Chromium Code Reviews| Index: cc/layers/video_layer.cc |
| diff --git a/cc/layers/video_layer.cc b/cc/layers/video_layer.cc |
| index 5066835227d2c2575d6277f53843ea2bdb021d6a..1a7d690d63ff20658fc842f7fc1404ce0dfad43b 100644 |
| --- a/cc/layers/video_layer.cc |
| +++ b/cc/layers/video_layer.cc |
| @@ -22,4 +22,14 @@ scoped_ptr<LayerImpl> VideoLayer::CreateLayerImpl(LayerTreeImpl* tree_impl) { |
| return VideoLayerImpl::Create(tree_impl, id(), provider_).PassAs<LayerImpl>(); |
| } |
| +bool VideoLayer::Update(ResourceUpdateQueue* queue, |
| + const OcclusionTracker* occlusion) { |
| + // Video layer doesn't update any resources from the main thread side, |
| + // but repaint rects need to be sent to the VideoLayerImpl via commit. |
| + // |
| + // TODO(enne): Have the video frame provider communicate this directly |
|
danakj
2013/08/01 20:22:01
While this will be good, I don't think we'll want
danakj
2013/08/01 20:22:55
I guess we could make this a DCHECK, but there is
|
| + // to the compositor thread rather than via commit. http://crbug.com/267077 |
| + return !update_rect_.IsEmpty(); |
| +} |
| + |
| } // namespace cc |