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Unified Diff: third_party/WebKit/Source/platform/image-decoders/ImageFrame.cpp

Issue 2155973002: Save a bitmap copy when advancing to dependent GIF and WebP animation frames (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: finalizePixelsAndGetImage. Created 4 years, 4 months ago
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Index: third_party/WebKit/Source/platform/image-decoders/ImageFrame.cpp
diff --git a/third_party/WebKit/Source/platform/image-decoders/ImageFrame.cpp b/third_party/WebKit/Source/platform/image-decoders/ImageFrame.cpp
index 6a4db8fa2d711b56af64eac34f940d4fd870781b..25347976347c0d67d60d64a16e0b2a2d5eb0c7b2 100644
--- a/third_party/WebKit/Source/platform/image-decoders/ImageFrame.cpp
+++ b/third_party/WebKit/Source/platform/image-decoders/ImageFrame.cpp
@@ -27,6 +27,7 @@
#include "platform/image-decoders/ImageFrame.h"
#include "platform/RuntimeEnabledFeatures.h"
+#include "platform/graphics/skia/SkiaUtils.h"
#include "platform/image-decoders/ImageDecoder.h"
namespace blink {
@@ -96,6 +97,18 @@ bool ImageFrame::copyBitmapData(const ImageFrame& other)
return other.m_bitmap.copyTo(&m_bitmap, other.m_bitmap.colorType());
}
+bool ImageFrame::takeBitmapDataIfWritable(ImageFrame* other)
+{
+ DCHECK(other);
+ if (other->m_bitmap.isImmutable() || this == other)
Peter Kasting 2016/08/30 06:59:40 Tiny efficiency nit: Reverse order of checks
aleksandar.stojiljkovic 2016/09/21 20:56:57 It isn't obvious when/if this could happen (this =
Peter Kasting 2016/09/21 21:54:49 I suppose you could make this (and maybe that func
aleksandar.stojiljkovic 2016/09/22 09:41:19 Done.
+ return false;
+ m_hasAlpha = other->m_hasAlpha;
+ m_bitmap.reset();
+ m_bitmap.swap(other->m_bitmap);
+ other->m_status = FrameEmpty;
+ return true;
+}
+
bool ImageFrame::setSizeAndColorProfile(int newWidth, int newHeight, const ICCProfile& newIccProfile)
{
// setSizeAndColorProfile() should only be called once, it leaks memory otherwise.
@@ -119,6 +132,26 @@ bool ImageFrame::hasAlpha() const
return m_hasAlpha;
}
+const SkBitmap& ImageFrame::bitmap() const
+{
+ // We don't want to set the status to immutable here as we do in
+ // finalizePixelsAndGetImage() because mutable bitmap is reusable as the
+ // next animation frame by calling takeBitmapDataIfWritable.
Peter Kasting 2016/08/30 06:59:40 Nit: The header comments should already justify an
aleksandar.stojiljkovic 2016/09/21 20:56:57 Done.
+ return m_bitmap;
+}
+
+PassRefPtr<SkImage> ImageFrame::finalizePixelsAndGetImage()
+{
+ DCHECK(m_status != FrameComplete || (!m_bitmap.isNull() && !m_bitmap.empty()));
+
+ // We don't set the status to immutable until there is a request to get
+ // SkImage and decoding is done. We set the bitmap to immutable here to
+ // avoid copying in SkImage::MakeFromBitmap.
+ if (!m_bitmap.isImmutable() && m_status == FrameComplete)
+ m_bitmap.setImmutable();
+ return fromSkSp(SkImage::MakeFromBitmap(m_bitmap));
+}
+
void ImageFrame::setHasAlpha(bool alpha)
{
m_hasAlpha = alpha;
@@ -134,7 +167,6 @@ void ImageFrame::setStatus(Status status)
// Send pending pixels changed notifications now, because we can't do this after
// the bitmap has been marked immutable.
notifyBitmapIfPixelsChanged();
- m_bitmap.setImmutable(); // Tell the bitmap it's done.
}
}

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