| Index: src/effects/SkBlurMaskFilter.cpp
|
| diff --git a/src/effects/SkBlurMaskFilter.cpp b/src/effects/SkBlurMaskFilter.cpp
|
| index 6a20d48c758cd1f64f5fe4ab38d2fca93bece2be..b7893c50b48d080fc23d8726e8fa362157571dfb 100644
|
| --- a/src/effects/SkBlurMaskFilter.cpp
|
| +++ b/src/effects/SkBlurMaskFilter.cpp
|
| @@ -1260,7 +1260,7 @@ bool SkBlurMaskFilterImpl::filterMaskGPU(GrTexture* src,
|
| SkMatrix matrix;
|
| matrix.setIDiv(src->width(), src->height());
|
| // Blend pathTexture over blurTexture.
|
| - paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(src, matrix));
|
| + paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(src, nullptr, matrix));
|
| if (kInner_SkBlurStyle == fBlurStyle) {
|
| // inner: dst = dst * src
|
| paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op);
|
|
|