| Index: components/sync/engine_impl/conflict_util.h
|
| diff --git a/sync/engine/conflict_util.h b/components/sync/engine_impl/conflict_util.h
|
| similarity index 81%
|
| copy from sync/engine/conflict_util.h
|
| copy to components/sync/engine_impl/conflict_util.h
|
| index 0f3a58be45540b4c8debf3e7b52bc1a847530dd7..50cb16192dcd75400ff569defa1db08077800271 100644
|
| --- a/sync/engine/conflict_util.h
|
| +++ b/components/sync/engine_impl/conflict_util.h
|
| @@ -4,8 +4,8 @@
|
| //
|
| // Utility functions that act on syncable::MutableEntry to resolve conflicts.
|
|
|
| -#ifndef SYNC_ENGINE_CONFLICT_UTIL_H_
|
| -#define SYNC_ENGINE_CONFLICT_UTIL_H_
|
| +#ifndef COMPONENTS_SYNC_ENGINE_IMPL_CONFLICT_UTIL_H_
|
| +#define COMPONENTS_SYNC_ENGINE_IMPL_CONFLICT_UTIL_H_
|
|
|
| namespace syncer {
|
|
|
| @@ -26,9 +26,9 @@ void OverwriteServerChanges(syncable::MutableEntry* entry);
|
|
|
| // The local and server versions are identical, so unset the bits that put them
|
| // into a conflicting state.
|
| -void IgnoreConflict(syncable::MutableEntry *trans);
|
| +void IgnoreConflict(syncable::MutableEntry* trans);
|
|
|
| } // namespace conflict_util
|
| } // namespace syncer
|
|
|
| -#endif // SYNC_ENGINE_CONFLICT_UTIL_H_
|
| +#endif // COMPONENTS_SYNC_ENGINE_IMPL_CONFLICT_UTIL_H_
|
|
|