Chromium Code Reviews| Index: src/IceLoopAnalyzer.cpp |
| diff --git a/src/IceLoopAnalyzer.cpp b/src/IceLoopAnalyzer.cpp |
| index 344ffcea6f534278956f022404e3f830075cf625..8ccfa5d2b41f523120bfadee4edfaaf776a049d1 100644 |
| --- a/src/IceLoopAnalyzer.cpp |
| +++ b/src/IceLoopAnalyzer.cpp |
| @@ -16,8 +16,105 @@ |
| #include "IceCfg.h" |
| #include "IceCfgNode.h" |
| +#include <algorithm> |
| + |
| namespace Ice { |
| +class LoopAnalyzer { |
| +public: |
| + LoopAnalyzer() = default; |
|
Jim Stichnoth
2016/07/19 20:22:56
Also delete or "default" the default copy ctor and
|
| + explicit LoopAnalyzer(Cfg *Func); |
| + |
| + /// Use Tarjan's strongly connected components algorithm to identify outermost |
| + /// to innermost loops. By deleting the head of the loop from the graph, inner |
| + /// loops can be found. This assumes that the head node is not shared between |
| + /// loops but instead all paths to the head come from 'continue' constructs. |
| + /// |
| + /// This only computes the loop nest depth within the function and does not |
| + /// take into account whether the function was called from within a loop. |
| + // TODO(ascull): this currently uses a extension of Tarjan's algorithm with |
| + // is bounded linear. ncbray suggests another algorithm which is linear in |
| + // practice but not bounded linear. I think it also finds dominators. |
| + // http://lenx.100871.net/papers/loop-SAS.pdf |
| + |
| + CfgVector<CfgUnorderedSet<SizeT>> getLoopBodies() { return Loops; } |
| + |
| +private: |
| + void computeLoopNestDepth(); |
| + |
| + using IndexT = uint32_t; |
| + static constexpr IndexT UndefinedIndex = 0; |
| + static constexpr IndexT FirstDefinedIndex = 1; |
| + |
| + // TODO(ascull): classify the other fields |
| + class LoopNode { |
| + LoopNode() = delete; |
| + LoopNode operator=(const LoopNode &) = delete; |
| + |
| + public: |
| + explicit LoopNode(CfgNode *BB) : BB(BB) { reset(); } |
| + LoopNode(const LoopNode &) = default; |
| + |
| + void reset(); |
| + |
| + NodeList::const_iterator successorsEnd() const; |
| + NodeList::const_iterator currentSuccessor() const { return Succ; } |
| + void nextSuccessor() { ++Succ; } |
| + |
| + void visit(IndexT VisitIndex) { Index = LowLink = VisitIndex; } |
| + bool isVisited() const { return Index != UndefinedIndex; } |
| + IndexT getIndex() const { return Index; } |
| + |
| + void tryLink(IndexT NewLink) { |
| + if (NewLink < LowLink) |
| + LowLink = NewLink; |
| + } |
| + IndexT getLowLink() const { return LowLink; } |
| + |
| + void setOnStack(bool NewValue = true) { OnStack = NewValue; } |
| + bool isOnStack() const { return OnStack; } |
| + |
| + void setDeleted() { Deleted = true; } |
| + bool isDeleted() const { return Deleted; } |
| + |
| + void incrementLoopNestDepth(); |
| + bool hasSelfEdge() const; |
| + CfgNode *getNode() { return BB; } |
| + |
| + private: |
| + CfgNode *BB; |
| + NodeList::const_iterator Succ; |
| + IndexT Index; |
| + IndexT LowLink; |
| + bool OnStack; |
| + bool Deleted = false; |
| + }; |
| + |
| + using LoopNodeList = CfgVector<LoopNode>; |
| + using LoopNodePtrList = CfgVector<LoopNode *>; |
| + |
