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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/raster/gpu_raster_buffer_provider.h" | 5 #include "cc/raster/gpu_raster_buffer_provider.h" |
| 6 | 6 |
| 7 #include <stdint.h> | 7 #include <stdint.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ptr_util.h" | 12 #include "base/memory/ptr_util.h" |
| 13 #include "base/metrics/histogram_macros.h" | 13 #include "base/metrics/histogram_macros.h" |
| 14 #include "base/trace_event/trace_event.h" | 14 #include "base/trace_event/trace_event.h" |
| 15 #include "cc/base/histograms.h" | 15 #include "cc/base/histograms.h" |
| 16 #include "cc/playback/image_hijack_canvas.h" | |
| 16 #include "cc/playback/raster_source.h" | 17 #include "cc/playback/raster_source.h" |
| 17 #include "cc/raster/scoped_gpu_raster.h" | 18 #include "cc/raster/scoped_gpu_raster.h" |
| 18 #include "cc/resources/resource.h" | 19 #include "cc/resources/resource.h" |
| 19 #include "gpu/command_buffer/client/gles2_interface.h" | 20 #include "gpu/command_buffer/client/gles2_interface.h" |
| 20 #include "third_party/skia/include/core/SkMultiPictureDraw.h" | 21 #include "third_party/skia/include/core/SkMultiPictureDraw.h" |
| 21 #include "third_party/skia/include/core/SkPictureRecorder.h" | 22 #include "third_party/skia/include/core/SkPictureRecorder.h" |
| 22 #include "third_party/skia/include/core/SkSurface.h" | 23 #include "third_party/skia/include/core/SkSurface.h" |
| 23 #include "third_party/skia/include/gpu/GrContext.h" | 24 #include "third_party/skia/include/gpu/GrContext.h" |
| 24 | 25 |
| 25 namespace cc { | 26 namespace cc { |
| (...skipping 30 matching lines...) Expand all Loading... | |
| 56 client_name), | 57 client_name), |
| 57 100.0f * fraction_saved); | 58 100.0f * fraction_saved); |
| 58 } | 59 } |
| 59 | 60 |
| 60 // Play back raster_source into temp SkPicture. | 61 // Play back raster_source into temp SkPicture. |
| 61 SkPictureRecorder recorder; | 62 SkPictureRecorder recorder; |
| 62 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag; | 63 const int flags = SkPictureRecorder::kComputeSaveLayerInfo_RecordFlag; |
| 63 sk_sp<SkCanvas> canvas = sk_ref_sp(recorder.beginRecording( | 64 sk_sp<SkCanvas> canvas = sk_ref_sp(recorder.beginRecording( |
| 64 resource_size.width(), resource_size.height(), NULL, flags)); | 65 resource_size.width(), resource_size.height(), NULL, flags)); |
| 65 canvas->save(); | 66 canvas->save(); |
| 67 | |
| 68 // The GPU image decode controller assumes that Skia is done with an image | |
| 69 // when playback is complete. However, in this case, where we play back to a | |
| 70 // picture, we don't actually finish with the images until the picture is | |
| 71 // rasterized later. This can cause lifetime issues in the GPU image decode | |
| 72 // controller. To avoid this, we disable the image hijack canvas (and image | |
| 73 // decode controller) for this playback step, instead enabling it for the | |
| 74 // later picture rasterization. | |
| 75 RasterSource::PlaybackSettings settings = playback_settings; | |
| 76 settings.use_image_hijack_canvas = false; | |
| 66 raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect, | 77 raster_source->PlaybackToCanvas(canvas.get(), raster_full_rect, playback_rect, |
| 67 scale, playback_settings); | 78 scale, settings); |
| 68 canvas->restore(); | 79 canvas->restore(); |
| 69 return recorder.finishRecordingAsPicture(); | 80 return recorder.finishRecordingAsPicture(); |
| 70 } | 81 } |
| 71 | 82 |
| 72 static void RasterizePicture(SkPicture* picture, | 83 static void RasterizePicture( |
| 73 ContextProvider* context_provider, | 84 SkPicture* picture, |
| 74 ResourceProvider::ScopedWriteLockGL* resource_lock, | 85 ContextProvider* context_provider, |
| 75 bool async_worker_context_enabled, | 86 ResourceProvider::ScopedWriteLockGL* resource_lock, |
| 76 bool use_distance_field_text, | 87 bool async_worker_context_enabled, |
| 77 bool can_use_lcd_text, | 88 bool use_distance_field_text, |
| 78 int msaa_sample_count) { | 89 bool can_use_lcd_text, |
| 90 int msaa_sample_count, | |
| 91 const RasterSource* raster_source, | |
|
vmpstr
2016/07/14 21:41:54
Can you just pass IDC here? and just "use_hijack_c
ericrk
2016/07/14 22:04:20
yup, makes sense.
