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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 2157513002: Add copy (when needed) to SkGpuDevice::asSpecial (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Add copy (when needed) to SkGpuDevice::asSpecial Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrBlurUtils.h" 10 #include "GrBlurUtils.h"
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1395 return; 1395 return;
1396 } 1396 }
1397 } 1397 }
1398 GrBitmapTextureMaker maker(fContext, bitmap); 1398 GrBitmapTextureMaker maker(fContext, bitmap);
1399 this->drawTextureProducer(&maker, src, dst, constraint, *draw.fMatrix, fClip , paint); 1399 this->drawTextureProducer(&maker, src, dst, constraint, *draw.fMatrix, fClip , paint);
1400 } 1400 }
1401 1401
1402 sk_sp<SkSpecialImage> SkGpuDevice::asSpecial() { 1402 sk_sp<SkSpecialImage> SkGpuDevice::asSpecial() {
1403 sk_sp<GrTexture> texture(this->accessDrawContext()->asTexture()); 1403 sk_sp<GrTexture> texture(this->accessDrawContext()->asTexture());
1404 if (!texture) { 1404 if (!texture) {
1405 return nullptr; 1405 // When the device doesn't have a texture, we create a temporary texture .
1406 // TODO: we should actually only copy the portion of the source needed t o apply the image
1407 // filter
1408 texture.reset(fContext->textureProvider()->createTexture(this->accessDra wContext()->desc(),
1409 SkBudgeted::kYe s));
1410 if (!texture) {
1411 return nullptr;
1412 }
1413
1414 if (!fContext->copySurface(this->accessDrawContext()->accessRenderTarget (),
1415 texture.get())) {
1416 return nullptr;
1417 }
1406 } 1418 }
1407 1419
1408 const SkImageInfo ii = this->imageInfo(); 1420 const SkImageInfo ii = this->imageInfo();
1409 const SkIRect srcRect = SkIRect::MakeWH(ii.width(), ii.height()); 1421 const SkIRect srcRect = SkIRect::MakeWH(ii.width(), ii.height());
1410 1422
1411 return SkSpecialImage::MakeFromGpu(srcRect, 1423 return SkSpecialImage::MakeFromGpu(srcRect,
1412 kNeedNewImageUniqueID_SpecialImage, 1424 kNeedNewImageUniqueID_SpecialImage,
1413 std::move(texture), 1425 std::move(texture),
1414 &this->surfaceProps()); 1426 &this->surfaceProps());
1415 } 1427 }
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1848 } 1860 }
1849 1861
1850 SkImageFilterCache* SkGpuDevice::getImageFilterCache() { 1862 SkImageFilterCache* SkGpuDevice::getImageFilterCache() {
1851 ASSERT_SINGLE_OWNER 1863 ASSERT_SINGLE_OWNER
1852 // We always return a transient cache, so it is freed after each 1864 // We always return a transient cache, so it is freed after each
1853 // filter traversal. 1865 // filter traversal.
1854 return SkImageFilterCache::Create(kDefaultImageFilterCacheSize); 1866 return SkImageFilterCache::Create(kDefaultImageFilterCacheSize);
1855 } 1867 }
1856 1868
1857 #endif 1869 #endif
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