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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserv
ed. | 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserv
ed. |
| 3 * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org) | 3 * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org) |
| 4 * Copyright (C) 2012 Digia Plc. and/or its subsidiary(-ies) | 4 * Copyright (C) 2012 Digia Plc. and/or its subsidiary(-ies) |
| 5 * | 5 * |
| 6 * Redistribution and use in source and binary forms, with or without | 6 * Redistribution and use in source and binary forms, with or without |
| 7 * modification, are permitted provided that the following conditions | 7 * modification, are permitted provided that the following conditions |
| 8 * are met: | 8 * are met: |
| 9 * 1. Redistributions of source code must retain the above copyright | 9 * 1. Redistributions of source code must retain the above copyright |
| 10 * notice, this list of conditions and the following disclaimer. | 10 * notice, this list of conditions and the following disclaimer. |
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| 95 #include "platform/WindowsKeyboardCodes.h" | 95 #include "platform/WindowsKeyboardCodes.h" |
| 96 #include "platform/geometry/FloatPoint.h" | 96 #include "platform/geometry/FloatPoint.h" |
| 97 #include "platform/graphics/Image.h" | 97 #include "platform/graphics/Image.h" |
| 98 #include "platform/heap/Handle.h" | 98 #include "platform/heap/Handle.h" |
| 99 #include "platform/scroll/ScrollAnimatorBase.h" | 99 #include "platform/scroll/ScrollAnimatorBase.h" |
| 100 #include "platform/scroll/Scrollbar.h" | 100 #include "platform/scroll/Scrollbar.h" |
| 101 #include "wtf/Assertions.h" | 101 #include "wtf/Assertions.h" |
| 102 #include "wtf/CurrentTime.h" | 102 #include "wtf/CurrentTime.h" |
| 103 #include "wtf/PtrUtil.h" | 103 #include "wtf/PtrUtil.h" |
| 104 #include "wtf/StdLibExtras.h" | 104 #include "wtf/StdLibExtras.h" |
| 105 #include "wtf/TemporaryChange.h" | |
| 106 #include <memory> | 105 #include <memory> |
| 107 | 106 |
| 108 namespace blink { | 107 namespace blink { |
| 109 | 108 |
| 110 namespace { | 109 namespace { |
| 111 | 110 |
| 112 // Refetch the event target node if it is removed or currently is the shadow nod
e inside an <input> element. | 111 // Refetch the event target node if it is removed or currently is the shadow nod
e inside an <input> element. |
| 113 // If a mouse event handler changes the input element type to one that has a wid
get associated, | 112 // If a mouse event handler changes the input element type to one that has a wid
get associated, |
| 114 // we'd like to EventHandler::handleMousePressEvent to pass the event to the wid
get and thus the | 113 // we'd like to EventHandler::handleMousePressEvent to pass the event to the wid
get and thus the |
| 115 // event target node can't still be the shadow node. | 114 // event target node can't still be the shadow node. |
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| 2611 | 2610 |
| 2612 FrameHost* EventHandler::frameHost() const | 2611 FrameHost* EventHandler::frameHost() const |
| 2613 { | 2612 { |
| 2614 if (!m_frame->page()) | 2613 if (!m_frame->page()) |
| 2615 return nullptr; | 2614 return nullptr; |
| 2616 | 2615 |
| 2617 return &m_frame->page()->frameHost(); | 2616 return &m_frame->page()->frameHost(); |
| 2618 } | 2617 } |
| 2619 | 2618 |
| 2620 } // namespace blink | 2619 } // namespace blink |
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