| |
| 92 const RasterSource::PlaybackSettings& playback_settings) { | |
| 79 ScopedGpuRaster gpu_raster(context_provider); | 93 ScopedGpuRaster gpu_raster(context_provider); |
| 80 | 94 |
| 81 ResourceProvider::ScopedSkSurfaceProvider scoped_surface( | 95 ResourceProvider::ScopedSkSurfaceProvider scoped_surface( |
| 82 context_provider, resource_lock, async_worker_context_enabled, | 96 context_provider, resource_lock, async_worker_context_enabled, |
| 83 use_distance_field_text, can_use_lcd_text, msaa_sample_count); | 97 use_distance_field_text, can_use_lcd_text, msaa_sample_count); |
| 84 SkSurface* sk_surface = scoped_surface.sk_surface(); | 98 SkSurface* sk_surface = scoped_surface.sk_surface(); |
| 85 // Allocating an SkSurface will fail after a lost context. Pretend we | 99 // Allocating an SkSurface will fail after a lost context. Pretend we |
| 86 // rasterized, as the contents of the resource don't matter anymore. | 100 // rasterized, as the contents of the resource don't matter anymore. |
| 87 if (!sk_surface) | 101 if (!sk_surface) |
| 88 return; | 102 return; |
| 89 | 103 |
| 104 // As we did not use the image hijack canvas during the initial playback to | |
| 105 // |picture| (see PlaybackToPicture), we must enable it here if requested. | |
| 106 SkCanvas* canvas = sk_surface->getCanvas(); | |
| 107 std::unique_ptr<ImageHijackCanvas> hijack_canvas; | |
| 108 if (playback_settings.use_image_hijack_canvas) { | |
| 109 const SkImageInfo& info = canvas->imageInfo(); | |
| 110 hijack_canvas.reset( | |
| 111 new ImageHijackCanvas(info.width(), info.height(), | |
| 112 raster_source->GetImageDecodeController())); | |
| 113 SkIRect raster_bounds; | |
| 114 canvas->getClipDeviceBounds(&raster_bounds); | |
| 115 hijack_canvas->clipRect(SkRect::MakeFromIRect(raster_bounds)); | |
| 116 hijack_canvas->setMatrix(canvas->getTotalMatrix()); | |
| 117 hijack_canvas->addCanvas(canvas); | |
| 118 | |
| 119 // Replace canvas with our ImageHijackCanvas which is wrapping it. | |
| 120 canvas = hijack_canvas.get(); | |
| 121 } | |
| 122 | |
| 90 SkMultiPictureDraw multi_picture_draw; | 123 SkMultiPictureDraw multi_picture_draw; |
| 91 multi_picture_draw.add(sk_surface->getCanvas(), picture); | 124 multi_picture_draw.add(canvas, picture); |
| 92 multi_picture_draw.draw(false); | 125 multi_picture_draw.draw(false); |
| 93 } | 126 } |
| 94 | 127 |
| 95 } // namespace | 128 } // namespace |
| 96 | 129 |
| 97 GpuRasterBufferProvider::RasterBufferImpl::RasterBufferImpl( | 130 GpuRasterBufferProvider::RasterBufferImpl::RasterBufferImpl( |
| 98 GpuRasterBufferProvider* client, | 131 GpuRasterBufferProvider* client, |
| 99 ResourceProvider* resource_provider, | 132 ResourceProvider* resource_provider, |
| 100 ResourceId resource_id, | 133 ResourceId resource_id, |
| 101 bool async_worker_context_enabled, | 134 bool async_worker_context_enabled, |
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| 229 raster_source, resource_has_previous_content, resource_lock->size(), | 262 raster_source, resource_has_previous_content, resource_lock->size(), |
| 230 raster_full_rect, raster_dirty_rect, scale, playback_settings); | 263 raster_full_rect, raster_dirty_rect, scale, playback_settings); |
| 231 | 264 |
| 232 // Turn on distance fields for layers that have ever animated. | 265 // Turn on distance fields for layers that have ever animated. |
| 233 bool use_distance_field_text = | 266 bool use_distance_field_text = |
| 234 use_distance_field_text_ || | 267 use_distance_field_text_ || |
| 235 raster_source->ShouldAttemptToUseDistanceFieldText(); | 268 raster_source->ShouldAttemptToUseDistanceFieldText(); |
| 236 | 269 |
| 237 RasterizePicture(picture.get(), worker_context_provider_, resource_lock, | 270 RasterizePicture(picture.get(), worker_context_provider_, resource_lock, |
| 238 async_worker_context_enabled_, use_distance_field_text, | 271 async_worker_context_enabled_, use_distance_field_text, |
| 239 raster_source->CanUseLCDText(), msaa_sample_count_); | 272 raster_source->CanUseLCDText(), msaa_sample_count_, |
| 273 raster_source, playback_settings); | |
| 240 | 274 |
| 241 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); | 275 const uint64_t fence_sync = gl->InsertFenceSyncCHROMIUM(); |
| 242 | 276 |
| 243 // Barrier to sync worker context output to cc context. | 277 // Barrier to sync worker context output to cc context. |
| 244 gl->OrderingBarrierCHROMIUM(); | 278 gl->OrderingBarrierCHROMIUM(); |
| 245 | 279 |
| 246 // Generate sync token after the barrier for cross context synchronization. | 280 // Generate sync token after the barrier for cross context synchronization. |
| 247 gpu::SyncToken resource_sync_token; | 281 gpu::SyncToken resource_sync_token; |
| 248 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData()); | 282 gl->GenUnverifiedSyncTokenCHROMIUM(fence_sync, resource_sync_token.GetData()); |
| 249 resource_lock->set_sync_token(resource_sync_token); | 283 resource_lock->set_sync_token(resource_sync_token); |
| 250 resource_lock->set_synchronized(!async_worker_context_enabled_); | 284 resource_lock->set_synchronized(!async_worker_context_enabled_); |
| 251 } | 285 } |
| 252 | 286 |
| 253 } // namespace cc | 287 } // namespace cc |
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