Index: netlog_viewer/timeline_graph_view.js |
diff --git a/netlog_viewer/timeline_graph_view.js b/netlog_viewer/timeline_graph_view.js |
new file mode 100644 |
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+++ b/netlog_viewer/timeline_graph_view.js |
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+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+/** |
+ * A TimelineGraphView displays a timeline graph on a canvas element. |
+ */ |
+var TimelineGraphView = (function() { |
+ 'use strict'; |
+ // We inherit from TopMidBottomView. |
+ var superClass = TopMidBottomView; |
+ |
+ // Default starting scale factor, in terms of milliseconds per pixel. |
+ var DEFAULT_SCALE = 1000; |
+ |
+ // Maximum number of labels placed vertically along the sides of the graph. |
+ var MAX_VERTICAL_LABELS = 6; |
+ |
+ // Vertical spacing between labels and between the graph and labels. |
+ var LABEL_VERTICAL_SPACING = 4; |
+ // Horizontal spacing between vertically placed labels and the edges of the |
+ // graph. |
+ var LABEL_HORIZONTAL_SPACING = 3; |
+ // Horizintal spacing between two horitonally placed labels along the bottom |
+ // of the graph. |
+ var LABEL_LABEL_HORIZONTAL_SPACING = 25; |
+ |
+ // Length of ticks, in pixels, next to y-axis labels. The x-axis only has |
+ // one set of labels, so it can use lines instead. |
+ var Y_AXIS_TICK_LENGTH = 10; |
+ |
+ // The number of units mouse wheel deltas increase for each tick of the |
+ // wheel. |
+ var MOUSE_WHEEL_UNITS_PER_CLICK = 120; |
+ |
+ // Amount we zoom for one vertical tick of the mouse wheel, as a ratio. |
+ var MOUSE_WHEEL_ZOOM_RATE = 1.25; |
+ // Amount we scroll for one horizontal tick of the mouse wheel, in pixels. |
+ var MOUSE_WHEEL_SCROLL_RATE = MOUSE_WHEEL_UNITS_PER_CLICK; |
+ // Number of pixels to scroll per pixel the mouse is dragged. |
+ var MOUSE_WHEEL_DRAG_RATE = 3; |
+ |
+ var GRID_COLOR = '#CCC'; |
+ var TEXT_COLOR = '#000'; |
+ var BACKGROUND_COLOR = '#FFF'; |
+ |
+ // Which side of the canvas y-axis labels should go on, for a given Graph. |
+ // TODO(mmenke): Figure out a reasonable way to handle more than 2 sets |
+ // of labels. |
+ var LabelAlign = { |
+ LEFT: 0, |
+ RIGHT: 1 |
+ }; |
+ |
+ /** |
+ * @constructor |
+ */ |
+ function TimelineGraphView(divId, canvasId, scrollbarId, scrollbarInnerId) { |
+ this.scrollbar_ = new HorizontalScrollbarView(scrollbarId, |
+ scrollbarInnerId, |
+ this.onScroll_.bind(this)); |
+ // Call superclass's constructor. |
+ superClass.call(this, null, new DivView(divId), this.scrollbar_); |
+ |
+ this.graphDiv_ = $(divId); |
+ this.canvas_ = $(canvasId); |
+ this.canvas_.onmousewheel = this.onMouseWheel_.bind(this); |
+ this.canvas_.onmousedown = this.onMouseDown_.bind(this); |
+ this.canvas_.onmousemove = this.onMouseMove_.bind(this); |
+ this.canvas_.onmouseup = this.onMouseUp_.bind(this); |
+ this.canvas_.onmouseout = this.onMouseUp_.bind(this); |
+ |
+ // Used for click and drag scrolling of graph. Drag-zooming not supported, |
+ // for a more stable scrolling experience. |
+ this.isDragging_ = false; |
+ this.dragX_ = 0; |
+ |
+ // Set the range and scale of the graph. Times are in milliseconds since |
+ // the Unix epoch. |
+ |
+ // All measurements we have must be after this time. |
+ this.startTime_ = 0; |
+ // The current rightmost position of the graph is always at most this. |
+ // We may have some later events. When actively capturing new events, it's |
