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split SkPictureRecorder out of SkPicture.
The most interesting changes are in SkPicture.h and then propagate out from there.
In terms of staging, we'll have to land something like this, update Chromium and then remove the old SkPicture entry points.
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bench/PicturePlaybackBench.cpp
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bench/PictureRecordBench.cpp
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bench/benchmain.cpp
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debugger/SkDebugger.cpp
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dm/DMReplayTask.cpp
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dm/DMSerializeTask.cpp
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dm/DMTileGridTask.cpp
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dm/DMUtil.h
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dm/DMUtil.cpp
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gm/distantclip.cpp
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gm/gmmain.cpp
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gm/optimizations.cpp
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gm/pathopsskpclip.cpp
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gm/pictureimagefilter.cpp
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gm/pictureshader.cpp
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gyp/skia_for_chromium_defines.gypi
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include/core/SkPicture.h
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include/core/SkTileGridPicture.h
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samplecode/SampleAll.cpp
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samplecode/SampleApp.h
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samplecode/SampleApp.cpp
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samplecode/SamplePictFile.cpp
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samplecode/SamplePicture.cpp
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samplecode/SampleTiling.cpp
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src/core/SkPicture.cpp
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src/core/SkQuadTreePicture.h
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tests/CanvasTest.cpp
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tests/ImageFilterTest.cpp
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tests/LayerDrawLooperTest.cpp
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tests/PictureTest.cpp
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tests/SerializationTest.cpp
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tests/TileGridTest.cpp
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tools/CopyTilesRenderer.cpp
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tools/PictureRenderer.h
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tools/PictureRenderer.cpp
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tools/bench_record.cpp
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tools/filtermain.cpp
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tools/render_pictures_main.cpp
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tools/skpmaker.cpp
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