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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
| 8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
| 9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
| 10 | 10 |
| (...skipping 3455 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 3466 GPU_CLIENT_LOG("[" << GetLogPrefix() | 3466 GPU_CLIENT_LOG("[" << GetLogPrefix() |
| 3467 << "] glApplyScreenSpaceAntialiasingCHROMIUM(" | 3467 << "] glApplyScreenSpaceAntialiasingCHROMIUM(" |
| 3468 << ")"); | 3468 << ")"); |
| 3469 helper_->ApplyScreenSpaceAntialiasingCHROMIUM(); | 3469 helper_->ApplyScreenSpaceAntialiasingCHROMIUM(); |
| 3470 CheckGLError(); | 3470 CheckGLError(); |
| 3471 } | 3471 } |
| 3472 | 3472 |
| 3473 void GLES2Implementation::UniformMatrix4fvStreamTextureMatrixCHROMIUM( | 3473 void GLES2Implementation::UniformMatrix4fvStreamTextureMatrixCHROMIUM( |
| 3474 GLint location, | 3474 GLint location, |
| 3475 GLboolean transpose, | 3475 GLboolean transpose, |
| 3476 const GLfloat* transform) { | 3476 const GLfloat* default_value) { |
| 3477 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 3477 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 3478 GPU_CLIENT_LOG("[" << GetLogPrefix() | 3478 GPU_CLIENT_LOG("[" << GetLogPrefix() |
| 3479 << "] glUniformMatrix4fvStreamTextureMatrixCHROMIUM(" | 3479 << "] glUniformMatrix4fvStreamTextureMatrixCHROMIUM(" |
| 3480 << location << ", " << GLES2Util::GetStringBool(transpose) | 3480 << location << ", " << GLES2Util::GetStringBool(transpose) |
| 3481 << ", " << static_cast<const void*>(transform) << ")"); | 3481 << ", " << static_cast<const void*>(default_value) << ")"); |
| 3482 size_t count = 16; | 3482 size_t count = 16; |
| 3483 for (size_t ii = 0; ii < count; ++ii) | 3483 for (size_t ii = 0; ii < count; ++ii) |
| 3484 GPU_CLIENT_LOG("value[" << ii << "]: " << transform[ii]); | 3484 GPU_CLIENT_LOG("value[" << ii << "]: " << default_value[ii]); |
| 3485 helper_->UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate( | 3485 helper_->UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate( |
| 3486 location, transpose, transform); | 3486 location, transpose, default_value); |
| 3487 CheckGLError(); | 3487 CheckGLError(); |
| 3488 } | 3488 } |
| 3489 | 3489 |
| 3490 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 3490 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
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