+ // updated on a timer. |
+ this.endTime_ = 1; |
+ |
+ // Current scale, in terms of milliseconds per pixel. Each column of |
+ // pixels represents a point in time |scale_| milliseconds after the |
+ // previous one. We only display times that are of the form |
+ // |startTime_| + K * |scale_| to avoid jittering, and the rightmost |
+ // pixel that we can display has a time <= |endTime_|. Non-integer values |
+ // are allowed. |
+ this.scale_ = DEFAULT_SCALE; |
+ |
+ this.graphs_ = []; |
+ |
+ // Initialize the scrollbar. |
+ this.updateScrollbarRange_(true); |
+ } |
+ |
+ // Smallest allowed scaling factor. |
+ TimelineGraphView.MIN_SCALE = 5; |
+ |
+ TimelineGraphView.prototype = { |
+ // Inherit the superclass's methods. |
+ __proto__: superClass.prototype, |
+ |
+ setGeometry: function(left, top, width, height) { |
+ superClass.prototype.setGeometry.call(this, left, top, width, height); |
+ |
+ // The size of the canvas can only be set by using its |width| and |
+ // |height| properties, which do not take padding into account, so we |
+ // need to use them ourselves. |
+ var style = getComputedStyle(this.canvas_); |
+ var horizontalPadding = parseInt(style.paddingRight) + |
+ parseInt(style.paddingLeft); |
+ var verticalPadding = parseInt(style.paddingTop) + |
+ parseInt(style.paddingBottom); |
+ var canvasWidth = |
+ parseInt(this.graphDiv_.style.width) - horizontalPadding; |
+ // For unknown reasons, there's an extra 3 pixels border between the |
+ // bottom of the canvas and the bottom margin of the enclosing div. |
+ var canvasHeight = |
+ parseInt(this.graphDiv_.style.height) - verticalPadding - 3; |
+ |
+ // Protect against degenerates. |
+ if (canvasWidth < 10) |
+ canvasWidth = 10; |
+ if (canvasHeight < 10) |
+ canvasHeight = 10; |
+ |
+ this.canvas_.width = canvasWidth; |
+ this.canvas_.height = canvasHeight; |
+ |
+ // Use the same font style for the canvas as we use elsewhere. |
+ // Has to be updated every resize. |
+ this.canvas_.getContext('2d').font = getComputedStyle(this.canvas_).font; |
+ |
+ this.updateScrollbarRange_(this.graphScrolledToRightEdge_()); |
+ this.repaint(); |
+ }, |
+ |
+ show: function(isVisible) { |
+ superClass.prototype.show.call(this, isVisible); |
+ if (isVisible) |
+ this.repaint(); |
+ }, |
+ |
+ // Returns the total length of the graph, in pixels. |
+ getLength_: function() { |
+ var timeRange = this.endTime_ - this.startTime_; |
+ // Math.floor is used to ignore the last partial area, of length less |
+ // than |scale_|. |
+ return Math.floor(timeRange / this.scale_); |
+ }, |
+ |
+ /** |
+ * Returns true if the graph is scrolled all the way to the right. |
+ */ |
+ graphScrolledToRightEdge_: function() { |
+ return this.scrollbar_.getPosition() == this.scrollbar_.getRange(); |
+ }, |
+ |
+ /** |
+ * Update the range of the scrollbar. If |resetPosition| is true, also |
+ * sets the slider to point at the rightmost position and triggers a |
+ * repaint. |
+ */ |
+ updateScrollbarRange_: function(resetPosition) { |
+ var scrollbarRange = this.getLength_() - this.canvas_.width; |
+ if (scrollbarRange < 0) |
+ scrollbarRange = 0; |
+ |
+ // If we've decreased the range to less than the current scroll position, |
+ // we need to move the scroll position. |
+ if (this.scrollbar_.getPosition() > scrollbarRange) |
+ resetPosition = true; |
+ |
+ this.scrollbar_.setRange(scrollbarRange); |
+ if (resetPosition) { |
