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1 /* | 1 /* |
2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009, 2010 Apple Inc. All rights reserved. |
3 * Copyright (C) 2014 Google Inc. All rights reserved. | 3 * Copyright (C) 2014 Google Inc. All rights reserved. |
4 * | 4 * |
5 * Redistribution and use in source and binary forms, with or without | 5 * Redistribution and use in source and binary forms, with or without |
6 * modification, are permitted provided that the following conditions | 6 * modification, are permitted provided that the following conditions |
7 * are met: | 7 * are met: |
8 * 1. Redistributions of source code must retain the above copyright | 8 * 1. Redistributions of source code must retain the above copyright |
9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
10 * 2. Redistributions in binary form must reproduce the above copyright | 10 * 2. Redistributions in binary form must reproduce the above copyright |
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49 } | 49 } |
50 | 50 |
51 GraphicsLayerUpdater::GraphicsLayerUpdater() | 51 GraphicsLayerUpdater::GraphicsLayerUpdater() |
52 { | 52 { |
53 } | 53 } |
54 | 54 |
55 GraphicsLayerUpdater::~GraphicsLayerUpdater() | 55 GraphicsLayerUpdater::~GraphicsLayerUpdater() |
56 { | 56 { |
57 } | 57 } |
58 | 58 |
59 void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, UpdateType updateType , GraphicsLayerVector& childLayersOfEnclosingLayer) | 59 void GraphicsLayerUpdater::rebuildTree(RenderLayer& layer, GraphicsLayerVector& childLayersOfEnclosingLayer) |
60 { | 60 { |
61 // Make the layer compositing if necessary, and set up clipping and content layers. | 61 // Make the layer compositing if necessary, and set up clipping and content layers. |
62 // Note that we can only do work here that is independent of whether the des cendant layers | 62 // Note that we can only do work here that is independent of whether the des cendant layers |
63 // have been processed. computeCompositingRequirements() will already have d one the repaint if necessary. | 63 // have been processed. computeCompositingRequirements() will already have d one the repaint if necessary. |
64 | 64 |
65 layer.stackingNode()->updateLayerListsIfNeeded(); | 65 layer.stackingNode()->updateLayerListsIfNeeded(); |
66 | 66 |
67 const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping(); | 67 const bool hasCompositedLayerMapping = layer.hasCompositedLayerMapping(); |
68 CompositedLayerMappingPtr currentCompositedLayerMapping = layer.compositedLa yerMapping(); | 68 CompositedLayerMappingPtr currentCompositedLayerMapping = layer.compositedLa yerMapping(); |
69 | 69 |
70 updateType = update(layer, updateType); | |
71 | |
72 // If this layer has a compositedLayerMapping, then that is where we place s ubsequent children GraphicsLayers. | 70 // If this layer has a compositedLayerMapping, then that is where we place s ubsequent children GraphicsLayers. |
73 // Otherwise children continue to append to the child list of the enclosing layer. | 71 // Otherwise children continue to append to the child list of the enclosing layer. |
74 GraphicsLayerVector layerChildren; | 72 GraphicsLayerVector layerChildren; |
75 GraphicsLayerVector& childList = hasCompositedLayerMapping ? layerChildren : childLayersOfEnclosingLayer; | 73 GraphicsLayerVector& childList = hasCompositedLayerMapping ? layerChildren : childLayersOfEnclosingLayer; |
76 | 74 |
77 #if !ASSERT_DISABLED | 75 #if !ASSERT_DISABLED |
78 LayerListMutationDetector mutationChecker(layer.stackingNode()); | 76 LayerListMutationDetector mutationChecker(layer.stackingNode()); |
79 #endif | 77 #endif |
80 | 78 |
81 if (layer.stackingNode()->isStackingContainer()) { | 79 if (layer.stackingNode()->isStackingContainer()) { |
82 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), Negative ZOrderChildren); | 80 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), Negative ZOrderChildren); |
83 while (RenderLayerStackingNode* curNode = iterator.next()) | 81 while (RenderLayerStackingNode* curNode = iterator.next()) |
84 rebuildTree(*curNode->layer(), updateType, childList); | 82 rebuildTree(*curNode->layer(), childList); |
85 | 83 |
86 // If a negative z-order child is compositing, we get a foreground layer which needs to get parented. | 84 // If a negative z-order child is compositing, we get a foreground layer which needs to get parented. |
87 if (hasCompositedLayerMapping && currentCompositedLayerMapping->foregrou ndLayer()) | 85 if (hasCompositedLayerMapping && currentCompositedLayerMapping->foregrou ndLayer()) |
88 childList.append(currentCompositedLayerMapping->foregroundLayer()); | 86 childList.append(currentCompositedLayerMapping->foregroundLayer()); |
89 } | 87 } |
90 | 88 |
91 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), NormalFlowCh ildren | PositiveZOrderChildren); | 89 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), NormalFlowCh ildren | PositiveZOrderChildren); |
92 while (RenderLayerStackingNode* curNode = iterator.next()) | 90 while (RenderLayerStackingNode* curNode = iterator.next()) |
