OLD | NEW |
---|---|
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrTextureAccess_DEFINED | 8 #ifndef GrTextureAccess_DEFINED |
9 #define GrTextureAccess_DEFINED | 9 #define GrTextureAccess_DEFINED |
10 | 10 |
11 #include "GrColorSpaceXform.h" | |
11 #include "GrGpuResourceRef.h" | 12 #include "GrGpuResourceRef.h" |
12 #include "GrTexture.h" | 13 #include "GrTexture.h" |
13 #include "GrTextureParams.h" | 14 #include "GrTextureParams.h" |
14 #include "SkRefCnt.h" | 15 #include "SkRefCnt.h" |
15 #include "SkShader.h" | 16 #include "SkShader.h" |
16 | 17 |
17 /** | 18 /** |
18 * Used to represent a texture that is required by a GrProcessor. It holds a GrT exture along with | 19 * Used to represent a texture that is required by a GrProcessor. It holds a GrT exture along with |
19 * an associated GrTextureParams | 20 * an associated GrTextureParams |
20 */ | 21 */ |
21 class GrTextureAccess : public SkNoncopyable { | 22 class GrTextureAccess : public SkNoncopyable { |
bsalomon
2016/07/15 15:09:24
What do you think about having a constructor for t
Brian Osman
2016/07/15 15:29:01
That was my thought process - I'd sure like to hav
| |
22 public: | 23 public: |
23 /** | 24 /** |
24 * Must be initialized before adding to a GrProcessor's texture access list. | 25 * Must be initialized before adding to a GrProcessor's texture access list. |
25 */ | 26 */ |
26 GrTextureAccess(); | 27 GrTextureAccess(); |
27 | 28 |
28 GrTextureAccess(GrTexture*, const GrTextureParams&); | 29 GrTextureAccess(GrTexture*, sk_sp<GrColorSpaceXform> colorSpaceXform, const GrTextureParams&); |
29 | 30 |
30 explicit GrTextureAccess(GrTexture*, | 31 explicit GrTextureAccess(GrTexture*, sk_sp<GrColorSpaceXform> colorSpaceXfor m, |
31 GrTextureParams::FilterMode = GrTextureParams::kNon e_FilterMode, | 32 GrTextureParams::FilterMode = GrTextureParams::kNon e_FilterMode, |
32 SkShader::TileMode tileXAndY = SkShader::kClamp_Til eMode, | 33 SkShader::TileMode tileXAndY = SkShader::kClamp_Til eMode, |
33 GrShaderFlags visibility = kFragment_GrShaderFlag); | 34 GrShaderFlags visibility = kFragment_GrShaderFlag); |
34 | 35 |
35 void reset(GrTexture*, const GrTextureParams&, | 36 void reset(GrTexture*, sk_sp<GrColorSpaceXform> colorSpaceXform, const GrTex tureParams&, |
36 GrShaderFlags visibility = kFragment_GrShaderFlag); | 37 GrShaderFlags visibility = kFragment_GrShaderFlag); |
37 void reset(GrTexture*, | 38 void reset(GrTexture*, sk_sp<GrColorSpaceXform> colorSpaceXform, |
38 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, | 39 GrTextureParams::FilterMode = GrTextureParams::kNone_FilterMode, |
39 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode, | 40 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode, |
40 GrShaderFlags visibility = kFragment_GrShaderFlag); | 41 GrShaderFlags visibility = kFragment_GrShaderFlag); |
41 | 42 |
42 bool operator==(const GrTextureAccess& that) const { | 43 bool operator==(const GrTextureAccess& that) const { |
43 return this->getTexture() == that.getTexture() && | 44 return this->getTexture() == that.getTexture() && |
44 fParams == that.fParams && | 45 fParams == that.fParams && |
45 fVisibility == that.fVisibility; | 46 fVisibility == that.fVisibility && |
47 fColorSpaceXform == that.fColorSpaceXform; | |
46 } | 48 } |
47 | 49 |
48 bool operator!=(const GrTextureAccess& other) const { return !(*this == othe r); } | 50 bool operator!=(const GrTextureAccess& other) const { return !(*this == othe r); } |
49 | 51 |
50 GrTexture* getTexture() const { return fTexture.get(); } | 52 GrTexture* getTexture() const { return fTexture.get(); } |
51 GrShaderFlags getVisibility() const { return fVisibility; } | 53 GrShaderFlags getVisibility() const { return fVisibility; } |
54 GrColorSpaceXform* getColorSpaceXform() const { return fColorSpaceXform.get( ); } | |
52 | 55 |
53 /** | 56 /** |
54 * For internal use by GrProcessor. | 57 * For internal use by GrProcessor. |
55 */ | 58 */ |
56 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; } | 59 const GrGpuResourceRef* getProgramTexture() const { return &fTexture; } |
57 | 60 |
58 const GrTextureParams& getParams() const { return fParams; } | 61 const GrTextureParams& getParams() const { return fParams; } |
59 | 62 |
60 private: | 63 private: |
61 | 64 |
62 typedef GrTGpuResourceRef<GrTexture> ProgramTexture; | 65 typedef GrTGpuResourceRef<GrTexture> ProgramTexture; |
63 | 66 |
64 ProgramTexture fTexture; | 67 ProgramTexture fTexture; |
65 GrTextureParams fParams; | 68 GrTextureParams fParams; |
66 GrShaderFlags fVisibility; | 69 GrShaderFlags fVisibility; |
70 sk_sp<GrColorSpaceXform> fColorSpaceXform; | |
67 | 71 |
68 typedef SkNoncopyable INHERITED; | 72 typedef SkNoncopyable INHERITED; |
69 }; | 73 }; |
70 | 74 |
71 #endif | 75 #endif |
OLD | NEW |