+ this.scrollbar_.setPosition(scrollbarRange); |
+ this.repaint(); |
+ } |
+ }, |
+ |
+ /** |
+ * Sets the date range displayed on the graph, switches to the default |
+ * scale factor, and moves the scrollbar all the way to the right. |
+ */ |
+ setDateRange: function(startDate, endDate) { |
+ this.startTime_ = startDate.getTime(); |
+ this.endTime_ = endDate.getTime(); |
+ |
+ // Safety check. |
+ if (this.endTime_ <= this.startTime_) |
+ this.startTime_ = this.endTime_ - 1; |
+ |
+ this.scale_ = DEFAULT_SCALE; |
+ this.updateScrollbarRange_(true); |
+ }, |
+ |
+ /** |
+ * Updates the end time at the right of the graph to be the current time. |
+ * Specifically, updates the scrollbar's range, and if the scrollbar is |
+ * all the way to the right, keeps it all the way to the right. Otherwise, |
+ * leaves the view as-is and doesn't redraw anything. |
+ */ |
+ updateEndDate: function() { |
+ this.endTime_ = timeutil.getCurrentTime(); |
+ this.updateScrollbarRange_(this.graphScrolledToRightEdge_()); |
+ }, |
+ |
+ getStartDate: function() { |
+ return new Date(this.startTime_); |
+ }, |
+ |
+ /** |
+ * Scrolls the graph horizontally by the specified amount. |
+ */ |
+ horizontalScroll_: function(delta) { |
+ var newPosition = this.scrollbar_.getPosition() + Math.round(delta); |
+ // Make sure the new position is in the right range. |
+ if (newPosition < 0) { |
+ newPosition = 0; |
+ } else if (newPosition > this.scrollbar_.getRange()) { |
+ newPosition = this.scrollbar_.getRange(); |
+ } |
+ |
+ if (this.scrollbar_.getPosition() == newPosition) |
+ return; |
+ this.scrollbar_.setPosition(newPosition); |
+ this.onScroll_(); |
+ }, |
+ |
+ /** |
+ * Zooms the graph by the specified amount. |
+ */ |
+ zoom_: function(ratio) { |
+ var oldScale = this.scale_; |
+ this.scale_ *= ratio; |
+ if (this.scale_ < TimelineGraphView.MIN_SCALE) |
+ this.scale_ = TimelineGraphView.MIN_SCALE; |
+ |
+ if (this.scale_ == oldScale) |
+ return; |
+ |
+ // If we were at the end of the range before, remain at the end of the |
+ // range. |
+ if (this.graphScrolledToRightEdge_()) { |
+ this.updateScrollbarRange_(true); |
+ return; |
+ } |
+ |
+ // Otherwise, do our best to maintain the old position. We use the |
+ // position at the far right of the graph for consistency. |
+ var oldMaxTime = |
+ oldScale * (this.scrollbar_.getPosition() + this.canvas_.width); |
+ var newMaxTime = Math.round(oldMaxTime / this.scale_); |
+ var newPosition = newMaxTime - this.canvas_.width; |
+ |
+ // Update range and scroll position. |
+ this.updateScrollbarRange_(false); |
+ this.horizontalScroll_(newPosition - this.scrollbar_.getPosition()); |
+ }, |
+ |
+ onMouseWheel_: function(event) { |
+ event.preventDefault(); |
+ this.horizontalScroll_( |
+ MOUSE_WHEEL_SCROLL_RATE * |
+ -event.wheelDeltaX / MOUSE_WHEEL_UNITS_PER_CLICK); |
+ this.zoom_(Math.pow(MOUSE_WHEEL_ZOOM_RATE, |
+ -event.wheelDeltaY / MOUSE_WHEEL_UNITS_PER_CLICK)); |
+ }, |
+ |
+ onMouseDown_: function(event) { |
+ event.preventDefault(); |
+ this.isDragging_ = true; |
+ this.dragX_ = event.clientX; |
+ }, |
+ |
+ onMouseMove_: function(event) { |
+ if (!this.isDragging_) |
+ return; |
+ event.preventDefault(); |
+ this.horizontalScroll_( |
+ MOUSE_WHEEL_DRAG_RATE * (event.clientX - this.dragX_)); |
+ this.dragX_ = event.clientX; |
+ }, |
+ |
+ onMouseUp_: function(event) { |
+ this.isDragging_ = false; |
+ }, |
+ |
+ onScroll_: function() { |
+ this.repaint(); |
+ }, |
