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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ | 5 #ifndef UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ |
6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ | 6 #define UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <memory> | 10 #include <memory> |
11 | 11 |
12 #include "base/files/scoped_file.h" | 12 #include "base/files/scoped_file.h" |
13 #include "base/macros.h" | 13 #include "base/macros.h" |
14 #include "base/memory/weak_ptr.h" | 14 #include "base/memory/weak_ptr.h" |
15 #include "base/threading/thread.h" | 15 #include "base/threading/thread.h" |
| 16 #include "mojo/public/cpp/bindings/binding_set.h" |
| 17 #include "services/shell/public/cpp/connection.h" |
16 #include "ui/gfx/native_pixmap_handle_ozone.h" | 18 #include "ui/gfx/native_pixmap_handle_ozone.h" |
17 #include "ui/gfx/native_widget_types.h" | 19 #include "ui/gfx/native_widget_types.h" |
18 #include "ui/gfx/vsync_provider.h" | 20 #include "ui/gfx/vsync_provider.h" |
19 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" | 21 #include "ui/ozone/common/gpu/ozone_gpu_message_params.h" |
| 22 #include "ui/ozone/public/interfaces/cursor.mojom.h" |
20 #include "ui/ozone/public/surface_ozone_egl.h" | 23 #include "ui/ozone/public/surface_ozone_egl.h" |
21 | 24 |
22 namespace base { | 25 namespace base { |
23 struct FileDescriptor; | 26 struct FileDescriptor; |
24 } | 27 } |
25 | 28 |
26 namespace gfx { | 29 namespace gfx { |
27 class Point; | 30 class Point; |
28 class Rect; | 31 class Rect; |
29 } | 32 } |
30 | 33 |
| 34 namespace shell { |
| 35 class Connection; |
| 36 } |
| 37 |
31 namespace ui { | 38 namespace ui { |
32 | 39 |
33 class DrmDeviceManager; | 40 class DrmDeviceManager; |
34 class DrmGpuDisplayManager; | 41 class DrmGpuDisplayManager; |
35 class DrmWindow; | 42 class DrmWindow; |
36 class DrmWindowProxy; | 43 class DrmWindowProxy; |
37 class GbmBuffer; | 44 class GbmBuffer; |
38 class ScanoutBufferGenerator; | 45 class ScanoutBufferGenerator; |
39 class ScreenManager; | 46 class ScreenManager; |
40 | 47 |
41 struct GammaRampRGBEntry; | 48 struct GammaRampRGBEntry; |
42 struct OverlayPlane; | 49 struct OverlayPlane; |
43 | 50 |
44 // Holds all the DRM related state and performs all DRM related operations. | 51 // Holds all the DRM related state and performs all DRM related operations. |
45 // | 52 // |
46 // The DRM thread is used to insulate DRM operations from potential blocking | 53 // The DRM thread is used to insulate DRM operations from potential blocking |
47 // behaviour on the GPU main thread in order to reduce the potential for jank | 54 // behaviour on the GPU main thread in order to reduce the potential for jank |
48 // (for example jank in the cursor if the GPU main thread is performing heavy | 55 // (for example jank in the cursor if the GPU main thread is performing heavy |
49 // operations). The inverse is also true as blocking operations on the DRM | 56 // operations). The inverse is also true as blocking operations on the DRM |
50 // thread (such as modesetting) no longer block the GPU main thread. | 57 // thread (such as modesetting) no longer block the GPU main thread. |
51 class DrmThread : public base::Thread { | 58 class DrmThread : public base::Thread, public ozone::mojom::Cursor { |
52 public: | 59 public: |
53 DrmThread(); | 60 DrmThread(); |
54 ~DrmThread() override; | 61 ~DrmThread() override; |
55 | 62 |
56 void Start(); | 63 void Start(); |
57 | 64 |
58 // Must be called on the DRM thread. | 65 // Must be called on the DRM thread. |
59 void CreateBuffer(gfx::AcceleratedWidget widget, | 66 void CreateBuffer(gfx::AcceleratedWidget widget, |
60 const gfx::Size& size, | 67 const gfx::Size& size, |
61 gfx::BufferFormat format, | 68 gfx::BufferFormat format, |
(...skipping 10 matching lines...) Expand all Loading... |
72 void SchedulePageFlip(gfx::AcceleratedWidget widget, | 79 void SchedulePageFlip(gfx::AcceleratedWidget widget, |
