContentClient()->GetMediaClientAndroid());
|
| #endif
|
| -
|
| - // Only set once per process instance.
|
| - process_control_.reset(new GpuProcessControlImpl());
|
| -
|
| - GetInterfaceRegistry()->AddInterface(base::Bind(
|
| - &GpuChildThread::BindProcessControlRequest, base::Unretained(this)));
|
| -
|
| - if (GetContentClient()->gpu()) { // NULL in tests.
|
| - GetContentClient()->gpu()->ExposeInterfacesToBrowser(
|
| - GetInterfaceRegistry());
|
| - }
|
| -
|
| // We don't want to process any incoming interface requests until
|
| // OnInitialize() is invoked.
|
| GetInterfaceRegistry()->PauseBinding();
|
| @@ -348,8 +336,6 @@ void GpuChildThread::StoreShaderToDisk(int32_t client_id,
|
| }
|
|
|
| void GpuChildThread::OnInitialize(const gpu::GpuPreferences& gpu_preferences) {
|
| - GetInterfaceRegistry()->ResumeBinding();
|
| -
|
| gpu_preferences_ = gpu_preferences;
|
|
|
| gpu_info_.video_decode_accelerator_capabilities =
|
| @@ -408,6 +394,19 @@ void GpuChildThread::OnInitialize(const gpu::GpuPreferences& gpu_preferences) {
|
| ->GetGpuPlatformSupport()
|
| ->OnChannelEstablished(this);
|
| #endif
|
| +
|
| + // Only set once per process instance.
|
| + process_control_.reset(new GpuProcessControlImpl());
|
| +
|
| + GetInterfaceRegistry()->AddInterface(base::Bind(
|
| + &GpuChildThread::BindProcessControlRequest, base::Unretained(this)));
|
| +
|
| + if (GetContentClient()->gpu()) { // NULL in tests.
|
| + GetContentClient()->gpu()->ExposeInterfacesToBrowser(
|
| + GetInterfaceRegistry());
|
| + }
|
| +
|
| + GetInterfaceRegistry()->ResumeBinding();
|
| }
|
|
|
| void GpuChildThread::OnFinalize() {
|
|
|