+ |
+ /** |
+ * Replaces the current TimelineDataSeries with |dataSeries|. |
+ */ |
+ setDataSeries: function(dataSeries) { |
+ // Simplest just to recreate the Graphs. |
+ this.graphs_ = []; |
+ this.graphs_[TimelineDataType.BYTES_PER_SECOND] = |
+ new Graph(TimelineDataType.BYTES_PER_SECOND, LabelAlign.RIGHT); |
+ this.graphs_[TimelineDataType.SOURCE_COUNT] = |
+ new Graph(TimelineDataType.SOURCE_COUNT, LabelAlign.LEFT); |
+ for (var i = 0; i < dataSeries.length; ++i) |
+ this.graphs_[dataSeries[i].getDataType()].addDataSeries(dataSeries[i]); |
+ |
+ this.repaint(); |
+ }, |
+ |
+ /** |
+ * Draws the graph on |canvas_|. |
+ */ |
+ repaint: function() { |
+ this.repaintTimerRunning_ = false; |
+ if (!this.isVisible()) |
+ return; |
+ |
+ var width = this.canvas_.width; |
+ var height = this.canvas_.height; |
+ var context = this.canvas_.getContext('2d'); |
+ |
+ // Clear the canvas. |
+ context.fillStyle = BACKGROUND_COLOR; |
+ context.fillRect(0, 0, width, height); |
+ |
+ // Try to get font height in pixels. Needed for layout. |
+ var fontHeightString = context.font.match(/([0-9]+)px/)[1]; |
+ var fontHeight = parseInt(fontHeightString); |
+ |
+ // Safety check, to avoid drawing anything too ugly. |
+ if (fontHeightString.length == 0 || fontHeight <= 0 || |
+ fontHeight * 4 > height || width < 50) { |
+ return; |
+ } |
+ |
+ // Save current transformation matrix so we can restore it later. |
+ context.save(); |
+ |
+ // The center of an HTML canvas pixel is technically at (0.5, 0.5). This |
+ // makes near straight lines look bad, due to anti-aliasing. This |
+ // translation reduces the problem a little. |
+ context.translate(0.5, 0.5); |
+ |
+ // Figure out what time values to display. |
+ var position = this.scrollbar_.getPosition(); |
+ // If the entire time range is being displayed, align the right edge of |
+ // the graph to the end of the time range. |
+ if (this.scrollbar_.getRange() == 0) |
+ position = this.getLength_() - this.canvas_.width; |
+ var visibleStartTime = this.startTime_ + position * this.scale_; |
+ |
+ // Make space at the bottom of the graph for the time labels, and then |
+ // draw the labels. |
+ var textHeight = height; |
+ height -= fontHeight + LABEL_VERTICAL_SPACING; |
+ this.drawTimeLabels(context, width, height, textHeight, visibleStartTime); |
+ |
+ // Draw outline of the main graph area. |
+ context.strokeStyle = GRID_COLOR; |
+ context.strokeRect(0, 0, width - 1, height - 1); |
+ |
+ // Layout graphs and have them draw their tick marks. |
+ for (var i = 0; i < this.graphs_.length; ++i) { |
+ this.graphs_[i].layout(width, height, fontHeight, visibleStartTime, |
+ this.scale_); |
+ this.graphs_[i].drawTicks(context); |
+ } |
+ |
+ // Draw the lines of all graphs, and then draw their labels. |
+ for (var i = 0; i < this.graphs_.length; ++i) |
+ this.graphs_[i].drawLines(context); |
+ for (var i = 0; i < this.graphs_.length; ++i) |
+ this.graphs_[i].drawLabels(context); |
+ |
+ // Restore original transformation matrix. |
+ context.restore(); |
+ }, |
+ |
+ /** |
+ * Draw time labels below the graph. Takes in start time as an argument |
+ * since it may not be |startTime_|, when we're displaying the entire |
+ * time range. |
+ */ |
+ drawTimeLabels: function(context, width, height, textHeight, startTime) { |
+ // Text for a time string to use in determining how far apart |
+ // to place text labels. |
+ var sampleText = (new Date(startTime)).toLocaleTimeString(); |
