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1 // Copyright 2016 PDFium Authors. All rights reserved. | 1 // Copyright 2016 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #ifndef CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ | 7 #ifndef CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ |
8 #define CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ | 8 #define CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ |
9 | 9 |
10 #include "core/fxcrt/include/fx_system.h" | 10 #include "core/fxcrt/include/fx_system.h" |
11 | 11 |
12 class CFX_DIBitmap; | 12 class CFX_DIBitmap; |
13 class CFX_DIBSource; | 13 class CFX_DIBSource; |
14 class CFX_Font; | 14 class CFX_Font; |
15 class CFX_FontCache; | |
16 class CFX_GraphStateData; | 15 class CFX_GraphStateData; |
17 class CFX_Matrix; | 16 class CFX_Matrix; |
18 class CFX_PathData; | 17 class CFX_PathData; |
19 class CPDF_ShadingPattern; | 18 class CPDF_ShadingPattern; |
20 class IFX_Pause; | 19 class IFX_Pause; |
21 struct FXTEXT_CHARPOS; | 20 struct FXTEXT_CHARPOS; |
22 struct FX_RECT; | 21 struct FX_RECT; |
23 | 22 |
24 class IFX_RenderDeviceDriver { | 23 class IFX_RenderDeviceDriver { |
25 public: | 24 public: |
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80 uint32_t color, | 79 uint32_t color, |
81 const CFX_Matrix* pMatrix, | 80 const CFX_Matrix* pMatrix, |
82 uint32_t flags, | 81 uint32_t flags, |
83 void*& handle, | 82 void*& handle, |
84 int blend_type) = 0; | 83 int blend_type) = 0; |
85 virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause); | 84 virtual FX_BOOL ContinueDIBits(void* handle, IFX_Pause* pPause); |
86 virtual void CancelDIBits(void* handle); | 85 virtual void CancelDIBits(void* handle); |
87 virtual FX_BOOL DrawDeviceText(int nChars, | 86 virtual FX_BOOL DrawDeviceText(int nChars, |
88 const FXTEXT_CHARPOS* pCharPos, | 87 const FXTEXT_CHARPOS* pCharPos, |
89 CFX_Font* pFont, | 88 CFX_Font* pFont, |
90 CFX_FontCache* pCache, | |
91 const CFX_Matrix* pObject2Device, | 89 const CFX_Matrix* pObject2Device, |
92 FX_FLOAT font_size, | 90 FX_FLOAT font_size, |
93 uint32_t color); | 91 uint32_t color); |
94 virtual void* GetPlatformSurface() const; | 92 virtual void* GetPlatformSurface() const; |
95 virtual int GetDriverType() const; | 93 virtual int GetDriverType() const; |
96 virtual void ClearDriver(); | 94 virtual void ClearDriver(); |
97 virtual FX_BOOL DrawShading(const CPDF_ShadingPattern* pPattern, | 95 virtual FX_BOOL DrawShading(const CPDF_ShadingPattern* pPattern, |
98 const CFX_Matrix* pMatrix, | 96 const CFX_Matrix* pMatrix, |
99 const FX_RECT& clip_rect, | 97 const FX_RECT& clip_rect, |
100 int alpha, | 98 int alpha, |
101 FX_BOOL bAlphaMode); | 99 FX_BOOL bAlphaMode); |
102 virtual bool SetBitsWithMask(const CFX_DIBSource* pBitmap, | 100 virtual bool SetBitsWithMask(const CFX_DIBSource* pBitmap, |
103 const CFX_DIBSource* pMask, | 101 const CFX_DIBSource* pMask, |
104 int left, | 102 int left, |
105 int top, | 103 int top, |
106 int bitmap_alpha, | 104 int bitmap_alpha, |
107 int blend_type); | 105 int blend_type); |
108 }; | 106 }; |
109 | 107 |
110 #endif // CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ | 108 #endif // CORE_FXGE_INCLUDE_IFX_RENDERDEVICEDRIVER_H_ |
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