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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrBicubicTextureEffect_DEFINED | 8 #ifndef GrBicubicTextureEffect_DEFINED |
| 9 #define GrBicubicTextureEffect_DEFINED | 9 #define GrBicubicTextureEffect_DEFINED |
| 10 | 10 |
| (...skipping 11 matching lines...) Expand all Loading... |
| 22 // surrounding texels are needed by the kernel in x
and y. | 22 // surrounding texels are needed by the kernel in x
and y. |
| 23 }; | 23 }; |
| 24 virtual ~GrBicubicEffect(); | 24 virtual ~GrBicubicEffect(); |
| 25 | 25 |
| 26 const float* coefficients() const { return fCoefficients; } | 26 const float* coefficients() const { return fCoefficients; } |
| 27 | 27 |
| 28 const char* name() const override { return "Bicubic"; } | 28 const char* name() const override { return "Bicubic"; } |
| 29 | 29 |
| 30 const GrTextureDomain& domain() const { return fDomain; } | 30 const GrTextureDomain& domain() const { return fDomain; } |
| 31 | 31 |
| 32 GrColorSpaceXform* colorSpaceXform() const { return fColorSpaceXform.get();
} |
| 33 |
| 32 /** | 34 /** |
| 33 * Create a simple filter effect with custom bicubic coefficients and option
al domain. | 35 * Create a simple filter effect with custom bicubic coefficients and option
al domain. |
| 34 */ | 36 */ |
| 35 static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, const SkScalar coeffi
cients[16], | 37 static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, |
| 38 sk_sp<GrColorSpaceXform> colorSpaceXf
orm, |
| 39 const SkScalar coefficients[16], |
| 36 const SkRect* domain = nullptr) { | 40 const SkRect* domain = nullptr) { |
| 37 if (nullptr == domain) { | 41 if (nullptr == domain) { |
| 38 static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_Ti
leMode, | 42 static const SkShader::TileMode kTileModes[] = { SkShader::kClamp_Ti
leMode, |
| 39 SkShader::kClamp_Ti
leMode }; | 43 SkShader::kClamp_Ti
leMode }; |
| 40 return Make(tex, coefficients, GrCoordTransform::MakeDivByTextureWHM
atrix(tex), | 44 return Make(tex, std::move(colorSpaceXform), coefficients, |
| 41 kTileModes); | 45 GrCoordTransform::MakeDivByTextureWHMatrix(tex), kTileMo
des); |
| 42 } else { | 46 } else { |
| 43 return sk_sp<GrFragmentProcessor>( | 47 return sk_sp<GrFragmentProcessor>( |
| 44 new GrBicubicEffect(tex, coefficients, | 48 new GrBicubicEffect(tex, std::move(colorSpaceXform), coefficient
s, |
| 45 GrCoordTransform::MakeDivByTextureWHMatrix(t
ex), *domain)); | 49 GrCoordTransform::MakeDivByTextureWHMatrix(t
ex), *domain)); |
| 46 } | 50 } |
| 47 } | 51 } |
| 48 | 52 |
| 49 /** | 53 /** |
| 50 * Create a Mitchell filter effect with specified texture matrix and x/y til
e modes. | 54 * Create a Mitchell filter effect with specified texture matrix and x/y til
e modes. |
| 51 */ | 55 */ |
| 52 static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, const SkMatrix& matri
x, | 56 static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, |
| 57 sk_sp<GrColorSpaceXform> colorSpaceXf
orm, |
| 58 const SkMatrix& matrix, |
| 53 const SkShader::TileMode tileModes[2]
) { | 59 const SkShader::TileMode tileModes[2]
) { |
| 54 return Make(tex, gMitchellCoefficients, matrix, tileModes); | 60 return Make(tex, std::move(colorSpaceXform), gMitchellCoefficients, matr
ix, tileModes); |
| 55 } | 61 } |
| 56 | 62 |
| 57 /** | 63 /** |
| 58 * Create a filter effect with custom bicubic coefficients, the texture matr
ix, and the x/y | 64 * Create a filter effect with custom bicubic coefficients, the texture matr
ix, and the x/y |
| 59 * tilemodes. | 65 * tilemodes. |
| 60 */ | 66 */ |
| 61 static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, const SkScalar coeffi
cients[16], | 67 static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, |
| 68 sk_sp<GrColorSpaceXform> colorSpaceXf
orm, |
| 69 const SkScalar coefficients[16], |
| 62 const SkMatrix& matrix, | 70 const SkMatrix& matrix, |
| 63 const SkShader::TileMode tileModes[2]
) { | 71 const SkShader::TileMode tileModes[2]