+ |
+ // The desired spacing for text labels. |
+ var targetSpacing = context.measureText(sampleText).width + |
+ LABEL_LABEL_HORIZONTAL_SPACING; |
+ |
+ // The allowed time step values between adjacent labels. Anything much |
+ // over a couple minutes isn't terribly realistic, given how much memory |
+ // we use, and how slow a lot of the net-internals code is. |
+ var timeStepValues = [ |
+ 1000, // 1 second |
+ 1000 * 5, |
+ 1000 * 30, |
+ 1000 * 60, // 1 minute |
+ 1000 * 60 * 5, |
+ 1000 * 60 * 30, |
+ 1000 * 60 * 60, // 1 hour |
+ 1000 * 60 * 60 * 5 |
+ ]; |
+ |
+ // Find smallest time step value that gives us at least |targetSpacing|, |
+ // if any. |
+ var timeStep = null; |
+ for (var i = 0; i < timeStepValues.length; ++i) { |
+ if (timeStepValues[i] / this.scale_ >= targetSpacing) { |
+ timeStep = timeStepValues[i]; |
+ break; |
+ } |
+ } |
+ |
+ // If no such value, give up. |
+ if (!timeStep) |
+ return; |
+ |
+ // Find the time for the first label. This time is a perfect multiple of |
+ // timeStep because of how UTC times work. |
+ var time = Math.ceil(startTime / timeStep) * timeStep; |
+ |
+ context.textBaseline = 'bottom'; |
+ context.textAlign = 'center'; |
+ context.fillStyle = TEXT_COLOR; |
+ context.strokeStyle = GRID_COLOR; |
+ |
+ // Draw labels and vertical grid lines. |
+ while (true) { |
+ var x = Math.round((time - startTime) / this.scale_); |
+ if (x >= width) |
+ break; |
+ var text = (new Date(time)).toLocaleTimeString(); |
+ context.fillText(text, x, textHeight); |
+ context.beginPath(); |
+ context.lineTo(x, 0); |
+ context.lineTo(x, height); |
+ context.stroke(); |
+ time += timeStep; |
+ } |
+ } |
+ }; |
+ |
+ /** |
+ * A Graph is responsible for drawing all the TimelineDataSeries that have |
+ * the same data type. Graphs are responsible for scaling the values, laying |
+ * out labels, and drawing both labels and lines for its data series. |
+ */ |
+ var Graph = (function() { |
+ /** |
+ * |dataType| is the DataType that will be shared by all its DataSeries. |
+ * |labelAlign| is the LabelAlign value indicating whether the labels |
+ * should be aligned to the right of left of the graph. |
+ * @constructor |
+ */ |
+ function Graph(dataType, labelAlign) { |
+ this.dataType_ = dataType; |
+ this.dataSeries_ = []; |
+ this.labelAlign_ = labelAlign; |
+ |
+ // Cached properties of the graph, set in layout. |
+ this.width_ = 0; |
+ this.height_ = 0; |
+ this.fontHeight_ = 0; |
+ this.startTime_ = 0; |
+ this.scale_ = 0; |
+ |
+ // At least the highest value in the displayed range of the graph. |
+ // Used for scaling and setting labels. Set in layoutLabels. |
+ this.max_ = 0; |
+ |
+ // Cached text of equally spaced labels. Set in layoutLabels. |
+ this.labels_ = []; |
+ } |
+ |
+ /** |
+ * A Label is the label at a particular position along the y-axis. |
+ * @constructor |
+ */ |
+ function Label(height, text) { |
+ this.height = height; |
+ this.text = text; |
+ } |
+ |
+ Graph.prototype = { |
+ addDataSeries: function(dataSeries) { |
+ this.dataSeries_.push(dataSeries); |
+ }, |
+ |
+ /** |
+ * Returns a list of all the values that should be displayed for a given |
+ * data series, using the current graph layout. |
+ */ |
+ getValues: function(dataSeries) { |
+ if (!dataSeries.isVisible()) |
+ return null; |
+ return dataSeries.getValues(this.startTime_, this.scale_, this.width_); |
+ }, |
+ |
+ /** |
