Index: net/base/client_socket_pool.cc |
=================================================================== |
--- net/base/client_socket_pool.cc (revision 10055) |
+++ net/base/client_socket_pool.cc (working copy) |
@@ -13,11 +13,12 @@ |
namespace { |
-// The timeout value, in seconds, used to clean up disconnected idle sockets. |
+// The timeout value, in seconds, used to clean up idle sockets that can't be |
+// reused. |
const int kCleanupInterval = 10; |
// The maximum duration, in seconds, to keep idle persistent sockets alive. |
-const int kIdleTimeout = 300; // 5 minutes. |
+const int kIdleTimeout = 300; // 5 minutes. |
} // namespace |
@@ -54,12 +55,12 @@ |
group.active_socket_count++; |
// Use idle sockets in LIFO order because they're more likely to be |
- // still connected. |
+ // still reusable. |
while (!group.idle_sockets.empty()) { |
IdleSocket idle_socket = group.idle_sockets.back(); |
group.idle_sockets.pop_back(); |
DecrementIdleCount(); |
- if ((*idle_socket.ptr)->IsConnected()) { |
+ if ((*idle_socket.ptr)->IsConnectedAndIdle()) { |
// We found one we can reuse! |
handle->socket_ = idle_socket.ptr; |
return OK; |
@@ -103,9 +104,9 @@ |
} |
bool ClientSocketPool::IdleSocket::ShouldCleanup(base::TimeTicks now) const { |
- bool timed_out = (now - start_time) >= |
+ bool timed_out = (now - start_time) >= |
base::TimeDelta::FromSeconds(kIdleTimeout); |
- return timed_out || !(*ptr)->IsConnected(); |
+ return timed_out || !(*ptr)->IsConnectedAndIdle(); |
} |
void ClientSocketPool::CleanupIdleSockets(bool force) { |
@@ -162,7 +163,7 @@ |
DCHECK(group.active_socket_count > 0); |
group.active_socket_count--; |
- bool can_reuse = ptr->get() && (*ptr)->IsConnected(); |
+ bool can_reuse = ptr->get() && (*ptr)->IsConnectedAndIdle(); |
if (can_reuse) { |
IdleSocket idle_socket; |
idle_socket.ptr = ptr; |