) { |
| 64 return sk_sp<GrFragmentProcessor>(new GrBicubicEffect(tex, coefficients,
matrix, | 72 return sk_sp<GrFragmentProcessor>(new GrBicubicEffect(tex, std::move(col
orSpaceXform), |
| 65 tileModes)); | 73 coefficients, matr
ix, tileModes)); |
| 66 } | 74 } |
| 67 | 75 |
| 68 /** | 76 /** |
| 69 * Create a Mitchell filter effect with a texture matrix and a domain. | 77 * Create a Mitchell filter effect with a texture matrix and a domain. |
| 70 */ | 78 */ |
| 71 static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, const SkMatrix& matri
x, | 79 static sk_sp<GrFragmentProcessor> Make(GrTexture* tex, |
| 80 sk_sp<GrColorSpaceXform> colorSpaceXf
orm, |
| 81 const SkMatrix& matrix, |
| 72 const SkRect& domain) { | 82 const SkRect& domain) { |
| 73 return sk_sp<GrFragmentProcessor>(new GrBicubicEffect(tex, gMitchellCoef
ficients, matrix, | 83 return sk_sp<GrFragmentProcessor>(new GrBicubicEffect(tex, std::move(col
orSpaceXform), |
| 84 gMitchellCoefficie
nts, matrix, |
| 74 domain)); | 85 domain)); |
| 75 } | 86 } |
| 76 | 87 |
| 77 /** | 88 /** |
| 78 * Determines whether the bicubic effect should be used based on the transfo
rmation from the | 89 * Determines whether the bicubic effect should be used based on the transfo
rmation from the |
| 79 * local coords to the device. Returns true if the bicubic effect should be
used. filterMode | 90 * local coords to the device. Returns true if the bicubic effect should be
used. filterMode |
| 80 * is set to appropriate filtering mode to use regardless of the return resu
lt (e.g. when this | 91 * is set to appropriate filtering mode to use regardless of the return resu
lt (e.g. when this |
| 81 * returns false it may indicate that the best fallback is to use kMipMap, k
Bilerp, or | 92 * returns false it may indicate that the best fallback is to use kMipMap, k
Bilerp, or |
| 82 * kNearest). | 93 * kNearest). |
| 83 */ | 94 */ |
| 84 static bool ShouldUseBicubic(const SkMatrix& localCoordsToDevice, | 95 static bool ShouldUseBicubic(const SkMatrix& localCoordsToDevice, |
| 85 GrTextureParams::FilterMode* filterMode); | 96 GrTextureParams::FilterMode* filterMode); |
| 86 | 97 |
| 87 private: | 98 private: |
| 88 GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], const SkMatrix
&matrix, | 99 GrBicubicEffect(GrTexture*, sk_sp<GrColorSpaceXform>, const SkScalar coeffic
ients[16], |
| 89 const SkShader::TileMode tileModes[2]); | 100 const SkMatrix &matrix, const SkShader::TileMode tileModes[2
]); |
| 90 GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], const SkMatrix
&matrix, | 101 GrBicubicEffect(GrTexture*, sk_sp<GrColorSpaceXform>, const SkScalar coeffic
ients[16], |
| 91 const SkRect& domain); | 102 const SkMatrix &matrix, const SkRect& domain); |
| 92 | 103 |
| 93 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; | 104 GrGLSLFragmentProcessor* onCreateGLSLInstance() const override; |
| 94 | 105 |
| 95 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const
override; | 106 void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const
override; |
| 96 | 107 |
| 97 bool onIsEqual(const GrFragmentProcessor&) const override; | 108 bool onIsEqual(const GrFragmentProcessor&) const override; |
| 98 | 109 |
| 99 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 110 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| 100 | 111 |
| 101 float fCoefficients[16]; | 112 float fCoefficients[16]; |
| 102 GrTextureDomain fDomain; | 113 GrTextureDomain fDomain; |
| 114 sk_sp<GrColorSpaceXform> fColorSpaceXform; |
| 103 | 115 |
| 104 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 116 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| 105 | 117 |
| 106 static const SkScalar gMitchellCoefficients[16]; | 118 static const SkScalar gMitchellCoefficients[16]; |
| 107 | 119 |
| 108 typedef GrSingleTextureEffect INHERITED; | 120 typedef GrSingleTextureEffect INHERITED; |
| 109 }; | 121 }; |
| 110 | 122 |
| 111 #endif | 123 #endif |
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