+ * Updates the graph's layout. In particular, both the max value and |
+ * label positions are updated. Must be called before calling any of the |
+ * drawing functions. |
+ */ |
+ layout: function(width, height, fontHeight, startTime, scale) { |
+ this.width_ = width; |
+ this.height_ = height; |
+ this.fontHeight_ = fontHeight; |
+ this.startTime_ = startTime; |
+ this.scale_ = scale; |
+ |
+ // Find largest value. |
+ var max = 0; |
+ for (var i = 0; i < this.dataSeries_.length; ++i) { |
+ var values = this.getValues(this.dataSeries_[i]); |
+ if (!values) |
+ continue; |
+ for (var j = 0; j < values.length; ++j) { |
+ if (values[j] > max) |
+ max = values[j]; |
+ } |
+ } |
+ |
+ this.layoutLabels_(max); |
+ }, |
+ |
+ /** |
+ * Lays out labels and sets |max_|, taking the time units into |
+ * consideration. |maxValue| is the actual maximum value, and |
+ * |max_| will be set to the value of the largest label, which |
+ * will be at least |maxValue|. |
+ */ |
+ layoutLabels_: function(maxValue) { |
+ if (this.dataType_ != TimelineDataType.BYTES_PER_SECOND) { |
+ this.layoutLabelsBasic_(maxValue, 0); |
+ return; |
+ } |
+ |
+ // Special handling for data rates. |
+ |
+ // Find appropriate units to use. |
+ var units = ['B/s', 'kB/s', 'MB/s', 'GB/s', 'TB/s', 'PB/s']; |
+ // Units to use for labels. 0 is bytes, 1 is kilobytes, etc. |
+ // We start with kilobytes, and work our way up. |
+ var unit = 1; |
+ // Update |maxValue| to be in the right units. |
+ maxValue = maxValue / 1024; |
+ while (units[unit + 1] && maxValue >= 999) { |
+ maxValue /= 1024; |
+ ++unit; |
+ } |
+ |
+ // Calculate labels. |
+ this.layoutLabelsBasic_(maxValue, 1); |
+ |
+ // Append units to labels. |
+ for (var i = 0; i < this.labels_.length; ++i) |
+ this.labels_[i] += ' ' + units[unit]; |
+ |
+ // Convert |max_| back to bytes, so it can be used when scaling values |
+ // for display. |
+ this.max_ *= Math.pow(1024, unit); |
+ }, |
+ |
+ /** |
+ * Same as layoutLabels_, but ignores units. |maxDecimalDigits| is the |
+ * maximum number of decimal digits allowed. The minimum allowed |
+ * difference between two adjacent labels is 10^-|maxDecimalDigits|. |
+ */ |
+ layoutLabelsBasic_: function(maxValue, maxDecimalDigits) { |
+ this.labels_ = []; |
+ // No labels if |maxValue| is 0. |
+ if (maxValue == 0) { |
+ this.max_ = maxValue; |
+ return; |
+ } |
+ |
+ // The maximum number of equally spaced labels allowed. |fontHeight_| |
+ // is doubled because the top two labels are both drawn in the same |
+ // gap. |
+ var minLabelSpacing = 2 * this.fontHeight_ + LABEL_VERTICAL_SPACING; |
+ |
+ // The + 1 is for the top label. |
+ var maxLabels = 1 + this.height_ / minLabelSpacing; |
+ if (maxLabels < 2) { |
+ maxLabels = 2; |
+ } else if (maxLabels > MAX_VERTICAL_LABELS) { |
+ maxLabels = MAX_VERTICAL_LABELS; |
+ } |
+ |
+ // Initial try for step size between conecutive labels. |
+ var stepSize = Math.pow(10, -maxDecimalDigits); |
+ // Number of digits to the right of the decimal of |stepSize|. |
+ // Used for formating label strings. |
+ var stepSizeDecimalDigits = maxDecimalDigits; |
+ |
+ // Pick a reasonable step size. |
+ while (true) { |
+ // If we use a step size of |stepSize| between labels, we'll need: |
+ // |
+ // Math.ceil(maxValue / stepSize) + 1 |
+ // |
+ // labels. The + 1 is because we need labels at both at 0 and at |
+ // the top of the graph. |
+ |
+ // Check if we can use steps of size |stepSize|. |
