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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
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| 872 GLuint colorNumber, | 872 GLuint colorNumber, |
| 873 GLuint index, | 873 GLuint index, |
| 874 const char* name) = 0; | 874 const char* name) = 0; |
| 875 virtual void BindFragDataLocationEXT(GLuint program, | 875 virtual void BindFragDataLocationEXT(GLuint program, |
| 876 GLuint colorNumber, | 876 GLuint colorNumber, |
| 877 const char* name) = 0; | 877 const char* name) = 0; |
| 878 virtual GLint GetFragDataIndexEXT(GLuint program, const char* name) = 0; | 878 virtual GLint GetFragDataIndexEXT(GLuint program, const char* name) = 0; |
| 879 virtual void UniformMatrix4fvStreamTextureMatrixCHROMIUM( | 879 virtual void UniformMatrix4fvStreamTextureMatrixCHROMIUM( |
| 880 GLint location, | 880 GLint location, |
| 881 GLboolean transpose, | 881 GLboolean transpose, |
| 882 const GLfloat* transform) = 0; | 882 const GLfloat* default_value) = 0; |
| 883 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ | 883 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ |
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