Chromium Code Reviews| Index: src/core/SkRasterPipeline.cpp |
| diff --git a/src/core/SkRasterPipeline.cpp b/src/core/SkRasterPipeline.cpp |
| index 6a8f10975a70b92ff964644b995dd92d1f8480af..f001ed51bf3a14166e8bdec24fa9c43f3c10d8e0 100644 |
| --- a/src/core/SkRasterPipeline.cpp |
| +++ b/src/core/SkRasterPipeline.cpp |
| @@ -9,57 +9,31 @@ |
| SkRasterPipeline::SkRasterPipeline() {} |
| -void SkRasterPipeline::append(SkRasterPipeline::Fn body, const void* body_ctx, |
| - SkRasterPipeline::Fn tail, const void* tail_ctx) { |
| - // We can't add more stages after being rewired to run(). |
| - SkASSERT(!fReadyToRun); |
| +void SkRasterPipeline::append(SkRasterPipeline::Fn body_fn, const void* body_ctx, |
| + SkRasterPipeline::Fn tail_fn, const void* tail_ctx) { |
| + (fBody.empty() ? fBodyStart : fBody.back().fNext) = body_fn; |
|
herb_g
2016/07/13 14:28:21
A comment here about how the stages are threaded t
|
| + (fTail.empty() ? fTailStart : fTail.back().fNext) = tail_fn; |
| - // For now, just stash the stage's function in its own fNext slot. |
| - // We'll rewire our stages before running the pipeline so fNext makes sense. |
| - fBody.push_back({ body, const_cast<void*>(body_ctx) }); |
| - fTail.push_back({ tail, const_cast<void*>(tail_ctx) }); |
| + fBody.push_back({ &JustReturn, const_cast<void*>(body_ctx) }); |
| + fTail.push_back({ &JustReturn, const_cast<void*>(tail_ctx) }); |
| } |
| void SkRasterPipeline::run(size_t n) { |
| - if (fBody.empty() || fTail.empty()) { |
| - return; |
| - } |
| - |
| - if (!fReadyToRun) { |
| - auto rewire = [](Stages* stages) { |
| - SkASSERT(!stages->empty()); |
| - |
| - // Rotate the fNext pointers so they point to the next function to |
| - // call, not function we're currently calling as set by append(). |
| - auto start = stages->front().fNext; |
| - for (int i = 0; i < stages->count() - 1; i++) { |
| - (*stages)[i].fNext = (*stages)[i+1].fNext; |
| - } |
| - stages->back().fNext = start; // This is a pretty handy place to stash this. |
| - }; |
| - rewire(&fBody); |
| - rewire(&fTail); |
| - fReadyToRun = true; |
| - } |
| - |
| // It's fastest to start uninitialized if the compilers all let us. If not, next fastest is 0. |
| Sk4f v; |
| - auto start_body = fBody.back().fNext, // See rewire(). |
| - start_tail = fTail.back().fNext; |
| - |
| - auto body = fBody.begin(), |
| - tail = fTail.begin(); |
| - |
| size_t x = 0; |
| while (n >= 4) { |
| - start_body(body, x, v,v,v,v, v,v,v,v); |
| + fBodyStart(fBody.begin(), x, v,v,v,v, v,v,v,v); |
| x += 4; |
| n -= 4; |
| } |
| while (n > 0) { |
| - start_tail(tail, x, v,v,v,v, v,v,v,v); |
| + fTailStart(fTail.begin(), x, v,v,v,v, v,v,v,v); |
| x += 1; |
| n -= 1; |
| } |
| } |
| + |
| +void SK_VECTORCALL SkRasterPipeline::JustReturn(Stage*, size_t, Sk4f,Sk4f,Sk4f,Sk4f, |
| + Sk4f,Sk4f,Sk4f,Sk4f) {} |