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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/ipc/service/gpu_memory_buffer_factory_surface_texture.h" | 5 #include "gpu/ipc/service/gpu_memory_buffer_factory_surface_texture.h" |
6 | 6 |
7 #include "gpu/ipc/common/android/surface_texture_manager.h" | 7 #include "gpu/ipc/common/android/surface_texture_manager.h" |
8 #include "ui/gl/android/surface_texture.h" | 8 #include "ui/gl/android/surface_texture.h" |
9 #include "ui/gl/gl_image_surface_texture.h" | 9 #include "ui/gl/gl_image_surface_texture.h" |
10 | 10 |
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69 ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { | 69 ImageFactory* GpuMemoryBufferFactorySurfaceTexture::AsImageFactory() { |
70 return this; | 70 return this; |
71 } | 71 } |
72 | 72 |
73 scoped_refptr<gl::GLImage> | 73 scoped_refptr<gl::GLImage> |
74 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( | 74 GpuMemoryBufferFactorySurfaceTexture::CreateImageForGpuMemoryBuffer( |
75 const gfx::GpuMemoryBufferHandle& handle, | 75 const gfx::GpuMemoryBufferHandle& handle, |
76 const gfx::Size& size, | 76 const gfx::Size& size, |
77 gfx::BufferFormat format, | 77 gfx::BufferFormat format, |
78 unsigned internalformat, | 78 unsigned internalformat, |
79 int client_id) { | 79 int client_id, |
| 80 SurfaceHandle surface_handle) { |
80 base::AutoLock lock(surface_textures_lock_); | 81 base::AutoLock lock(surface_textures_lock_); |
81 | 82 |
82 DCHECK_EQ(handle.type, gfx::SURFACE_TEXTURE_BUFFER); | 83 DCHECK_EQ(handle.type, gfx::SURFACE_TEXTURE_BUFFER); |
83 | 84 |
84 SurfaceTextureMapKey key(handle.id.id, client_id); | 85 SurfaceTextureMapKey key(handle.id.id, client_id); |
85 SurfaceTextureMap::iterator it = surface_textures_.find(key); | 86 SurfaceTextureMap::iterator it = surface_textures_.find(key); |
86 if (it == surface_textures_.end()) | 87 if (it == surface_textures_.end()) |
87 return scoped_refptr<gl::GLImage>(); | 88 return scoped_refptr<gl::GLImage>(); |
88 | 89 |
89 scoped_refptr<gl::GLImageSurfaceTexture> image( | 90 scoped_refptr<gl::GLImageSurfaceTexture> image( |
90 new gl::GLImageSurfaceTexture(size)); | 91 new gl::GLImageSurfaceTexture(size)); |
91 if (!image->Initialize(it->second.get())) | 92 if (!image->Initialize(it->second.get())) |
92 return scoped_refptr<gl::GLImage>(); | 93 return scoped_refptr<gl::GLImage>(); |
93 | 94 |
94 return image; | 95 return image; |
95 } | 96 } |
96 | 97 |
97 } // namespace gpu | 98 } // namespace gpu |
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