93 rebuildTree(*curNode->layer(), updateType, childList); | 91 rebuildTree(*curNode->layer(), childList); |
94 | 92 |
95 if (hasCompositedLayerMapping) { | 93 if (hasCompositedLayerMapping) { |
96 bool parented = false; | 94 bool parented = false; |
97 if (layer.renderer()->isRenderPart()) | 95 if (layer.renderer()->isRenderPart()) |
98 parented = RenderLayerCompositor::parentFrameContentLayers(toRenderP art(layer.renderer())); | 96 parented = RenderLayerCompositor::parentFrameContentLayers(toRenderP art(layer.renderer())); |
99 | 97 |
100 if (!parented) | 98 if (!parented) |
101 currentCompositedLayerMapping->parentForSublayers()->setChildren(lay erChildren); | 99 currentCompositedLayerMapping->parentForSublayers()->setChildren(lay erChildren); |
102 | 100 |
103 // If the layer has a clipping layer the overflow controls layers will b e siblings of the clipping layer. | 101 // If the layer has a clipping layer the overflow controls layers will b e siblings of the clipping layer. |
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117 overflowControlLayer->removeFromParent(); | 115 overflowControlLayer->removeFromParent(); |
118 currentCompositedLayerMapping->parentForSublayers()->addChild(ov erflowControlLayer); | 116 currentCompositedLayerMapping->parentForSublayers()->addChild(ov erflowControlLayer); |
119 } | 117 } |
120 } | 118 } |
121 | 119 |
122 if (shouldAppendLayer(layer)) | 120 if (shouldAppendLayer(layer)) |
123 childLayersOfEnclosingLayer.append(currentCompositedLayerMapping->ch ildForSuperlayers()); | 121 childLayersOfEnclosingLayer.append(currentCompositedLayerMapping->ch ildForSuperlayers()); |
124 } | 122 } |
125 } | 123 } |
126 | 124 |
127 // This just updates layer geometry without changing the hierarchy. | 125 void GraphicsLayerUpdater::update(RenderLayer& layer, UpdateType updateType) |
128 void GraphicsLayerUpdater::updateRecursive(RenderLayer& layer, UpdateType update Type) | |
129 { | 126 { |
130 updateType = update(layer, updateType); | 127 if (layer.hasCompositedLayerMapping()) { |
128 CompositedLayerMappingPtr mapping = layer.compositedLayerMapping(); | |
131 | 129 |
132 #if !ASSERT_DISABLED | 130 // Note carefully: here we assume that the compositing state of all desc endants have been updated already, |
133 LayerListMutationDetector mutationChecker(layer.stackingNode()); | 131 // so it is legitimate to compute and cache the composited bounds for th is layer. |
134 #endif | 132 mapping->updateCompositedBounds(updateType); |
135 | 133 |
136 RenderLayerStackingNodeIterator iterator(*layer.stackingNode(), AllChildren) ; | 134 if (RenderLayerReflectionInfo* reflection = layer.reflectionInfo()) { |
137 while (RenderLayerStackingNode* curNode = iterator.next()) | 135 if (reflection->reflectionLayer()->hasCompositedLayerMapping()) |
138 updateRecursive(*curNode->layer(), updateType); | 136 reflection->reflectionLayer()->compositedLayerMapping()->updateC ompositedBounds(ForceUpdate); |
139 } | 137 } |
140 | 138 |
141 GraphicsLayerUpdater::UpdateType GraphicsLayerUpdater::update(RenderLayer& layer , UpdateType updateType) | 139 mapping->updateGraphicsLayerConfiguration(); |
142 { | 140 updateType = mapping->updateGraphicsLayerGeometry(updateType); |
143 if (!layer.hasCompositedLayerMapping()) | 141 mapping->clearNeedsGeometryUpdate(); |
144 return updateType; | |
145 | 142 |
146 CompositedLayerMappingPtr mapping = layer.compositedLayerMapping(); | 143 if (!layer.parent()) |
144 layer.compositor()->updateRootLayerPosition(); | |
147 | 145 |
148 // Note carefully: here we assume that the compositing state of all descenda nts have been updated already, | 146 if (mapping->hasUnpositionedOverflowControlsLayers()) |
149 // so it is legitimate to compute and cache the composited bounds for this l ayer. | 147 layer.scrollableArea()->positionOverflowControls(); |
150 mapping->updateCompositedBounds(updateType); | |
151 | |
152 if (RenderLayerReflectionInfo* reflection = layer.reflectionInfo()) { | |
153 if (reflection->reflectionLayer()->hasCompositedLayerMapping()) | |
154 reflection->reflectionLayer()->compositedLayerMapping()->updateCompo sitedBounds(ForceUpdate); | |
155 } | 148 } |
156 | 149 |
157 mapping->updateGraphicsLayerConfiguration(); | 150 for (RenderLayer* child = layer.firstChild(); child; child = child->nextSibl ing()) |
esprehn
2014/03/28 02:24:09
We should add a travserseNext() like method or a T
abarth-chromium
2014/03/28 02:37:14
+1
| |
158 updateType = mapping->updateGraphicsLayerGeometry(updateType); | 151 update(*child, updateType); |
159 mapping->clearNeedsGeometryUpdate(); | |
160 | |
161 if (!layer.parent()) | |
162 layer.compositor()->updateRootLayerPosition(); | |
163 | |
164 if (mapping->hasUnpositionedOverflowControlsLayers()) | |
165 layer.scrollableArea()->positionOverflowControls(); | |
166 | |
167 return updateType; | |
168 } | 152 } |
169 | 153 |
170 } // namespace WebCore | 154 } // namespace WebCore |
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