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Side by Side Diff: src/IceLoopAnalyzer.cpp

Issue 2149803005: Subzero: Improve LoopAnalyzer Interface (Closed) Base URL: https://chromium.googlesource.com/native_client/pnacl-subzero.git@master
Patch Set: Created 4 years, 5 months ago
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1 //===- subzero/src/IceLoopAnalyzer.cpp - Loop Analysis --------------------===// 1 //===- subzero/src/IceLoopAnalyzer.cpp - Loop Analysis --------------------===//
2 // 2 //
3 // The Subzero Code Generator 3 // The Subzero Code Generator
4 // 4 //
5 // This file is distributed under the University of Illinois Open Source 5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details. 6 // License. See LICENSE.TXT for details.
7 // 7 //
8 //===----------------------------------------------------------------------===// 8 //===----------------------------------------------------------------------===//
9 /// 9 ///
10 /// \file 10 /// \file
11 /// \brief Implements the loop analysis on the CFG. 11 /// \brief Implements the loop analysis on the CFG.
12 /// 12 ///
13 //===----------------------------------------------------------------------===// 13 //===----------------------------------------------------------------------===//
14 #include "IceLoopAnalyzer.h" 14 #include "IceLoopAnalyzer.h"
15 15
16 #include "IceCfg.h" 16 #include "IceCfg.h"
17 #include "IceCfgNode.h" 17 #include "IceCfgNode.h"
18 18
19 #include <algorithm>
20
19 namespace Ice { 21 namespace Ice {
20 22
21 void LoopAnalyzer::LoopNode::reset() { 23 void LoopAnalyzer::LoopNode::reset() {
22 if (Deleted) 24 if (Deleted)
23 return; 25 return;
24 Succ = BB->getOutEdges().begin(); 26 Succ = BB->getOutEdges().begin();
25 Index = LowLink = UndefinedIndex; 27 Index = LowLink = UndefinedIndex;
26 OnStack = false; 28 OnStack = false;
27 } 29 }
28 30
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
135 // Reaching here means a loop has been found! It consists of the nodes on the 137 // Reaching here means a loop has been found! It consists of the nodes on the
136 // top of the stack, down until the current node being processed, Node, is 138 // top of the stack, down until the current node being processed, Node, is
137 // found. 139 // found.
138 for (auto It = LoopStack.rbegin(); It != LoopStack.rend(); ++It) { 140 for (auto It = LoopStack.rbegin(); It != LoopStack.rend(); ++It) {
139 (*It)->setOnStack(false); 141 (*It)->setOnStack(false);
140 (*It)->incrementLoopNestDepth(); 142 (*It)->incrementLoopNestDepth();
141 // Remove the loop from the stack and delete the head node 143 // Remove the loop from the stack and delete the head node
142 if (*It == &Node) { 144 if (*It == &Node) {
143 (*It)->setDeleted(); 145 (*It)->setDeleted();
144 ++NumDeletedNodes; 146 ++NumDeletedNodes;
145 CfgVector<SizeT> LoopNodes; 147 CfgUnorderedSet<SizeT> LoopNodes;
146 for (auto LoopIter = It.base() - 1; LoopIter != LoopStack.end(); 148 for (auto LoopIter = It.base() - 1; LoopIter != LoopStack.end();
147 ++LoopIter) { 149 ++LoopIter) {
148 LoopNodes.push_back((*LoopIter)->getNode()->getIndex()); 150 LoopNodes.insert((*LoopIter)->getNode()->getIndex());
149 } 151 }
150 Loops[(*It)->getNode()->getIndex()] = LoopNodes; 152 Loops.push_back(LoopNodes);
John 2016/07/15 21:13:30 this is awfully inefficient! you're copying LoopNo
151 LoopStack.erase(It.base() - 1, LoopStack.end()); 153 LoopStack.erase(It.base() - 1, LoopStack.end());
152 break; 154 break;
153 } 155 }
154 } 156 }
155 157
156 return nullptr; 158 return nullptr;
157 } 159 }
160 void LoopAnalyzer::LoopInfo::computeLoopMetaData() {
John 2016/07/15 21:13:30 Why do you need this method? where was it defined
John 2016/07/18 15:25:36 nevermind.
manasijm 2016/07/18 22:27:47 It was not there. I am computing headers and pre-h
161 std::sort(Loops.begin(), Loops.end(), [](const CfgUnorderedSet<SizeT> &A,
162 const CfgUnorderedSet<SizeT> &B) {
163 return A.size() > B.size();
164 });
165 for (SizeT i = 0; i < Loops.size(); ++i) {
166 auto &Loop = Loops[i];
167 CfgNode *Header = nullptr;
168 bool IsSimpleLoop = true;
169 for (auto NodeIndex : Loop) {
170 CfgNode *Cur = Func->getNodes()[NodeIndex];
171 for (auto *Prev : Cur->getInEdges()) {
172 if (Loop.find(Prev->getIndex()) == Loop.end()) { // coming from outside
173 if (Header == nullptr) {
174 Header = Cur;
175 } else {
176 Header = nullptr;
177 IsSimpleLoop = false;
178 break;
179 }
180 }
181 }
182 if (!IsSimpleLoop) {
183 break;
184 }
185 }
186 if (!IsSimpleLoop)
187 continue; // To next potential loop
188
189 LoopIndexForHeader[Header->getIndex()] = i;
190
191 for (auto NodeIndex : Loop) {
192 // CfgNode *Cur = Func->getNodes()[NodeIndex];
Jim Stichnoth 2016/07/15 22:14:33 Remove this?
manasijm 2016/07/18 22:27:47 Done.
193 HeaderForNode[NodeIndex] = Header->getIndex();
194 }
195
196 CfgNode *PreHeader = nullptr;
197 for (auto *Prev : Header->getInEdges()) {
198 if (Loop.find(Prev->getIndex()) == Loop.end()) {
199 if (PreHeader == nullptr) {
200 PreHeader = Prev;
201 } else {
202 PreHeader = nullptr;
203 break;
204 }
205 }
206 }
207 if (PreHeader != nullptr) {
208 PreheaderForHeader[Header->getIndex()] = PreHeader->getIndex();
209 }
210 }
211 }
212
213 CfgNode *LoopAnalyzer::LoopInfo::getHeader(CfgNode *Node) {
214 return Func->getNodes()[HeaderForNode[Node->getIndex()]];
215 }
216
217 CfgNode *LoopAnalyzer::LoopInfo::getPreHeader(CfgNode *Node) {
218 return Func->getNodes()[PreheaderForHeader[Node->getIndex()]];
219 }
220 const CfgUnorderedSet<SizeT> &LoopAnalyzer::LoopInfo::getBody(CfgNode *Header) {
221 auto Iter = LoopIndexForHeader.find(Header->getIndex());
222 assert(Iter != LoopIndexForHeader.end());
223 return Loops[Iter->second];
224 }
158 225
159 } // end of namespace Ice 226 } // end of namespace Ice
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