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1 //===- subzero/src/IceLoopAnalyzer.cpp - Loop Analysis --------------------===// | 1 //===- subzero/src/IceLoopAnalyzer.cpp - Loop Analysis --------------------===// |
2 // | 2 // |
3 // The Subzero Code Generator | 3 // The Subzero Code Generator |
4 // | 4 // |
5 // This file is distributed under the University of Illinois Open Source | 5 // This file is distributed under the University of Illinois Open Source |
6 // License. See LICENSE.TXT for details. | 6 // License. See LICENSE.TXT for details. |
7 // | 7 // |
8 //===----------------------------------------------------------------------===// | 8 //===----------------------------------------------------------------------===// |
9 /// | 9 /// |
10 /// \file | 10 /// \file |
11 /// \brief Implements the loop analysis on the CFG. | 11 /// \brief Implements the loop analysis on the CFG. |
12 /// | 12 /// |
13 //===----------------------------------------------------------------------===// | 13 //===----------------------------------------------------------------------===// |
14 #include "IceLoopAnalyzer.h" | 14 #include "IceLoopAnalyzer.h" |
15 | 15 |
16 #include "IceCfg.h" | 16 #include "IceCfg.h" |
17 #include "IceCfgNode.h" | 17 #include "IceCfgNode.h" |
18 | 18 |
19 #include <algorithm> | |
20 | |
19 namespace Ice { | 21 namespace Ice { |
20 | 22 |
21 void LoopAnalyzer::LoopNode::reset() { | 23 void LoopAnalyzer::LoopNode::reset() { |
22 if (Deleted) | 24 if (Deleted) |
23 return; | 25 return; |
24 Succ = BB->getOutEdges().begin(); | 26 Succ = BB->getOutEdges().begin(); |
25 Index = LowLink = UndefinedIndex; | 27 Index = LowLink = UndefinedIndex; |
26 OnStack = false; | 28 OnStack = false; |
27 } | 29 } |
28 | 30 |
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135 // Reaching here means a loop has been found! It consists of the nodes on the | 137 // Reaching here means a loop has been found! It consists of the nodes on the |
136 // top of the stack, down until the current node being processed, Node, is | 138 // top of the stack, down until the current node being processed, Node, is |
137 // found. | 139 // found. |
138 for (auto It = LoopStack.rbegin(); It != LoopStack.rend(); ++It) { | 140 for (auto It = LoopStack.rbegin(); It != LoopStack.rend(); ++It) { |
139 (*It)->setOnStack(false); | 141 (*It)->setOnStack(false); |
140 (*It)->incrementLoopNestDepth(); | 142 (*It)->incrementLoopNestDepth(); |
141 // Remove the loop from the stack and delete the head node | 143 // Remove the loop from the stack and delete the head node |
142 if (*It == &Node) { | 144 if (*It == &Node) { |
143 (*It)->setDeleted(); | 145 (*It)->setDeleted(); |
144 ++NumDeletedNodes; | 146 ++NumDeletedNodes; |
145 CfgVector<SizeT> LoopNodes; | 147 CfgUnorderedSet<SizeT> LoopNodes; |
146 for (auto LoopIter = It.base() - 1; LoopIter != LoopStack.end(); | 148 for (auto LoopIter = It.base() - 1; LoopIter != LoopStack.end(); |
147 ++LoopIter) { | 149 ++LoopIter) { |
148 LoopNodes.push_back((*LoopIter)->getNode()->getIndex()); | 150 LoopNodes.insert((*LoopIter)->getNode()->getIndex()); |
149 } | 151 } |
150 Loops[(*It)->getNode()->getIndex()] = LoopNodes; | 152 Loops.push_back(LoopNodes); |
John
2016/07/15 21:13:30
this is awfully inefficient! you're copying LoopNo
| |
151 LoopStack.erase(It.base() - 1, LoopStack.end()); | 153 LoopStack.erase(It.base() - 1, LoopStack.end()); |
152 break; | 154 break; |
153 } | 155 } |
154 } | 156 } |
155 | 157 |
156 return nullptr; | 158 return nullptr; |
157 } | 159 } |
160 void LoopAnalyzer::LoopInfo::computeLoopMetaData() { | |
John
2016/07/15 21:13:30
Why do you need this method? where was it defined
John
2016/07/18 15:25:36
nevermind.
manasijm
2016/07/18 22:27:47
It was not there.
I am computing headers and pre-h
| |
161 std::sort(Loops.begin(), Loops.end(), [](const CfgUnorderedSet<SizeT> &A, | |
162 const CfgUnorderedSet<SizeT> &B) { | |
163 return A.size() > B.size(); | |
164 }); | |
165 for (SizeT i = 0; i < Loops.size(); ++i) { | |
166 auto &Loop = Loops[i]; | |
167 CfgNode *Header = nullptr; | |
168 bool IsSimpleLoop = true; | |
169 for (auto NodeIndex : Loop) { | |
170 CfgNode *Cur = Func->getNodes()[NodeIndex]; | |
171 for (auto *Prev : Cur->getInEdges()) { | |
172 if (Loop.find(Prev->getIndex()) == Loop.end()) { // coming from outside | |
173 if (Header == nullptr) { | |
174 Header = Cur; | |
175 } else { | |
176 Header = nullptr; | |
177 IsSimpleLoop = false; | |
178 break; | |
179 } | |
180 } | |
181 } | |
182 if (!IsSimpleLoop) { | |
183 break; | |
184 } | |
185 } | |
186 if (!IsSimpleLoop) | |
187 continue; // To next potential loop | |
188 | |
189 LoopIndexForHeader[Header->getIndex()] = i; | |
190 | |
191 for (auto NodeIndex : Loop) { | |
192 // CfgNode *Cur = Func->getNodes()[NodeIndex]; | |
Jim Stichnoth
2016/07/15 22:14:33
Remove this?
manasijm
2016/07/18 22:27:47
Done.
| |
193 HeaderForNode[NodeIndex] = Header->getIndex(); | |
194 } | |
195 | |
196 CfgNode *PreHeader = nullptr; | |
197 for (auto *Prev : Header->getInEdges()) { | |
198 if (Loop.find(Prev->getIndex()) == Loop.end()) { | |
199 if (PreHeader == nullptr) { | |
200 PreHeader = Prev; | |
201 } else { | |
202 PreHeader = nullptr; | |
203 break; | |
204 } | |
205 } | |
206 } | |
207 if (PreHeader != nullptr) { | |
208 PreheaderForHeader[Header->getIndex()] = PreHeader->getIndex(); | |
209 } | |
210 } | |
211 } | |
212 | |
213 CfgNode *LoopAnalyzer::LoopInfo::getHeader(CfgNode *Node) { | |
214 return Func->getNodes()[HeaderForNode[Node->getIndex()]]; | |
215 } | |
216 | |
217 CfgNode *LoopAnalyzer::LoopInfo::getPreHeader(CfgNode *Node) { | |
218 return Func->getNodes()[PreheaderForHeader[Node->getIndex()]]; | |
219 } | |
220 const CfgUnorderedSet<SizeT> &LoopAnalyzer::LoopInfo::getBody(CfgNode *Header) { | |
221 auto Iter = LoopIndexForHeader.find(Header->getIndex()); | |
222 assert(Iter != LoopIndexForHeader.end()); | |
223 return Loops[Iter->second]; | |
224 } | |
158 | 225 |
159 } // end of namespace Ice | 226 } // end of namespace Ice |
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