| + /// Process the node as part as part of Tarjan's algorithm and return either a |
| + /// node to recurse into or nullptr when the node has been fully processed. |
| + LoopNode *processNode(LoopNode &Node); |
| + |
| + /// The function to analyze for loops. |
| + Cfg *const Func; |
| + /// A list of decorated nodes in the same order as Func->getNodes() which |
| + /// means the node's index will also be valid in this list. |
| + LoopNodeList AllNodes; |
| + /// This is used as a replacement for the call stack. |
| + LoopNodePtrList WorkStack; |
| + /// Track which loop a node belongs to. |
| + LoopNodePtrList LoopStack; |
| + /// The index to assign to the next visited node. |
| + IndexT NextIndex = FirstDefinedIndex; |
| + /// The number of nodes which have been marked deleted. This is used to track |
| + /// when the iteration should end. |
| + LoopNodePtrList::size_type NumDeletedNodes = 0; |
| + |
| + /// All the Loops, in descending order of size |
| + CfgVector<CfgUnorderedSet<SizeT>> Loops; |
| +}; |
| void LoopAnalyzer::LoopNode::reset() { |
| if (Deleted) |
| return; |
| @@ -142,12 +239,12 @@ LoopAnalyzer::processNode(LoopAnalyzer::LoopNode &Node) { |
| if (*It == &Node) { |
| (*It)->setDeleted(); |
| ++NumDeletedNodes; |
| - CfgVector<SizeT> LoopNodes; |
| + CfgUnorderedSet<SizeT> LoopNodes; |
| for (auto LoopIter = It.base() - 1; LoopIter != LoopStack.end(); |
| ++LoopIter) { |
| - LoopNodes.push_back((*LoopIter)->getNode()->getIndex()); |
| + LoopNodes.insert((*LoopIter)->getNode()->getIndex()); |
| } |
| - Loops[(*It)->getNode()->getIndex()] = LoopNodes; |
| + Loops.push_back(LoopNodes); |
| LoopStack.erase(It.base() - 1, LoopStack.end()); |
| break; |
| } |
| @@ -155,5 +252,55 @@ LoopAnalyzer::processNode(LoopAnalyzer::LoopNode &Node) { |
| return nullptr; |
| } |
| +CfgVector<Loop> ComputeLoopInfo(Cfg *Func) { |
| + auto LoopBodies = LoopAnalyzer(Func).getLoopBodies(); |
| + |
| + CfgVector<Loop> Loops; |
| + Loops.reserve(LoopBodies.size()); |
| + std::sort( |
| + LoopBodies.begin(), LoopBodies.end(), |
| + [](const CfgUnorderedSet<SizeT> &A, const CfgUnorderedSet<SizeT> &B) { |
| + return A.size() > B.size(); |
| + }); |
| + for (auto &LoopBody : LoopBodies) { |
| + CfgNode *Header = nullptr; |
| + bool IsSimpleLoop = true; |
| + for (auto NodeIndex : LoopBody) { |
| + CfgNode *Cur = Func->getNodes()[NodeIndex]; |
| + for (auto *Prev : Cur->getInEdges()) { |
| + if (LoopBody.find(Prev->getIndex()) == |
| + LoopBody.end()) { // coming from outside |
| + if (Header == nullptr) { |
| + Header = Cur; |
| + } else { |
| + Header = nullptr; |
| + IsSimpleLoop = false; |
| + break; |
| + } |
| + } |
| + } |
| + if (!IsSimpleLoop) { |
| + break; |
| + } |
| + } |
| + if (!IsSimpleLoop) |
| + continue; // To next potential loop |
| + |
| + CfgNode *PreHeader = nullptr; |
| + for (auto *Prev : Header->getInEdges()) { |
| + if (LoopBody.find(Prev->getIndex()) == LoopBody.end()) { |
| + if (PreHeader == nullptr) { |
| + PreHeader = Prev; |
| + } else { |
| + PreHeader = nullptr; |
| + break; |
| + } |
| + } |
| + } |
| + |
| + Loops.emplace_back(Header, PreHeader, LoopBody); |
| + } |
| + return Loops; |
| +} |
| } // end of namespace Ice |