73 const std::vector<OverlayPlane>& planes, | 80 const std::vector<OverlayPlane>& planes, |
74 const SwapCompletionCallback& callback); | 81 const SwapCompletionCallback& callback); |
75 void GetVSyncParameters( | 82 void GetVSyncParameters( |
76 gfx::AcceleratedWidget widget, | 83 gfx::AcceleratedWidget widget, |
77 const gfx::VSyncProvider::UpdateVSyncCallback& callback); | 84 const gfx::VSyncProvider::UpdateVSyncCallback& callback); |
78 | 85 |
79 void CreateWindow(gfx::AcceleratedWidget widget); | 86 void CreateWindow(gfx::AcceleratedWidget widget); |
80 void DestroyWindow(gfx::AcceleratedWidget widget); | 87 void DestroyWindow(gfx::AcceleratedWidget widget); |
81 void SetWindowBounds(gfx::AcceleratedWidget widget, const gfx::Rect& bounds); | 88 void SetWindowBounds(gfx::AcceleratedWidget widget, const gfx::Rect& bounds); |
82 void SetCursor(gfx::AcceleratedWidget widget, | 89 void SetCursor(const gfx::AcceleratedWidget& widget, |
83 const std::vector<SkBitmap>& bitmaps, | 90 const std::vector<SkBitmap>& bitmaps, |
84 const gfx::Point& location, | 91 const gfx::Point& location, |
85 int frame_delay_ms); | 92 uint32_t frame_delay_ms); |
86 void MoveCursor(const gfx::AcceleratedWidget& widget, | 93 void MoveCursor(const gfx::AcceleratedWidget& widget, |
87 const gfx::Point& location); | 94 const gfx::Point& location); |
88 void CheckOverlayCapabilities( | 95 void CheckOverlayCapabilities( |
89 gfx::AcceleratedWidget widget, | 96 gfx::AcceleratedWidget widget, |
90 const std::vector<OverlayCheck_Params>& overlays, | 97 const std::vector<OverlayCheck_Params>& overlays, |
91 const base::Callback<void(gfx::AcceleratedWidget, | 98 const base::Callback<void(gfx::AcceleratedWidget, |
92 const std::vector<OverlayCheck_Params>&)>& | 99 const std::vector<OverlayCheck_Params>&)>& |
93 callback); | 100 callback); |
94 void RefreshNativeDisplays( | 101 void RefreshNativeDisplays( |
95 const base::Callback<void(const std::vector<DisplaySnapshot_Params>&)>& | 102 const base::Callback<void(const std::vector<DisplaySnapshot_Params>&)>& |
(...skipping 18 matching lines...) Expand all Loading... |
114 HDCPState state, | 121 HDCPState state, |
115 const base::Callback<void(int64_t, bool)>& callback); | 122 const base::Callback<void(int64_t, bool)>& callback); |
116 void SetColorCorrection(int64_t display_id, | 123 void SetColorCorrection(int64_t display_id, |
117 const std::vector<GammaRampRGBEntry>& degamma_lut, | 124 const std::vector<GammaRampRGBEntry>& degamma_lut, |
118 const std::vector<GammaRampRGBEntry>& gamma_lut, | 125 const std::vector<GammaRampRGBEntry>& gamma_lut, |
119 const std::vector<float>& correction_matrix); | 126 const std::vector<float>& correction_matrix); |
120 | 127 |
121 // base::Thread: | 128 // base::Thread: |
122 void Init() override; | 129 void Init() override; |
123 | 130 |
| 131 // Mojo support for CursorRequest. |
| 132 void AddBinding(shell::Connection* connection, |
| 133 ozone::mojom::CursorRequest request); |
| 134 |
124 private: | 135 private: |
125 std::unique_ptr<DrmDeviceManager> device_manager_; | 136 std::unique_ptr<DrmDeviceManager> device_manager_; |
126 std::unique_ptr<ScanoutBufferGenerator> buffer_generator_; | 137 std::unique_ptr<ScanoutBufferGenerator> buffer_generator_; |
127 std::unique_ptr<ScreenManager> screen_manager_; | 138 std::unique_ptr<ScreenManager> screen_manager_; |
128 std::unique_ptr<DrmGpuDisplayManager> display_manager_; | 139 std::unique_ptr<DrmGpuDisplayManager> display_manager_; |
129 | 140 |
| 141 // The mojo implementation requires a BindingSet because the DrmThread serves |
| 142 // requests from two different client threads. |
| 143 mojo::BindingSet<ozone::mojom::Cursor> bindings_; |
| 144 |
130 DISALLOW_COPY_AND_ASSIGN(DrmThread); | 145 DISALLOW_COPY_AND_ASSIGN(DrmThread); |
131 }; | 146 }; |
132 | 147 |
133 } // namespace ui | 148 } // namespace ui |
134 | 149 |
135 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ | 150 #endif // UI_OZONE_PLATFORM_DRM_GPU_DRM_THREAD_H_ |
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