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| 1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 5 #ifndef V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 6 #define V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
| 7 | 7 |
| 8 #include "src/compiler/common-operator.h" | 8 #include "src/compiler/common-operator.h" |
| 9 #include "src/compiler/node.h" | 9 #include "src/compiler/node.h" |
| 10 #include "src/compiler/simplified-operator.h" | 10 #include "src/compiler/simplified-operator.h" |
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| 72 ValueEffectControl LowerCheckTaggedSigned(Node* node, Node* frame_state, | 72 ValueEffectControl LowerCheckTaggedSigned(Node* node, Node* frame_state, |
| 73 Node* effect, Node* control); | 73 Node* effect, Node* control); |
| 74 ValueEffectControl LowerCheckedInt32Add(Node* node, Node* frame_state, | 74 ValueEffectControl LowerCheckedInt32Add(Node* node, Node* frame_state, |
| 75 Node* effect, Node* control); | 75 Node* effect, Node* control); |
| 76 ValueEffectControl LowerCheckedInt32Sub(Node* node, Node* frame_state, | 76 ValueEffectControl LowerCheckedInt32Sub(Node* node, Node* frame_state, |
| 77 Node* effect, Node* control); | 77 Node* effect, Node* control); |
| 78 ValueEffectControl LowerCheckedInt32Div(Node* node, Node* frame_state, | 78 ValueEffectControl LowerCheckedInt32Div(Node* node, Node* frame_state, |
| 79 Node* effect, Node* control); | 79 Node* effect, Node* control); |
| 80 ValueEffectControl LowerCheckedInt32Mod(Node* node, Node* frame_state, | 80 ValueEffectControl LowerCheckedInt32Mod(Node* node, Node* frame_state, |
| 81 Node* effect, Node* control); | 81 Node* effect, Node* control); |
| 82 ValueEffectControl LowerCheckedUint32Div(Node* node, Node* frame_state, |
| 83 Node* effect, Node* control); |
| 84 ValueEffectControl LowerCheckedUint32Mod(Node* node, Node* frame_state, |
| 85 Node* effect, Node* control); |
| 82 ValueEffectControl LowerCheckedUint32ToInt32(Node* node, Node* frame_state, | 86 ValueEffectControl LowerCheckedUint32ToInt32(Node* node, Node* frame_state, |
| 83 Node* effect, Node* control); | 87 Node* effect, Node* control); |
| 84 ValueEffectControl LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, | 88 ValueEffectControl LowerCheckedFloat64ToInt32(Node* node, Node* frame_state, |
| 85 Node* effect, Node* control); | 89 Node* effect, Node* control); |
| 86 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, | 90 ValueEffectControl LowerCheckedTaggedToInt32(Node* node, Node* frame_state, |
| 87 Node* effect, Node* control); | 91 Node* effect, Node* control); |
| 88 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, | 92 ValueEffectControl LowerCheckedTaggedToFloat64(Node* node, Node* frame_state, |
| 89 Node* effect, Node* control); | 93 Node* effect, Node* control); |
| 90 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, | 94 ValueEffectControl LowerChangeTaggedToFloat64(Node* node, Node* effect, |
| 91 Node* control); | 95 Node* control); |
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| 154 RegionObservability region_observability_ = RegionObservability::kObservable; | 158 RegionObservability region_observability_ = RegionObservability::kObservable; |
| 155 | 159 |
| 156 SetOncePointer<Operator const> to_number_operator_; | 160 SetOncePointer<Operator const> to_number_operator_; |
| 157 }; | 161 }; |
| 158 | 162 |
| 159 } // namespace compiler | 163 } // namespace compiler |
| 160 } // namespace internal | 164 } // namespace internal |
| 161 } // namespace v8 | 165 } // namespace v8 |
| 162 | 166 |
| 163 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ | 167 #endif // V8_COMPILER_EFFECT_CONTROL_LINEARIZER_H_ |
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