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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_FACTORY_H_ | 5 #ifndef V8_FACTORY_H_ |
6 #define V8_FACTORY_H_ | 6 #define V8_FACTORY_H_ |
7 | 7 |
8 #include "src/isolate.h" | 8 #include "src/isolate.h" |
9 #include "src/messages.h" | 9 #include "src/messages.h" |
10 #include "src/type-feedback-vector.h" | 10 #include "src/type-feedback-vector.h" |
11 | 11 |
12 namespace v8 { | 12 namespace v8 { |
13 namespace internal { | 13 namespace internal { |
14 | 14 |
15 enum FunctionMode { | 15 enum FunctionMode { |
16 // With prototype. | 16 // With prototype. |
17 FUNCTION_WITH_WRITEABLE_PROTOTYPE, | 17 FUNCTION_WITH_WRITEABLE_PROTOTYPE, |
18 FUNCTION_WITH_READONLY_PROTOTYPE, | 18 FUNCTION_WITH_READONLY_PROTOTYPE, |
19 // Without prototype. | 19 // Without prototype. |
20 FUNCTION_WITHOUT_PROTOTYPE | 20 FUNCTION_WITHOUT_PROTOTYPE |
21 }; | 21 }; |
22 | 22 |
23 // Interface for handle based allocation. | 23 // Interface for handle based allocation. |
24 class Factory final { | 24 class Factory final { |
25 public: | 25 public: |
26 Handle<Oddball> NewOddball(Handle<Map> map, const char* to_string, | 26 Handle<Oddball> NewOddball(Handle<Map> map, const char* to_string, |
27 Handle<Object> to_number, bool to_boolean, | 27 Handle<Object> to_number, const char* type_of, |
28 const char* type_of, byte kind); | 28 byte kind); |
29 | 29 |
30 // Allocates a fixed array initialized with undefined values. | 30 // Allocates a fixed array initialized with undefined values. |
31 Handle<FixedArray> NewFixedArray( | 31 Handle<FixedArray> NewFixedArray( |
32 int size, | 32 int size, |
33 PretenureFlag pretenure = NOT_TENURED); | 33 PretenureFlag pretenure = NOT_TENURED); |
34 | 34 |
35 // Allocate a new fixed array with non-existing entries (the hole). | 35 // Allocate a new fixed array with non-existing entries (the hole). |
36 Handle<FixedArray> NewFixedArrayWithHoles( | 36 Handle<FixedArray> NewFixedArrayWithHoles( |
37 int size, | 37 int size, |
38 PretenureFlag pretenure = NOT_TENURED); | 38 PretenureFlag pretenure = NOT_TENURED); |
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740 FunctionMode function_mode); | 740 FunctionMode function_mode); |
741 | 741 |
742 void SetStrictFunctionInstanceDescriptor(Handle<Map> map, | 742 void SetStrictFunctionInstanceDescriptor(Handle<Map> map, |
743 FunctionMode function_mode); | 743 FunctionMode function_mode); |
744 }; | 744 }; |
745 | 745 |
746 } // namespace internal | 746 } // namespace internal |
747 } // namespace v8 | 747 } // namespace v8 |
748 | 748 |
749 #endif // V8_FACTORY_H_ | 749 #endif // V8_FACTORY_H_ |
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