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Side by Side Diff: content/test/gpu/gpu_tests/webgl2_conformance_expectations.py

Issue 2153383002: Roll WebGL 4951bdd..c403207 (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: mark framebuffer-unsupported.html fail on win Created 4 years, 5 months ago
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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved.
2 # Use of this source code is governed by a BSD-style license that can be 2 # Use of this source code is governed by a BSD-style license that can be
3 # found in the LICENSE file. 3 # found in the LICENSE file.
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation s
5 5
6 # See the GpuTestExpectations class for documentation. 6 # See the GpuTestExpectations class for documentation.
7 7
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations):
9 def __init__(self, conformance_path): 9 def __init__(self, conformance_path):
10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path) 10 super(WebGL2ConformanceExpectations, self).__init__(conformance_path)
(...skipping 21 matching lines...) Expand all
32 # 2.0.1 OR LATER 32 # 2.0.1 OR LATER
33 33
34 # Too slow (take about one hour to run) 34 # Too slow (take about one hour to run)
35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403) 35 self.Skip('deqp/functional/gles3/builtinprecision/*.html', bug=619403)
36 36
37 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282) 37 self.Fail('conformance2/glsl3/forbidden-operators.html', bug=483282)
38 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) 38 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282)
39 39
40 # All platforms. 40 # All platforms.
41 41
42 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
43 'tex-2d-rgba-rgba-unsigned_byte.html', bug=483282)
44 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
45 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', bug=483282)
46 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
47 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html', bug=483282)
48 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
49 'tex-2d-rgb-rgb-unsigned_byte.html', bug=483282)
50 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
51 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', bug=483282)
52
53 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821) 42 self.Fail('deqp/data/gles3/shaders/linkage.html', bug=601821)
54 43
55 # Mark this test Flaky on all platforms but Intel Linux that is failing 44 # Mark this test Flaky on all platforms but Intel Linux that is failing
56 # reliably. 45 # reliably.
57 self.Flaky('conformance2/query/occlusion-query.html', 46 self.Flaky('conformance2/query/occlusion-query.html',
58 ['win', 'mac'], bug=603168) 47 ['win', 'mac'], bug=603168)
59 self.Flaky('conformance2/query/occlusion-query.html', 48 self.Flaky('conformance2/query/occlusion-query.html',
60 ['linux', 'nvidia', 'amd'], bug=603168) 49 ['linux', 'nvidia', 'amd'], bug=603168)
61 50
62 self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193) 51 self.Fail('conformance2/rendering/attrib-type-match.html', bug=627193)
63 52
64 self.Fail('conformance2/transform_feedback/' + 53 self.Fail('conformance2/transform_feedback/' +
65 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug 54 'unwritten-output-defaults-to-zero.html', bug=1441) # ANGLE bug
66 55
67 # Avoid a conflict with a Mac expectation by setting 56 # Avoid a conflict with a Mac expectation by setting
68 self.Fail('conformance2/textures/misc/tex-input-validation.html', 57 self.Fail('conformance2/textures/misc/tex-input-validation.html',
69 ['d3d9', 'd3d11', 'opengl'], bug=483282) 58 ['d3d9', 'd3d11', 'opengl'], bug=483282)
70 59
71 # All platforms with AMD GPU. 60 # All platforms with AMD GPU.
72 self.Fail('deqp/functional/gles3/multisample.html', 61 self.Fail('deqp/functional/gles3/multisample.html',
73 ['amd'], bug=617290) 62 ['amd'], bug=617290)
74 63
64 self.Fail('conformance2/rendering/framebuffer-unsupported.html',
65 bug=628861)
66
67 # Linux passes because 2D canvas is not GPU accelerated.
