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Side by Side Diff: third_party/WebKit/Source/core/layout/LayoutFlowThread.cpp

Issue 2151093002: Remove obsolete comment in LayoutFlowThread::mapToVisualRectInAncestorSpace. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved. 2 * Copyright (C) 2011 Adobe Systems Incorporated. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 7 *
8 * 1. Redistributions of source code must retain the above 8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following 9 * copyright notice, this list of conditions and the following
10 * disclaimer. 10 * disclaimer.
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92 void LayoutFlowThread::validateColumnSets() 92 void LayoutFlowThread::validateColumnSets()
93 { 93 {
94 m_columnSetsInvalidated = false; 94 m_columnSetsInvalidated = false;
95 updateLogicalWidth(); // Called to get the maximum logical width for the col umnSet. 95 updateLogicalWidth(); // Called to get the maximum logical width for the col umnSet.
96 generateColumnSetIntervalTree(); 96 generateColumnSetIntervalTree();
97 } 97 }
98 98
99 bool LayoutFlowThread::mapToVisualRectInAncestorSpace(const LayoutBoxModelObject * ancestor, LayoutRect& rect, VisualRectFlags visualRectFlags) const 99 bool LayoutFlowThread::mapToVisualRectInAncestorSpace(const LayoutBoxModelObject * ancestor, LayoutRect& rect, VisualRectFlags visualRectFlags) const
100 { 100 {
101 ASSERT(ancestor != this); // A flow thread should never be an invalidation c ontainer. 101 ASSERT(ancestor != this); // A flow thread should never be an invalidation c ontainer.
102 // |rect| is a layout rectangle, where the block direction coordinate is fli pped for writing
103 // mode. fragmentsBoundingBox(), on the other hand, works on physical rectan gles, so we need to
104 // flip the rectangle before and after calling it.
105 rect = fragmentsBoundingBox(rect); 102 rect = fragmentsBoundingBox(rect);
106 return LayoutBlockFlow::mapToVisualRectInAncestorSpace(ancestor, rect, visua lRectFlags); 103 return LayoutBlockFlow::mapToVisualRectInAncestorSpace(ancestor, rect, visua lRectFlags);
107 } 104 }
108 105
109 void LayoutFlowThread::layout() 106 void LayoutFlowThread::layout()
110 { 107 {
111 m_pageLogicalSizeChanged = m_columnSetsInvalidated && everHadLayout(); 108 m_pageLogicalSizeChanged = m_columnSetsInvalidated && everHadLayout();
112 LayoutBlockFlow::layout(); 109 LayoutBlockFlow::layout();
113 m_pageLogicalSizeChanged = false; 110 m_pageLogicalSizeChanged = false;
114 } 111 }
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
192 189
193 void LayoutFlowThread::MultiColumnSetSearchAdapter::collectIfNeeded(const MultiC olumnSetInterval& interval) 190 void LayoutFlowThread::MultiColumnSetSearchAdapter::collectIfNeeded(const MultiC olumnSetInterval& interval)
194 { 191 {
195 if (m_result) 192 if (m_result)
196 return; 193 return;
197 if (interval.low() <= m_offset && interval.high() > m_offset) 194 if (interval.low() <= m_offset && interval.high() > m_offset)
198 m_result = interval.data(); 195 m_result = interval.data();
199 } 196 }
200 197
201 } // namespace blink 198 } // namespace blink
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