| Index: src/core/SkDraw.cpp
|
| diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp
|
| index efc43d2e8080df0a7395ddb52b1c46400527c25e..32fe4bbe766506643f798fdb2798e9fcc21e0dce 100644
|
| --- a/src/core/SkDraw.cpp
|
| +++ b/src/core/SkDraw.cpp
|
| @@ -1017,6 +1017,27 @@ SkScalar SkDraw::ComputeResScaleForStroking(const SkMatrix& matrix) {
|
|
|
| void SkDraw::drawDevPath(const SkPath& devPath, const SkPaint& paint, bool drawCoverage,
|
| SkBlitter* customBlitter, bool doFill) const {
|
| + // Do a conservative quick-reject test, since a looper or other modifier may have moved us
|
| + // out of range.
|
| + if (!devPath.isInverseFillType()) {
|
| + // If we're a H or V line, our bounds will be empty. So we bloat here just so we don't
|
| + // appear empty to the intersects call. This also gives us slop in case we're antialiasing
|
| + SkRect pathBounds = devPath.getBounds().makeOutset(1, 1);
|
| +
|
| + if (paint.getMaskFilter()) {
|
| + paint.getMaskFilter()->computeFastBounds(pathBounds, &pathBounds);
|
| +
|
| + // Need to outset the path to work-around a bug in blurmaskfilter. When that is fixed
|
| + // we can remove this hack. See skbug.com/5542
|
| + pathBounds.outset(7, 7);
|
| + }
|
| +
|
| + // Now compare against the clip's bounds
|
| + if (!SkRect::Make(fRC->getBounds()).intersects(pathBounds)) {
|
| + return;
|
| + }
|
| + }
|
| +
|
| SkBlitter* blitter = nullptr;
|
| SkAutoBlitterChoose blitterStorage;
|
| if (nullptr == customBlitter) {
|
|
|