68 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
69 'tex-2d-rgba-rgba-unsigned_byte.html',
70 ['win', 'mac'], bug=628954)
71 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
72 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
73 ['win', 'mac'], bug=628954)
74 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
75 'tex-2d-rgba-rgba-unsigned_short_5_5_5_1.html',
76 ['win', 'mac'], bug=628954)
77 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
78 'tex-2d-rgb-rgb-unsigned_byte.html',
79 ['win', 'mac'], bug=628954)
80 self.Fail('conformance/textures/image_bitmap_from_canvas/' +
81 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
82 ['win', 'mac'], bug=628954)
83
75 # Windows only. 84 # Windows only.
76 self.Fail('conformance/glsl/bugs/' + 85 self.Fail('conformance/glsl/bugs/' +
77 'pow-of-small-constant-in-user-defined-function.html', 86 'pow-of-small-constant-in-user-defined-function.html',
78 ['win'], bug=485641) 87 ['win'], bug=485641)
79 self.Fail('conformance/misc/uninitialized-test.html', 88 self.Fail('conformance/misc/uninitialized-test.html',
80 ['win'], bug=483282) 89 ['win'], bug=483282)
81 self.Fail('conformance/rendering/point-specific-shader-variables.html', 90 self.Fail('conformance/rendering/point-specific-shader-variables.html',
82 ['win'], bug=616335) 91 ['win'], bug=616335)
83 self.Fail('conformance/textures/canvas/' + 92 self.Fail('conformance/textures/canvas/' +
84 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html', 93 'tex-2d-rgba-rgba-unsigned_short_4_4_4_4.html',
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537 self.Flaky('conformance/textures/video/' + 546 self.Flaky('conformance/textures/video/' +
538 'tex-2d-rgb-rgb-unsigned_byte.html', 547 'tex-2d-rgb-rgb-unsigned_byte.html',
539 ['linux'], bug=627525) 548 ['linux'], bug=627525)
540 self.Flaky('conformance/textures/video/' + 549 self.Flaky('conformance/textures/video/' +
541 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html', 550 'tex-2d-rgb-rgb-unsigned_short_5_6_5.html',
542 ['linux'], bug=627525) 551 ['linux'], bug=627525)
543 552
544 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html', 553 self.Fail('conformance2/glsl3/vector-dynamic-indexing.html',
545 ['linux'], bug=483282) 554 ['linux'], bug=483282)
546 555
547 self.Fail('deqp/functional/gles3/fbodepthbuffer.html',
548 ['linux'], bug=483282)
549
550 self.Fail('deqp/functional/gles3/texturespecification/' + 556 self.Fail('deqp/functional/gles3/texturespecification/' +
551 'random_teximage2d_cube.html', 557 'random_teximage2d_cube.html',
552 ['linux'], bug=483282) 558 ['linux'], bug=483282)
553 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html', 559 self.Fail('deqp/functional/gles3/fboinvalidate/whole.html',
554 ['linux'], bug=624506) 560 ['linux'], bug=624506)
555 561
556 # Multi-vendor failures. 562 # Multi-vendor failures.
557 563
558 self.Fail('conformance/glsl/misc/shaders-with-invariance.html', 564 self.Fail('conformance/glsl/misc/shaders-with-invariance.html',
559 ['linux', 'amd', 'intel'], bug=483282) 565 ['linux', 'amd', 'intel'], bug=483282)
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955 # self.Fail(page_name, 961 # self.Fail(page_name,
956 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) 962 # ['linux', ('nvidia', 0x1), 'debug', 'opengl'])
957 # self.Fail(page_name, 963 # self.Fail(page_name,
958 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 964 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
959 965
960 # Conflicts if between a generic os condition and a specific version 966 # Conflicts if between a generic os condition and a specific version
961 # self.Fail(page_name, 967 # self.Fail(page_name,
962 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) 968 # ['xp', ('nvidia', 0x1), 'debug', 'opengl'])
963 # self.Fail(page_name, 969 # self.Fail(page_name,
964 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) 970 # ['win', ('nvidia', 0x1), 'debug', 'opengl'])
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