| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrTextureAccess.h" | 8 #include "GrTextureAccess.h" |
| 9 #include "GrColor.h" | 9 #include "GrColor.h" |
| 10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
| 11 | 11 |
| 12 GrTextureAccess::GrTextureAccess() {} | 12 GrTextureAccess::GrTextureAccess() {} |
| 13 | 13 |
| 14 GrTextureAccess::GrTextureAccess(GrTexture* texture, const GrTextureParams& para
ms) { | 14 GrTextureAccess::GrTextureAccess(GrTexture* texture, |
| 15 this->reset(texture, params); | 15 sk_sp<GrColorSpaceXform> colorSpaceXform, |
| 16 const GrTextureParams& params) { |
| 17 this->reset(texture, std::move(colorSpaceXform), params); |
| 16 } | 18 } |
| 17 | 19 |
| 18 GrTextureAccess::GrTextureAccess(GrTexture* texture, | 20 GrTextureAccess::GrTextureAccess(GrTexture* texture, |
| 21 sk_sp<GrColorSpaceXform> colorSpaceXform, |
| 19 GrTextureParams::FilterMode filterMode, | 22 GrTextureParams::FilterMode filterMode, |
| 20 SkShader::TileMode tileXAndY, | 23 SkShader::TileMode tileXAndY, |
| 21 GrShaderFlags visibility) { | 24 GrShaderFlags visibility) { |
| 22 this->reset(texture, filterMode, tileXAndY, visibility); | 25 this->reset(texture, std::move(colorSpaceXform), filterMode, tileXAndY, visi
bility); |
| 23 } | 26 } |
| 24 | 27 |
| 25 void GrTextureAccess::reset(GrTexture* texture, | 28 void GrTextureAccess::reset(GrTexture* texture, |
| 29 sk_sp<GrColorSpaceXform> colorSpaceXform, |
| 26 const GrTextureParams& params, | 30 const GrTextureParams& params, |
| 27 GrShaderFlags visibility) { | 31 GrShaderFlags visibility) { |
| 28 SkASSERT(texture); | 32 SkASSERT(texture); |
| 29 fTexture.set(SkRef(texture), kRead_GrIOType); | 33 fTexture.set(SkRef(texture), kRead_GrIOType); |
| 30 fParams = params; | 34 fParams = params; |
| 31 fVisibility = visibility; | 35 fVisibility = visibility; |
| 36 fColorSpaceXform = std::move(colorSpaceXform); |
| 32 } | 37 } |
| 33 | 38 |
| 34 void GrTextureAccess::reset(GrTexture* texture, | 39 void GrTextureAccess::reset(GrTexture* texture, |
| 40 sk_sp<GrColorSpaceXform> colorSpaceXform, |
| 35 GrTextureParams::FilterMode filterMode, | 41 GrTextureParams::FilterMode filterMode, |
| 36 SkShader::TileMode tileXAndY, | 42 SkShader::TileMode tileXAndY, |
| 37 GrShaderFlags visibility) { | 43 GrShaderFlags visibility) { |
| 38 SkASSERT(texture); | 44 SkASSERT(texture); |
| 39 fTexture.set(SkRef(texture), kRead_GrIOType); | 45 fTexture.set(SkRef(texture), kRead_GrIOType); |
| 40 fParams.reset(tileXAndY, filterMode); | 46 fParams.reset(tileXAndY, filterMode); |
| 41 fVisibility = visibility; | 47 fVisibility = visibility; |
| 48 fColorSpaceXform = std::move(colorSpaceXform); |
| 42 } | 49 } |
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