+ if (Math.ceil(maxValue / stepSize) + 1 <= maxLabels) |
+ break; |
+ // Check |stepSize| * 2. |
+ if (Math.ceil(maxValue / (stepSize * 2)) + 1 <= maxLabels) { |
+ stepSize *= 2; |
+ break; |
+ } |
+ // Check |stepSize| * 5. |
+ if (Math.ceil(maxValue / (stepSize * 5)) + 1 <= maxLabels) { |
+ stepSize *= 5; |
+ break; |
+ } |
+ stepSize *= 10; |
+ if (stepSizeDecimalDigits > 0) |
+ --stepSizeDecimalDigits; |
+ } |
+ |
+ // Set the max so it's an exact multiple of the chosen step size. |
+ this.max_ = Math.ceil(maxValue / stepSize) * stepSize; |
+ |
+ // Create labels. |
+ for (var label = this.max_; label >= 0; label -= stepSize) |
+ this.labels_.push(label.toFixed(stepSizeDecimalDigits)); |
+ }, |
+ |
+ /** |
+ * Draws tick marks for each of the labels in |labels_|. |
+ */ |
+ drawTicks: function(context) { |
+ var x1; |
+ var x2; |
+ if (this.labelAlign_ == LabelAlign.RIGHT) { |
+ x1 = this.width_ - 1; |
+ x2 = this.width_ - 1 - Y_AXIS_TICK_LENGTH; |
+ } else { |
+ x1 = 0; |
+ x2 = Y_AXIS_TICK_LENGTH; |
+ } |
+ |
+ context.fillStyle = GRID_COLOR; |
+ context.beginPath(); |
+ for (var i = 1; i < this.labels_.length - 1; ++i) { |
+ // The rounding is needed to avoid ugly 2-pixel wide anti-aliased |
+ // lines. |
+ var y = Math.round(this.height_ * i / (this.labels_.length - 1)); |
+ context.moveTo(x1, y); |
+ context.lineTo(x2, y); |
+ } |
+ context.stroke(); |
+ }, |
+ |
+ /** |
+ * Draws a graph line for each of the data series. |
+ */ |
+ drawLines: function(context) { |
+ // Factor by which to scale all values to convert them to a number from |
+ // 0 to height - 1. |
+ var scale = 0; |
+ var bottom = this.height_ - 1; |
+ if (this.max_) |
+ scale = bottom / this.max_; |
+ |
+ // Draw in reverse order, so earlier data series are drawn on top of |
+ // subsequent ones. |
+ for (var i = this.dataSeries_.length - 1; i >= 0; --i) { |
+ var values = this.getValues(this.dataSeries_[i]); |
+ if (!values) |
+ continue; |
+ context.strokeStyle = this.dataSeries_[i].getColor(); |
+ context.beginPath(); |
+ for (var x = 0; x < values.length; ++x) { |
+ // The rounding is needed to avoid ugly 2-pixel wide anti-aliased |
+ // horizontal lines. |
+ context.lineTo(x, bottom - Math.round(values[x] * scale)); |
+ } |
+ context.stroke(); |
+ } |
+ }, |
+ |
+ /** |
+ * Draw labels in |labels_|. |
+ */ |
+ drawLabels: function(context) { |
+ if (this.labels_.length == 0) |
+ return; |
+ var x; |
+ if (this.labelAlign_ == LabelAlign.RIGHT) { |
+ x = this.width_ - LABEL_HORIZONTAL_SPACING; |
+ } else { |
+ // Find the width of the widest label. |
+ var maxTextWidth = 0; |
+ for (var i = 0; i < this.labels_.length; ++i) { |
+ var textWidth = context.measureText(this.labels_[i]).width; |
+ if (maxTextWidth < textWidth) |
+ maxTextWidth = textWidth; |
+ } |
+ x = maxTextWidth + LABEL_HORIZONTAL_SPACING; |
+ } |
+ |
+ // Set up the context. |
+ context.fillStyle = TEXT_COLOR; |
+ context.textAlign = 'right'; |
+ |
+ // Draw top label, which is the only one that appears below its tick |
+ // mark. |
+ context.textBaseline = 'top'; |
+ context.fillText(this.labels_[0], x, 0); |
+ |
+ // Draw all the other labels. |
+ context.textBaseline = 'bottom'; |
+ var step = (this.height_ - 1) / (this.labels_.length - 1); |
+ for (var i = 1; i < this.labels_.length; ++i) |
+ context.fillText(this.labels_[i], x, step * i); |
+ } |
+ }; |
+ |
+ return Graph; |
+ })(); |
+ |
+ return TimelineGraphView; |
+})(); |
+ |