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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/image_factory.h" | 5 #include "gpu/command_buffer/service/image_factory.h" |
6 | 6 |
7 namespace gpu { | 7 namespace gpu { |
8 | 8 |
9 // The images created by this factory have no inherent storage. When the image | 9 // The images created by this factory have no inherent storage. When the image |
10 // is bound to a texture, storage is allocated for the texture via glTexImage2D. | 10 // is bound to a texture, storage is allocated for the texture via glTexImage2D. |
11 class TextureImageFactory : public gpu::ImageFactory { | 11 class TextureImageFactory : public gpu::ImageFactory { |
12 public: | 12 public: |
13 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( | 13 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( |
14 const gfx::GpuMemoryBufferHandle& handle, | 14 const gfx::GpuMemoryBufferHandle& handle, |
15 const gfx::Size& size, | 15 const gfx::Size& size, |
16 gfx::BufferFormat format, | 16 gfx::BufferFormat format, |
17 unsigned internalformat, | 17 unsigned internalformat, |
18 int client_id) override; | 18 int client_id, |
| 19 SurfaceHandle surface_handle) override; |
19 scoped_refptr<gl::GLImage> CreateAnonymousImage( | 20 scoped_refptr<gl::GLImage> CreateAnonymousImage( |
20 const gfx::Size& size, | 21 const gfx::Size& size, |
21 gfx::BufferFormat format, | 22 gfx::BufferFormat format, |
22 unsigned internalformat) override; | 23 unsigned internalformat) override; |
23 unsigned RequiredTextureType() override; | 24 unsigned RequiredTextureType() override; |
24 bool SupportsFormatRGB() override; | 25 bool SupportsFormatRGB() override; |
25 | 26 |
26 void SetRequiredTextureType(unsigned type); | 27 void SetRequiredTextureType(unsigned type); |
27 | 28 |
28 private: | 29 private: |
29 unsigned required_texture_type_ = 0; | 30 unsigned required_texture_type_ = 0; |
30 }; | 31 }; |
31 | 32 |
32 } // namespace gpu | 33 } // namespace gpu |
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