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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef GrPaint_DEFINED | 10 #ifndef GrPaint_DEFINED |
11 #define GrPaint_DEFINED | 11 #define GrPaint_DEFINED |
12 | 12 |
13 #include "GrColor.h" | 13 #include "GrColor.h" |
| 14 #include "GrColorSpaceXform.h" |
14 #include "GrXferProcessor.h" | 15 #include "GrXferProcessor.h" |
15 #include "effects/GrPorterDuffXferProcessor.h" | 16 #include "effects/GrPorterDuffXferProcessor.h" |
16 #include "GrFragmentProcessor.h" | 17 #include "GrFragmentProcessor.h" |
17 | 18 |
18 #include "SkRefCnt.h" | 19 #include "SkRefCnt.h" |
19 #include "SkRegion.h" | 20 #include "SkRegion.h" |
20 #include "SkXfermode.h" | 21 #include "SkXfermode.h" |
21 | 22 |
22 /** | 23 /** |
23 * The paint describes how color and coverage are computed at each pixel by GrCo
ntext draw | 24 * The paint describes how color and coverage are computed at each pixel by GrCo
ntext draw |
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108 */ | 109 */ |
109 void addCoverageFragmentProcessor(sk_sp<GrFragmentProcessor> fp) { | 110 void addCoverageFragmentProcessor(sk_sp<GrFragmentProcessor> fp) { |
110 SkASSERT(fp); | 111 SkASSERT(fp); |
111 fCoverageFragmentProcessors.push_back(std::move(fp)); | 112 fCoverageFragmentProcessors.push_back(std::move(fp)); |
112 } | 113 } |
113 | 114 |
114 /** | 115 /** |
115 * Helpers for adding color or coverage effects that sample a texture. The m
atrix is applied | 116 * Helpers for adding color or coverage effects that sample a texture. The m
atrix is applied |
116 * to the src space position to compute texture coordinates. | 117 * to the src space position to compute texture coordinates. |
117 */ | 118 */ |
118 void addColorTextureProcessor(GrTexture*, const SkMatrix&); | 119 void addColorTextureProcessor(GrTexture*, sk_sp<GrColorSpaceXform>, const Sk
Matrix&); |
119 void addCoverageTextureProcessor(GrTexture*, const SkMatrix&); | 120 void addCoverageTextureProcessor(GrTexture*, const SkMatrix&); |
120 void addColorTextureProcessor(GrTexture*, const SkMatrix&, const GrTexturePa
rams&); | 121 void addColorTextureProcessor(GrTexture*, sk_sp<GrColorSpaceXform>, const Sk
Matrix&, |
| 122 const GrTextureParams&); |
121 void addCoverageTextureProcessor(GrTexture*, const SkMatrix&, const GrTextur
eParams&); | 123 void addCoverageTextureProcessor(GrTexture*, const SkMatrix&, const GrTextur
eParams&); |
122 | 124 |
123 int numColorFragmentProcessors() const { return fColorFragmentProcessors.cou
nt(); } | 125 int numColorFragmentProcessors() const { return fColorFragmentProcessors.cou
nt(); } |
124 int numCoverageFragmentProcessors() const { return fCoverageFragmentProcesso
rs.count(); } | 126 int numCoverageFragmentProcessors() const { return fCoverageFragmentProcesso
rs.count(); } |
125 int numTotalFragmentProcessors() const { return this->numColorFragmentProces
sors() + | 127 int numTotalFragmentProcessors() const { return this->numColorFragmentProces
sors() + |
126 this->numCoverageFragmentProcessor
s(); } | 128 this->numCoverageFragmentProcessor
s(); } |
127 | 129 |
128 GrXPFactory* getXPFactory() const { | 130 GrXPFactory* getXPFactory() const { |
129 return fXPFactory.get(); | 131 return fXPFactory.get(); |
130 } | 132 } |
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164 SkSTArray<2, sk_sp<GrFragmentProcessor>> fCoverageFragmentProcessors; | 166 SkSTArray<2, sk_sp<GrFragmentProcessor>> fCoverageFragmentProcessors; |
165 | 167 |
166 bool fAntiAlias; | 168 bool fAntiAlias; |
167 bool fDisableOutputConversionToSRGB; | 169 bool fDisableOutputConversionToSRGB; |
168 bool fAllowSRGBInputs; | 170 bool fAllowSRGBInputs; |
169 | 171 |
170 GrColor4f fColor; | 172 GrColor4f fColor; |
171 }; | 173 }; |
172 | 174 |
173 #endif | 175 #endif |
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