Index: build/config/BUILDCONFIG.gn |
diff --git a/build/config/BUILDCONFIG.gn b/build/config/BUILDCONFIG.gn |
index 2036b3451904718854386ad7b6c6013ebf768033..4f3a223c32d23ab7b79007add5081deac14bdf7e 100644 |
--- a/build/config/BUILDCONFIG.gn |
+++ b/build/config/BUILDCONFIG.gn |
@@ -639,14 +639,9 @@ |
assert(invoker.static_component_type == "static_library" || |
invoker.static_component_type == "source_set") |
_component_mode = invoker.static_component_type |
- } else if (is_android || !defined(invoker.sources)) { |
+ } else if (!defined(invoker.sources)) { |
# When there are no sources defined, use a source set to avoid creating |
# an empty static library (which generally don't work). |
- # |
- # TODO(brettw) remove the Android condition or comment why it needs to be |
- # kept after some analysis. Source sets vs. static libraries seem to be |
- # causing some performance differences. As part of the analysis for |
- # http://crbug.com/619593 we're testing source sets for components again. |
_component_mode = "source_set" |
} else { |
_component_mode = "static_library" |